Hey, since no one seems to be uploading 2.6 Lucas footage asking for advice, figured I'd get the ball rolling.....
Firstly, shout outs to you using my custom build, gave me warm and fuzzies.
Video 1
0:12 - Good tech skill, be careful though, that's not safe on shield, and a well-timed shield-grab will get you.
0:57 - He's below and close to the stage, you know he has to up-b at some point, get a dsmash ready due to its disjoint.
1:25 - Good read, this is one of the best times to throw out a random usmash, people fishing from attacks from above a platform, this works on Charizard a lot too.
1:40-1:55 - brilliant usage of nair to combo, I liked it.
2:10 - Learned this one from you. Nice reverse bair spike.
Video 2
0:17 - You had enough space here to do a djc pkf towards him, which would have landing canceled and you could have followed up during the hitstun of the pkf.
1:38 - You were definitely high enough, good DI, to use down-b to recover, you probably still would have got faired by DDD, but be aware that's an option.
Video 3
0:13 - Nice combo, I like the use of utilt and dair.
1:02 - Ouch that DI, you should could have recovered if you down-b recovered, then double-jumped, then up-b/tethered.
1:26 - Beautiful reverse bair spike.
1:39 - Here should have been a djc pkf instead. The only times I usually do standing pkf, on purpose, is if they're off stage or if they're out of the air-pkf range.
1:55 - Have no fear, that will work everytime with Lucas now (unlike 2.5), PMBR fixed that to be comparable to Toon Link and Link, on that he can't be poked from above the plane of the stage while reeling in.
2:02 - LOL, troll moving platform.
2:11 - Go under DDD by letting yourself fall a bit, then using down-b to cover horizontal distance, then double-jump and air-dodge tether to recovery veritcally, would have saved you.
3:00 - This was not the time to OU charge. Worked out for you anyway
Video 4
0:54 - Was that a wave-bounce pkf or a djc pkf? Hard to tell on your recording setup
1:09 - Completely agree with you about the fear of that move, Lucas can badly be hurt by it. Try to air-dodge on reaction to him letting it go, it's technically slow enough to react to it, but the window is small. Of course, yeah, you couldn't have been hit by it in this clip.
2:18 - That was a very risky up-b. A better thing to do, and it will require practice, is before your double-jump, down-b in the direction towards the stage to change which direction you're facing, then simply double-jump to the ledge.
Video 6
0:30 - dtilt is a great option, but once you pop a person up and they miss their tech, fast fallers will just go flat on the ground, use a jab-reset and punish with u-smash or d-smash.
Video 7
0:58 - Be sure to wavedash backwards after that down-b to continue that combo. That's something you should practice to the point of excruciation. It'll definitely be worth your while.
Video 9
1:01 - Hot combo.