- Joined
- Oct 5, 2008
- Messages
- 7,187
*relieved*Exactly, so your character choice is a big deal.
I'm glad I've got at least 1 person who understand what I'm trying to say
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
*relieved*Exactly, so your character choice is a big deal.
ye sI understood that skill was the most important factor from the beginning, but character choice is right next to it.
That's basically the main point of this thread. You can be skilled all you want with a low tier character, but if you go against a high tier character played by someone with equal skill and knowledge of the MU, then the scales will be tipped in the high tier character's favor regardless.I'm glad I've got at least 1 person who understand what I'm trying to say
I'd highly suggest this. Makes me much happier when I use my Marth online lol.Oh, -1/3 wifi lag is a world of difference. Trust me on this. Even your opponents will love you for it. And if your opponent has one too, that's 2/3 of the lag gone. That's like playing at only 1/3 of the lag!
Thanks for your thoughts Mura and I'm going with option 3. No more feeling bad for myself, I'm going to do something about it.Conventionally speaking, competitive smash isn't some world where effort and skill can naturally overcome character flaws. If your favorite characters can't the job done for you, then it's time for you to reconsider why it is you want to play this game. If your main goal is to be a "competitive threat" then you have no business holding on to characters that just aren't viable. The only people who play low tiers are people who ultimately aren't interested in winning, or people who still think that their character can win.
If you love your characters so much and you just don't want to resort to using high tiers, then maybe this isn't the right game for you to have competitive aspirations in. Once you've decided that your favorite characters can't win, you've got 3 options:
1. Quit
2. Go to tournaments for fun
3. Pick better characters.
I know where you're coming from. I've switched mains several times and half the time I end up going back toYes, it is a waste. I've improved with characters that will fail in the end. If I go to any notable tournament, all it's going to take to knock me out is a decentor
. Heck, even if you pocketed these two, you'd still give me trouble.
That's because people aren't the ones who are expending the effort to eventually lose in the end.
Actually, now that I think about, starting with someone else would put me 4 years behind everyone else....
Skill is the primary factor, yes, but your character selection starts taking a toll on you when you start playing against those who are just as skilled as you are.
Although hard to do, it's sometimes good to copy everything to type, just in case something like that does happen. Sucks to hear it happened to you.AHHHHH! I had a nice long meaningful post that I was about to post here and as soon as I was about to press "Submit Reply" my internet connection died!FML
Yeah, I'll make sure to do that from now on. I'll probably post it again tonight or tomorrow or whenever I've got more free time.Although hard to do, it's sometimes good to copy everything to type, just in case something like that does happen. Sucks to hear it happened to you.
Maybe, but imo, you can get the same amount of respect and you'd actually get $$$ if you just push your high tier to the max and place consistently. TheI find you're more respected if you manage to break (most) barriers with your character and go on to win tournaments. You are definitely respected if you win with a HT char but winning with a LT char really shines through because it shows about you and your nature and your determination.
This applies to the earlier portion of Brawl's metagame, but not now as I have pointed out. The fact that the character heroes have switched off shows that they too understand that their character can't compete. You just can't find a way around limitations if the character isn't capable.Not to say that what you are feeling is bad but I can't help feeling that character heroes have found a way around that mindset and just kept on going.
Maybe it's not wasted, but it's definitely inefficient. All of that time put into Ganon could have been put into a character that will actually get you somewhere. IDK, I may just be a negative nelly on this one, but it's really demoralizing to put a lot of time into a character, and then just encounter a MU that forces you to switch. I just think "OK, I'm going to this tournament, and I'm going to do great....unless I meet X character in bracket". You know before you even enter that your main character will be rendered useless at some point. What's the point of even bothering with the character to begin with?However, and this comes to the heart of what I want to say, NO time playing is wasted time. NO time. Believe me. You can play Ganondorf for years on end and it's not wasted time. Why? Because Low Tiers don't stop you from getting better at the game (bad misconception). If anything they will push you further than the high tier. I don't know many high tier players so I cannot speak for them but i'd say that going from a low tier to a high tier... You'll notice the difference in placing. Your efforts from using a Low Tier will transcend when you use the high tier. Take someone like Game and Watch. He isn't too bad but if you drop him after using him for ages and go to someone like Falco, your mindgame skills which you developed using G&W will just go nuts in a character that has more options.
Like I said, I may just be a negative player, but whenWhat i'm saying is, the only mindset that you have here that I disagree with is that the time you spend playing these low tiers is a waste of time (even competitively). No time is wasted time because you are getting better all the time and that is something that communicates across all tiers.
You can't. When I pick any high tier, even just to goof around, I can really feel how limitedFor the first time I've been taking her seriously - and it's paying off. I can't speak for other low tier mains but when I play as Puff... It doesn't feel like I'm trying to overcome my character's weaknesses - It just feels the same as if I was playing as Meta Knight.
This is true on paper, but not in practice. If it was true in practice, the MU chart wouldn't have any -4's.Brawl gives every character too many options for a match-up to be truly unwinnable; and you can always be the better player.
