The only way I see customs working out is to make a brand new limited selection of movesets, like Ampharos's, that excludes the moves a majority agrees as being problematic.
The "all-or-nothing" paradigm has to die sooner rather than later, because progress won't be made without compromise. Arbitrary restrictions like having 1 custom move per character are also meaningless and will get us nowhere. We have to reach a significant majority vote, or it will turn into a scenario where, coupled with the anti-customs crowd, the majority of Smashers are against what gets implemented. This isn't a presidential election, so let's try to preserve
some facsimile of good sense.
For this conversation to become productive, we have to first agree on what custom moves are controversial and why. To that end, I propose we arrange for some of the high-level players and experienced community organizers to chime in on what moves, specifically, are causing the backlash against customs in general--both from the player and community perspectives.
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