Link to original post: [drupal=5275]Wasting Time by pushing towards Failure[/drupal]
Hey guys, it's me, BSP. I feel like ranting for a bit because I've been thinking over some things regarding competitive SSBB that have made me feel pretty crappy for the most part. So here goes:
I feel like I've wasted my time. Not by playing SSBB competitively, but how I've been playing it.
I've been using bad characters ever since I started playing the game. When I first picked it up, I decided to use Luigi. At the time, I found him fun to play and easy to use. As time went on, I eventually moved on to Mario, and then threw in a bit of Sonic too. Before I started going to tournaments, I effectively had a trio of my favorite 3 characters in the game and all was good.
The problems didn't start when I began going to tournaments either. At my first, I got ***** like everyone usually does. However, I didn't want to give up. I still had fun with the game, and I wanted to prove that my characters could stand a chance in a competitive environment. Looking back, I feel that I was pretty naive, but that's beside the point. The point is that I had inspiration and drive to improve.
So I began looking towards improving my game in any way possible. I tried to go to more tournaments, and I began playing a lot of wifi to get more character experience. Things were looking pretty good for a while...but then it started going downhill.
My negative feelings started surfacing when I went to my first out of state tournament: a Texas HOBO. Of course, I got destroyed, and once again, I viewed myself as the problem. I told myself that I should just keep striving with my characters, and I'd eventually get good enough to overcome their problems.
However, for some reason, this time when faced with failure, I began to doubt my characters. I think this was due to the play I saw at the HOBO. I was able to see a much higher level of play....a higher level that I knew my bad characters could not attain due to their flaws. I started to think about switching to a higher tier character because I knew that my characters could never reach the level necessary to compete at high level. From that point on, I've always had the inkling idea of dropping my bad characters completely, but I never fully went through with the idea though...at locals and smashfests, I continued to use Mario, Luigi, and Sonic despite my growing disdain and feeling of disappointment in myself and my choices.
So fastforward to now. How am I feeling now? I feel like all of the effort I put into my characters is ultimately for naught. I've stagnated in growth and improvement, and my mindset is in shambles. I know I've got to go through some serious changes at this point to get anywhere...and one of those changes is dropping my bad characters.
Now, I know that people are going to call me out on this, and probably say something along the lines of "It's not the character, it's you. You just haven't put enough time in yet." or "You just haven't had enough exposure to high level playing. Just stick to your guns." or even "You're wrong. X player has done this with your so called bad character. You're just bad."
I used to think these were all fair counters to my mindset and that I was the problem, but I've grown out of that phase. Here's what I think about each one now. I believe that putting more time, or any time at all for that matter, into a bad character is a waste of time if you want to be a threat in the competitive scene . This statement addresses the first two responses. For the last statement, it's correct. X player has done something with their character. Notice how I bolded "has"...I'll explain why.
Bad characters are called bad for a reason. They have limitations that keep them from competing at a high level. I know this, and many competitive players know this, so why would anyone ever encourage someone to put more time into a character that lacks the fundamental tools of success? Why would you push them towards ultimate failure? Let's look at my characters:
: ALL 3 OF them have a bad MU against the most popular and best character in SSBB (
) They all also have a variety of bad MUs scattered through the higher tiers. What's the point of learning or pushing these characters if they have significant problems that WILL stop anyone from winning anything in the end? I just can't understand this anymore. Every time I've brought up switching characters to others, they tell me that I just need to keep striving. Keep striving towards what? Bad MUs? A much harder time than anyone else? A lower chance to actually be successful?
When I bring up the "lower chance of success", people would often bring up the "Character Heroes", as I like to call them. They would always cite these players' successes to "prove" me wrong. Like I said, I believed this for a while, but now I've thought about it more. Let's look into my characters and their heroes.
- I consider Boss to be the main hero of Mario. He was widely considered the best one for quite some time. Does he still play Mario now? Maybe some, but I can't remember the last time I've seen Mario next to his name from tournament. And for the people that tell me to push my character, when's the last time you've seen Mario make top 17 at any notable tournament? Has he even made top 33? Striving with
won't get me anywhere.
- I consider Boss, YoshQ, and Big Lou to be the biggest Luigis...or they were. Boss rarely uses Luigi in singles anymore; Big Lou plays
now; YoshQ has always had a
ready. Why bother with Luigi either?
- Ah, he's the hardest. Espy and __X__ are the big 2. They've actually had great success. Does MLG Dallas ring a bell? The problem is that this success was so long ago, while the game was still young. The year that
took 5th and 6th at a major was the same year that Big Lou took 8th with
at MLG Columbus. Now let's look at Apex of 2012. Espy didn't make it out of pools (this is by no means a callout. Apex pools were very stacked. I'm just using it for the sake of this blog) and __X__ went 0-2 in bracket. Anyone with any knowledge of the game would laugh if you said Mario or Luigi were threats in the tournament. The game is changing and people are getting better. Those victories of the past hold little weight right now...and even when they did, again, why bother with
? MLG Dallas was his best showing and even then, he could only obtain 5th, which is great....but it's also still losing in the end. At the peak of his game, he got 5th...why bother with him now when people are getting better?