See my response to Luco on that one.Anyway, some more specific things:
-Your time using low tiers is certainly not wasted.
Yes, but it's clear that the low tiers have their limits and they will hold you back.Just because someone hasn't improved for a long time, does not necessarily make it the character's fault. There is a Snake main in my state who has been playing since the game's release and is still terrible. Many, many competitive players fall under this category.
Melee is a deeper than Brawl. Lcancelling, combos, and wavedashing are all universal options that help everyone out. Brawl isn't the same case. Do you think there's some undiscovered Low tier techs in brawl that will change anything?Take solace in the knowledge that even a decade after the game's release, characters who were thought to be unviable like Young Link, Mewtwo and Yoshi performed impressively under the control of Armada, Taj and leffen respectively.
I talked about this above, but I don't think there's anything hidden with brawl. The low tiers in brawl just have fundamental problems.Low tiers often have some potential that takes a while to realize. I don't believe that Jigglypuff deserves to move up much in the tier list - I still think she is viable (with a secondary), however.
And theoretically, Ganon can zero death any character except ICs once he lands one flame choke. There's theory, and then there's practice. If Jiggs could cover every situation in practice consistently, she wouldn't be bottom tier right now.I know that theoretically by using a combination of bair, pound and grab she can cover every situation just fine
As I said above, Melee is deeper and is not the same case as brawl. Even low tiers in melee have the universal tools (wavedash, Lcancel, combos).- And when I look at players like Cosmo in Melee (who uses a low tier with similarly limited options and performs well against many good players) that it is possible in practice.
Again, in theory yes, in practice, you've got your work cut out for you, and I don't think it'll be worth the effort tbh. Sonic's worst MUs are -2 and I still think there isn't a single situation in this game he can't handle, but we still don't see him taking top spots too often. (Exception is IMPULSE, but that was MK banned, and MK is one of Sonic's hardest -2s).The majority of her MUs are -2. I know that disadvantage can be overcome because mid tiers frequently do it against Meta Knight
64....let's not compare that game to brawl. Any character can zero death in that game given the proper hit at first. Isai isn't a strict low tier user either, which is what we're focusing on in this.I know that it is possible to just flat-out be better than your opponents because I saw Isai dominate the entire Smash 64 scene for years.
Grim, if you ever have the resources, go to Apex and place at least 17th in bracket with just Jigglypuff.Everything I know about the game has showed me that I can compete with a low tier.
Ok, so you're getting at that I needed someone to show me their potential. I disagree. The SBR knew who had potential and who didn't from the get-go. Let's look at Brawl's first Tier ListBSP, you only know those characters have ways to get around their fundamental flaws because they already DID get around them. Go back in time and tellmains "Oh by the way, you guys are actually almost even with
".
Or imagine tellingmains that they would eventually rise above
on the tier list.
Maybe Puff will be the next Sonic, maybe she won't. But even if she is (and the history of low tier does not favor this as I pointed out)...she won't move much...you said it yourself. If she had the tools to compete, she wouldn't have been placed in low tier to begin with. As I said, Tier List V1 only had one character significantly out of place as far as low tiers go, so I don't think it's that bad of a judge of potential.I say's potential is largely in her ability to safely pressure shields with bair - which most of the current
mains do not abuse and instead opt to go for riskier options - often leading to shielded dash attacks, etc...
I also believe that she has some potential in Rest - Being a frame 2 invincible KO move it could be used as a more situational whistle that has an advantage when it lands. People have been telling me that the move's risk is too high to use effectively, but I am starting to discover it's potential (last tournament I got a Rest on an Ftilting, he was completely shocked to be punished so hard just for missing one of
's fastest moves).
The MU is -4. If what you said were true, I don't think anyone would have agreed to said -4.doesn't do too badly against
because his side-b completely wrecks the majority of
's options. All you have to do is platform camp and only use it in situations where you won't get punished. The infinite is often dropped even by top level players, and
isn't going to be dying until pretty high % unless gimped.
I never said it wasn't winnable, but since you brought it up, I noticed that K@d@j literally let him out of the death grab at some points, and kept approaching on YI with a lead. Regardless, this is just one instance. Show mevs.
is certainly winnable - www.youtube.com/watch?v=8tqdB2K_69I
By using PK Fire to retreat to the safety of the ledge while still applying pressure and using safe-on-shield aerials. I believecan employ a similar tactic in some of her difficult MUs.
Hmm, maybe, but like I said with the Tier List V1, I think potential was mapped out fairly accurately from the get-go.The *current* best of the best might've switched off their low tier, but there is nothing to indicate they were "the one", for lack of a better word, to unlock that character's potential and pilot them to a higher spot on the tier list.
Doable, but is it worth it?BSP, you play Sonic. I firmly believe that Sonic has enough options to be a threat if you're good enough. It is doable, as long as your character isn't shut down by an extremely one-dimensional tactic.
