I'm assuming you know, but you should uthrow falcon and other fastfallers. The dthrow at high % was a good choice in hindsight, but most people would know to DI away from Samus, meaning that you wouldn't have been able to do anything, while even with DI, the uthrow usually allows for a sex kick or bair. I imagine you did dthrow to avoid platform trouble, as it's not easy to take advantage of someone that lands on the top platform.
Work on sweetspotting with the upB, it was the reason for your death at 1:47 and probably for getting spiked a bit later.
Learn to angle the fsmash downwards. There was one point where you were edgeguarding, but failed with a regular fsmash where and angled one would have hit.
Are you going to be at tourneyplay? We should do some Samus dittos and Wes too if he still plays Samus. Money matches would be fine too ^_^
Edit:
So now I can't hide behind anonymity trying to sound good. I recorded some stuff this weekend and got around to uploading it. Upon watching them, I'm a lot worse than I had previously thought.
Basically, they're 3 friendly sets that I tried to treat as real matches, so I won't john that they're "just friendlies." They're against 3 of the characters I have the most trouble against now, so critiquing would be very valuable.
What I'm working on -
Reacting: I've forgotten a lot of the stuff that used to be instinct, so there are some times where I don't follow up where I should, or sort of jump into random things. The reason I stressed this so much to the other person is mainly because I realized that I am bad at it and want to work on it.
Bombing - You'll notice that even if I use a bomb in a good way, I dont really follow up. I never used them much in the past and they're pretty weird to use all of a sudden. One thing I need to use more often is just wding down after bombing on someone. Most of the time that I hit beneficially with a bomb is after dairing a fastfaller at low %s, they bomb makes them stand up and usually I dair them again. However, if I wd down after the bomb, I can do something potentially better like a fsmash or dsmash.
Utilt - I think there are a couple points where I just spam it, or use it in awkward places. It's another thing that I never really used or learned to use, so I've been experimenting >_> Try not to think I'm too big of an idiot lol
Hitting down correctly - I don't think there's many of them in the videos, but lately when I try to dthrow, I dont go straight down, but to the right slightly (it has to do with how I learned the shffmc), so I get a lot of throws to the right, or cant fall down through platforms, so it's an oddity I know of and need to fix.
Edgeguarding - I'm much less aggressive on this front than before, and when people are hanging on the edge you'll see that I stand pretty far back. I seem to worry too much about getting hit by edgehopped things. Any tips on improving this aspect would be appreciated.
Not dairing when I'm falling - I've always had this habit and it's a terrible one. It mainly pops up when I'm not focusing as much as I should be in the match, which leads to...
Concentration - It's really tough for me to continually think about the match at hand, I always sort of go into an "autopilot" mode where I play based off of instinct and tech skill. The result is that I'm faster than any other Samus, but the tradeoff is I'm super susceptible to mindgames, and lack them myself. I have an unconscious hierarchy of "what to do here" that just takes over, and so if something doesn't work once, but there's nothing else on the list of things to do, I will repeatedly fall for the same things or make the same mistakes.
If nothing else, try watching one video per set, and just give some general ideas of how my game changes, because the first one I was fairly focused, and thought about what was going on in the match. In the second set, I'd say after losing the first match, I got as focused as I would be that night,
and hopefully it shows in my gameplay.
Set 3 was pretty late, and I made some rudimentary mistakes and had a bad habit re-emerge. If I mess up on a tech, I will just spam it until I get it. Not a good idea when trying to play seriously. All of those random sh bombs where supposed to be shffmcs, which I'll be practicing up again this week.
Set 1 - Sheik - I used to have all these tricks for recovering against Sheik, but now I can't remember them, or when to use them, so you'll see that my recovery needs a lot of help. I've also gotten bad at edgeguarding, and way too cautious near the edge when Sheik is hanging.
Match 1 | DL64 - Pretty enjoyable match.
Match 2 | Final Destination - You can see the trouble I have recovering.
Match 3 | Pokemon Stadium - The SD came from me trying to double jump and just barely grab the edge, but then I was a bit careless and continued to hold forward, so then by the time I noticed that I didn't grab, I had gone under the lip and couldnt upB. Noob mistake.
Set 2 - Peach - A few necessities I need for Peach. Need to not jump up through platforms at peach. More upB out of shield. Relearn the ranges of aerials/dsmash and especially timing of aerials + how fast peach moves horizontally. Other than that I can't remember how I did well against her (I think) before.
Match 1 | Battefield - Windows Movie Maker butchered the sound on this one. Other than that, I thought it was funny that as I was watching, I was thinking "Hmm, this seems like a match that's a good representative for how I usually play." Then I lost. >_>
Match 2 | Yoshi's Story - <3 Yoshi's.
Match 3 | Rainbow Cruise - At 1:38 I was waiting for the Peach to dsmash on the platform, assuming he'd think I'd jump up with an attack. Here's where my bad reaction times and concentration come into play, as even before I stand still to wait, he's dropping through with an attack. The first part was concentration, as I was thinking about mindgaming him by waiting, which I generally never do, but in doing so, I sort of got hung up on him doing that, and so was too late to react to his fair, which even is pretty slow.
I hate Rainbow Cruise (1:55).
Match 4 | Pokemon Stadium - This is a somewhat flashy match, if you just want something sort of fast paced this'd probably be it. I do have some technical problems, but hopefully that's just from being rusty (this is my second weekend playing after about a year of not playing).
Set 3 -Marth - I get hit by a lot of non-combos. I've completely forgotten how to play against Marth so advice on how to get out of his basic stuff would be appreciated. I even got Ken combo'd at one point. I probably look pretty sloppy in these matches too. Another note is that this isn't the Marth I was whining about earlier, in the non-set matches I didn't upload I won by larger margins. I don't know whether it was him doing better, or me doing worse when switching from 'auto' to trying to think about how I played, which does make me doing worse it seems late at night.
Match 1 | Yoshi's Story - I hate when I fail the rising grapple (first death). This also reminds me that I need to work on remembering to lightshield when I'm above someone on a platform. And I'm probably overusing dash attack. wtf @ me for 2:43 -> 2:48
Match 2 | Yoshi's Story - I really like this match. Although I probably should stop doing the edgehop -> wd so much. I generally overuse it on this stage and get punished by better people.
Match 3 | Pokemon Stadium - **** 2:00 -> 2:20, nicely finished off by my death.
Match 4 | Battlefield - I SD twice or something in this match. This really doesn't ever happen normally. Twice it slipped my mind about how the way that I edgehop gets you stuck under the edge, so that's what caused the first two, and then just poor use of upB. I do need to get better at walljumping more consistently after a grapple though.
Match 5 | Yoshi's Story - All of these Yoshi's matches are way too close. Comebacks ftw.