*Sigh*, so that's my mindset at the moment right now. I already know it's pretty terrible and self-defeatist....but am I really wrong? The game is moving, and I want to move along with it, but I don't think I can right now until I get out of this mindset...which I can't do until I just drop my bad characters.
Welp, I got that off of my chest. If you disagree with anything, please quote me and call me out, because I'd love to talk about this topic more. If you think I'll never get anywhere with this mindset, please tell me why. I'll even give a TL;DR
TL;DR - Playing a bad character is a waste of time if you want to be a threat in the competitive scene. You are ultimately setting yourself up for failure by doing this. "Keep striving" and "Look at X player" is losing weight as time goes on. Why do players tell low tier mains to stick to their character?
Edit: This applies to any game with good characters and bad characters too
Edit2: thanks to supermetroid44 for convincing me to write this
Hey guys, it's me, BSP. I feel like ranting for a bit because I've been thinking over some things regarding competitive SSBB that have made me feel pretty crappy for the most part. So here goes:
I feel like I've wasted my time. Not by playing SSBB competitively, but how I've been playing it.
I've been using bad characters ever since I started playing the game. When I first picked it up, I decided to use Luigi. At the time, I found him fun to play and easy to use. As time went on, I eventually moved on to Mario, and then threw in a bit of Sonic too. Before I started going to tournaments, I effectively had a trio of my favorite 3 characters in the game and all was good.
The problems didn't start when I began going to tournaments either. At my first, I got ***** like everyone usually does. However, I didn't want to give up. I still had fun with the game, and I wanted to prove that my characters could stand a chance in a competitive environment. Looking back, I feel that I was pretty naive, but that's beside the point. The point is that I had inspiration and drive to improve.
So I began looking towards improving my game in any way possible. I tried to go to more tournaments, and I began playing a lot of wifi to get more character experience. Things were looking pretty good for a while...but then it started going downhill.
My negative feelings started surfacing when I went to my first out of state tournament: a Texas HOBO. Of course, I got destroyed, and once again, I viewed myself as the problem. I told myself that I should just keep striving with my characters, and I'd eventually get good enough to overcome their problems.
However, for some reason, this time when faced with failure, I began to doubt my characters. I think this was due to the play I saw at the HOBO. I was able to see a much higher level of play....a higher level that I knew my bad characters could not attain due to their flaws. I started to think about switching to a higher tier character because I knew that my characters could never reach the level necessary to compete at high level. From that point on, I've always had the inkling idea of dropping my bad characters completely, but I never fully went through with the idea though...at locals and smashfests, I continued to use Mario, Luigi, and Sonic despite my growing disdain and feeling of disappointment in myself and my choices.
So fastforward to now. How am I feeling now? I feel like all of the effort I put into my characters is ultimately for naught. I've stagnated in growth and improvement, and my mindset is in shambles. I know I've got to go through some serious changes at this point to get anywhere...and one of those changes is dropping my bad characters.
Now, I know that people are going to call me out on this, and probably say something along the lines of "It's not the character, it's you. You just haven't put enough time in yet." or "You just haven't had enough exposure to high level playing. Just stick to your guns." or even "You're wrong. X player has done this with your so called bad character. You're just bad."
I used to think these were all fair counters to my mindset and that I was the problem, but I've grown out of that phase. Here's what I think about each one now. I believe that putting more time, or any time at all for that matter, into a bad character is a waste of time if you want to be a threat in the competitive scene . This statement addresses the first two responses. For the last statement, it's correct. X player has done something with their character. Notice how I bolded "has"...I'll explain why.
Bad characters are called bad for a reason. They have limitations that keep them from competing at a high level. I know this, and many competitive players know this, so why would anyone ever encourage someone to put more time into a character that lacks the fundamental tools of success? Why would you push them towards ultimate failure? Let's look at my characters:
When I bring up the "lower chance of success", people would often bring up the "Character Heroes", as I like to call them. They would always cite these players' successes to "prove" me wrong. Like I said, I believed this for a while, but now I've thought about it more. Let's look into my characters and their heroes.
*Sigh*, so that's my mindset at the moment right now. I already know it's pretty terrible and self-defeatist....but am I really wrong? The game is moving, and I want to move along with it, but I don't think I can right now until I get out of this mindset...which I can't do until I just drop my bad characters.
Welp, I got that off of my chest. If you disagree with anything, please quote me and call me out, because I'd love to talk about this topic more. If you think I'll never get anywhere with this mindset, please tell me why. I'll even give a TL;DR
TL;DR - Playing a bad character is a waste of time if you want to be a threat in the competitive scene. You are ultimately setting yourself up for failure by doing this. "Keep striving" and "Look at X player" is losing weight as time goes on. Why do players tell low tier mains to stick to their character?
Edit: This applies to any game with good characters and bad characters too
Edit2: thanks to supermetroid44 for convincing me to write this