Spindash cancel utilt/usmash are just easy buffers. When sonic hits that slope right, you can do whatever you want. He is just sliding in a neutral position.
YI:M has been my favorite stage for a while, so I made a vid after the new ruleset came out.
http://www.youtube.com/watch?v=Q_7oKz1aws8
Sonic is SO fast on this stage, spindash becomes almost as versatile as running due to being able to cancel it all over the stage. He also has iSDR on the pipes.
But, yea people probably won't take this stage seriously.
YI:M has been my favorite stage for a while, so I made a vid after the new ruleset came out.
http://www.youtube.com/watch?v=Q_7oKz1aws8
Sonic is SO fast on this stage, spindash becomes almost as versatile as running due to being able to cancel it all over the stage. He also has iSDR on the pipes.
But, yea people probably won't take this stage seriously.