I think this is actually very insightful to lots of problems people have with a customs meta. People crying foul over certain moves and strategies? That's not new; that's happened in every other smash game, but because people gave it time, counterplay developed and those "OMG OP JANK" strategies didn't seem so bad soon enough. Anti-customs players aren't willing to hit the reset button the the Smash 4 meta, and pro-customs players are. Although, it's actually not even a complete reset, but there are so many new variables to take into account it kinda feels like it. I just think more people should give them a better chance. @
LancerStaff
said it himself: not many people at EVO were properly using custom moves in their gameplay, so the picture we got of the meta wasn't what it REALLY should be. Therefore, it can be argued we haven't seen enough evidence that custom moves are too "broken", "unbalanced", or whatever else you want to say about the gameplay elements.
Oh also Lancerstaff, about stages. Sorry, but we ban stages for specific reasons that don't really relate to custom moves. As competitors, we want to have the smallest influence possible from the stage on the fight going between us and our opponent. Yes you could argue battlefield has platforms that influence the fight going on, but those are stationary and can be easily adapted to for any character. Nobody wants to fight on a stage where there are obstacles that severely hinder a battle between two players because then it becomes a battle against the opponent AND the stage. With custom moves, the battle situation remains character vs character, player vs player, just with possibly different moves to take into consideration. It's not like you're suddenly playing somebody with 5 specials. No, they still have 4, they are just different from their defaults, and if you're done your research and practice, then you should have no issue dealing with those moves. If you feel like you're fighting against custom moves and not players, then you're likely overestimating those moves and need to learn how to deal with them.