Why is he stagnating then? Outside of MLG in 2010, he's seen no comparable results.I agree with Delta. Mario and Luigi, I can see them struggling... Sonic has a ****-ton of potential though.
Until you get to matchups where who you want to play as the most is just completely shut down.but you know it most fun when you play who you want.
Losing due to character limitations also makes you lose passion for playing.If you limit you character selection, you'll lose passion for what you do
That depends on how much you value winning imo.and in the long run will not improve in the game in general as fast as you would playing the character you want.
As I'm sure you've figured out, I think there are flaws with these 3 that I can't deal with. When I lose because of them, it's just not fun anymore.Sure, you can have fun playing Falco and will want to improve at the start because you're exploring a new field, but you choose Sonic (and Mario and Luigi) for a reason. May it be for the playstyle, your connection with the character from other games, or the fact that you want to be a lower tier hero. You picked characters with playstyles you like and flaws you can deal with due to your personality. The higher tier may not fit your personally as much because none of them play like Sonic.
Getting 2 and 3 stocked consistently by bad MUs isn't fun...Just deal with the fact you picked characters that suck. You picked them because you liked them, so have fun with it.
Because as I have said, I believe that the characters I use have reached their peaks and I can't push them any farther.You don't even have to think about changing the Sonic metagame to prove that he doesn't deserve to be mid tier. Just keep experimenting, practicing, and have fun with your friends and you'll revolutionize it anyway when you become the next Espy/X. You'll probably make more money with a higher tiered character because you have a solid set of basics behind you. But, if you are going to put time into improving, why not just do it with the characters you want?
I was never THAT desperate lolgave your life some purpose for a while, right?
I took at least an hour to craft that response and I get a one liner in response.You think that every character's potential has been realized, I don't. That's all it comes down to.
Well for the top part, Lucas does have a way around marth's chain grab that, surprisingly, carries on to his experience with DK and Dedede. Notice that in the last matchup table, Lucas now has no -4's. But yeah, i'll agree it's not a great option (actually there's two), but most Lucases simply... don't get grabbed. It's not actual character getting out of it easily so much as you don't get it in the first place. It's using mindgames to improve the matchup. The other option is if you manage to get an air release, you still get damage but if you do it right I think you can get out of the chain grab. Not sure about that one.Melee is a deeper than Brawl. Lcancelling, combos, and wavedashing are all universal options that help everyone out. Brawl isn't the same case. Do you think there's some undiscovered Low tier techs in brawl that will change anything?
How isgoing to get past
and grab release problems?
How isgoing to get past
all of top tierand
?
How isgoing to get past
and
?
You see where I'm going? I highly doubt that there are some hidden fundamental techniques that are going to allow these characters to overcome these flaws.
And even then, viable is a stretch for the characters you mentioned. Where were they at Apex? No Young Links made bracket, and Armada only uses him to fight Jiggs. Mewtwo? I believe Taj is still considered the best right? He plays Marth too and I don't see him in the bracket either. Leffen has a Fox next to his name on the Apex results, and no other yoshi player or solo yoshi even made it out of pools. I could probably make a lot of things happen too if I had the experience and anext to my name alongside
.
I talked about this above, but I don't think there's anything hidden with brawl. The low tiers in brawl just have fundamental problems.
Mario is viable with a secondary too.
And theoretically, Ganon can zero death any character except ICs once he lands one flame choke. There's theory, and then there's practice. If Jiggs could cover every situation in practice consistently, she wouldn't be bottom tier right now.
As I said above, Melee is deeper and is not the same case as brawl. Even low tiers in melee have the universal tools (wavedash, Lcancel, combos).
I also didn't see Cosmo's name in Apex bracket. Who does he/she (idk) use?
Again, in theory yes, in practice, you've got your work cut out for you, and I don't think it'll be worth the effort tbh. Sonic's worst MUs are -2 and I still think there isn't a single situation in this game he can't handle, but we still don't see him taking top spots too often. (Exception is IMPULSE, but that was MK banned, and MK is one of Sonic's hardest -2s).
64....let's not compare that game to brawl. Any character can zero death in that game given the proper hit at first. Isai isn't a strict low tier user either, which is what we're focusing on in this.
Grim, if you ever have the resources, go to Apex and place at least 17th in bracket with just Jigglypuff.
Depends on you as a person. Like you've been saying, you'd be far behind everyone else if you were to pick up another character at this point, and you already appear to have some issues with playing most of the current best characters because they don't "feel right". I understand this feeling, since I'm the same way with Yoshi. And since you feel so comfortable with Sonic, I don't see any reason why you shouldn't feel like pushing yourself to beat people with him, especially since you admit he has the options to handle anything.Doable, but is it worth it?
I believe that Sonic can handle any situation in this game, but I also believe that constantly playing on a level to do this with him is realistically impossible. Tournaments are just too long, and there's just no point in constantly fighting the uphill battle with Sonic.
This is also ignoring the fact that people are starting to learn how to deal with Sonic's options. Hence, the falloff in his results post MLG Dallas.