hmmm, actually, somebody willing to explain EV training to me?
and a few ways of doing it, as if I had not played the newer versions of pokemon, such as after crystal.
Basically when you fight a pokemon, your pokemon receives EV points in a certain stat depending on what pokemon you beat. You can't see these points though, you have to keep track of them as you go.
Your pokemon can have 510 EVs total, 255 max in a given stat. However, EVs only impact your stats in multiples of 4s, so giving a pokemon more than 252 EVs in a stat is a waste, and nothing past 508 EVs total will make a difference, leaving 2 left over EVs in the end
You can also get EVs through vitamins like proteins and stuff, each one gives 10 EVs to a stat I believe, and you can get up to 100 EVs in a stat with vitamins. There's also other ways to EV train more effectively.
You can also reset your EVs through use of certain berries if you don't know what EVs your pokemon has. It's important to know that you need to level once before EVs take effect, so if your pokemon is already level 100, changing it's EVs won't do anything.
So take a jolteon for example. Jolteon needs SpA and Spe. So when allotting EVs, you'd put 252 in SpA and 252 in Spe. The extra 4 usually go into HP.
With other pokemon that might use both special and physical attacks, you need to be more balanced in allotting EVs. There's also different combinations to maximize a pokemon's defense, which is important with walls like blissey.
You also probably wanna look up IVs and natues. Natures are pretty simple, each nature increases one stat and lowers another, so you just want to get a nature that benefits your pokemon and decreases something unimportant. Common natures are stuff like Adamant, Jolly, Timid, etc. There are also neutral natures that don't have any effect.
IVs are basically what gives a pokemon different stats from another. Each of your pokemon's stats have an IV value from 0-31, 31 being the best. You ideally want 31 in each stat (except ones that don't matter, like a jolteon doesn't need atk), which can be achieved through IV breeding.
So again with the jolteon, in the end you'd more or less want to end up with a level 100 Jolteon with all 31 IVs, timid nature, 252 EVs in speed and special attack, and 4 EVs in HP
IVs also determine the type and power of hidden powers, but I'm not going to get into that lol
wtf i wrote a lot. you're welcome kline LOL