one change that has always stuck out to me was the reverse knee for falcon
can someone please explain: why was this made? seriously.
not only does it completely not make sense with physics where if you hit someone with the back part of the knee they should go flying, but it took a high tier character, took his best kill move (which kills at ABSURDLY low percents), which could easily combo'd into, and made it even easier to. wtf?
people claimed here that it barely changed any matchups or any gameplay about him. if this was the case, why was it done in the first place. the first time i played andyg after that code was made he noticed it instantly without me even telling him, and he said it should be taken out for how much easier it makes it to land the strong hitbox of the knee. its like ppl are on this stupid meatride train that will stop at nothing to make him as cool and awesome as possible especially with emulating melee stuff that they have forgotten the true points of balancing the game.
Here's the thing Chibo:
Who do we nerf? MK has already gone througha ****load of nerfs and to be frank, nothing's really do anything to him.
Snake isn't as ridiculous anymore, still powerful, but I don't think he can be right below MK anymore. DDD got nerfed from hitstun (losing his CG which is what made him so good in the first place), same with Falco. G&W is apparently not as good anymore either.
Who tha HELL do we nerf? Seriously? There's nobody to nerf, Chibo, only characters to buff... and or leave alone.
Honestly, there really isn't anyone TO nerf except MK (which kinda tells you something, doesn't it, Chibo?)
shanus also kinda nailed what I was thinking anyway.
im sorry, but do you really playtest the game much? do you play it with
good players often? (not online preferably) this post shows that your missing a ton of whats in the game.
you posted the top tiers from brawl and are trying to wonder how to nerf them in brawl+. besides the fact that almost the entire public is discontent with the sbr tier list (even myself and im in the sbr, also ask m2k for his top 10, its very different), brawl+ is not brawl. i think i need to say that again to make sure everyone realizes it lol
brawl+ is not brawl. the engine is different now. speed is changed, theres no stale moves, there are combos, hitstun, shield stun, and much more. the tier list by itself has completely shifted.
while MK could possibly have another small thing or two nerfed since hes still top tier easily, hes def not the best. he does have some bad matchups now, but there are plenty of extremely hard matchups or stupid techniques with him that could be changed, but the main problem now is marth. marth can easily be the best character in the game. with the changes of stale moves and shield stun, his overB is ridiculously broken in this game. it can do over 20 damage everytime u use it, its safe on shield, good priority, spammable, and more. thats just one instance of a broken ailment of marth.
its obvious to see that some ppl back here havnt been playing it too much with many people as i remember someone in a thread that they thought luigi needed a lot of work and nothing has really come out of him in brawl+. hes up there as one of the best characters. vex believes he's 2nd best, and while idk about that per say, id say he could easily be top 5. he has insane aerial priority, good recovery, and like 500 different ways to combo into upB just to name some parts about it.
the top tiers in brawl+ are not the ones from brawl. the ones from brawl aren't the ones that need nerfing.