Mario & Sonic Guy
Old rivalries live on!
If I recall, Palutena's tilts do clang, but she doesn't rebound at all.There's also the fact that her tilts are unclankable, which usually means the opponents attacks get cut short so they can punish Palu's horrible endlag.
Dash attack and F tilt really need to be switched. The invincible shield bash works much better as a tilt.
The sad part of this story is knowing that even though I made a massive amount of adjustments to Palutena's moveset so that she's a much more viable fighter, they'll pretty much fall on deaf ears in the eyes of Nintendo.The only issue is he could have rebalanced her at any time. He chose not to. I actually believe he does not understand the issues with her. Same with Zelda who has more or less been the same for nearly two decades. Apparently that archetype is just something that he wants in the game, but does not want functional for whatever reason.
And if you're wondering about the changes, the spoiler box below contains the script changes that I did...
Code:
0x5DF31973
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=0.5, Angle=0x50, KBG=0x64, WBKB=0x2, BKB=0x0, Size=3.5, X=0, Y=4, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFX=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=11, Z2=0)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Script_End()
Attack11
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.1111112)
Asynchronous_Timer(Frames=10)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=11)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=3, Angle=0x50, KBG=0x64, WBKB=0x14, BKB=0x0, Size=6, X=0, Y=9, Z=0, Effect=0x1A, Trip=0, Hitlag=0.5, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=6, Z2=0)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=15)
Set_Frame_Duration(Speed=0.7)
Asynchronous_Timer(Frames=16)
Bit_Variable_Set(Variable=0x21000011)
Bit_Variable_Set(Variable=0x2100000D)
Script_End()
AttackDash
Asynchronous_Timer(Frames=4)
Set_Bone_Intangability(Bone=0x13, Mode=0x1)
Set_Bone_Intangability(Bone=0x15, Mode=0x1)
Set_Bone_Intangability(Bone=0xF, Mode=0x1)
Set_Bone_Intangability(Bone=0x16, Mode=0x1)
Set_Bone_Intangability(Bone=0x10, Mode=0x1)
Set_Bone_Intangability(Bone=0xC, Mode=0x1)
Asynchronous_Timer(Frames=6)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=10, Angle=0x46, KBG=0x54, WBKB=0x0, BKB=0x48, Size=4.5, X=0, Y=9, Z=13, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=11, Z2=13)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=10, Angle=0x46, KBG=0x54, WBKB=0x0, BKB=0x48, Size=3.5, X=0, Y=10, Z=5, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=10, Z2=9)
Asynchronous_Timer(Frames=10)
Delete_Hitbox(ID=0x1)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=5, Angle=0x46, KBG=0x48, WBKB=0x0, BKB=0x3C, Size=2.5, X=0, Y=9, Z=10, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=12, Z2=10)
Asynchronous_Timer(Frames=16)
Undo_Bone_Collision(State=0x0)
Asynchronous_Timer(Frames=18)
Remove_All_Hitboxes()
Script_End()
0x8427B6B7
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=3)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x19, Damage=3, Angle=0x169, KBG=0x8C, WBKB=0x0, BKB=0x3C, Size=7, X=0, Y=5, Z=0, Effect=0x1A, Trip=0, Hitlag=2, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8, Z2=0)
Asynchronous_Timer(Frames=5)
Remove_All_Hitboxes()
Set_Frame_Duration(Speed=0.6)
Script_End()
AttackS3S
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.2)
Asynchronous_Timer(Frames=16)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=17)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E8, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4.1, X=0, Y=5.5, Z=0, Effect=0x1A, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=-4.2, Z2=0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x3E8, Damage=1, Angle=0x64, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4.1, X=0, Y=5.5, Z=0, Effect=0x1A, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=-4.2, Z2=0)
Asynchronous_Timer(Frames=35)
Delete_Hitbox(ID=0x1)
Extended_Special_Hitbox(ID=0x0, Part=0x1, Bone=0x3E8, Damage=6, Angle=0x169, KBG=0x70, WBKB=0x0, BKB=0x3C, Size=4.1, X=0, Y=5.5, Z=0, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=-4.2, Z2=0)
Asynchronous_Timer(Frames=40)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=50)
Set_Frame_Duration(Speed=0.48)
Script_End()
AttackHi3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.375)
Asynchronous_Timer(Frames=9)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=10)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x64, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3, X=0, Y=13, Z=10.5, Effect=0x1A, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=13, Z2=-5)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=1, Angle=0xAA, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3, X=0, Y=19, Z=10.5, Effect=0x1A, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=19, Z2=-5)
Asynchronous_Timer(Frames=40)
Extended_Special_Hitbox(ID=0x0, Part=0x1, Bone=0x0, Damage=2, Angle=0x55, KBG=0xC8, WBKB=0x0, BKB=0x3C, Size=3, X=0, Y=13, Z=10.5, Effect=0x1A, Trip=0, Hitlag=2, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=13, Z2=-5)
Extended_Special_Hitbox(ID=0x1, Part=0x1, Bone=0x0, Damage=2, Angle=0x55, KBG=0xC8, WBKB=0x0, BKB=0x3C, Size=3, X=0, Y=19, Z=10.5, Effect=0x1A, Trip=0, Hitlag=2, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=19, Z2=-5)
Asynchronous_Timer(Frames=42)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=45)
Set_Frame_Duration(Speed=0.6)
Script_End()
AttackLw3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.3333334)
Asynchronous_Timer(Frames=13)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=14)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E8, Damage=10, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x14, Size=2.7, X=0, Y=8, Z=0, Effect=0x1A, Trip=1, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=-7, Z2=0)
Asynchronous_Timer(Frames=25)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=29)
Set_Frame_Duration(Speed=0.8)
Script_End()
AttackS4S
Generate_Article(ID=0x0)
Set_Anchored_Article_Action(Article=0x0, Action=0x0)
Asynchronous_Timer(Frames=11)
Bit_Variable_Set(Variable=0x2100001B)
Asynchronous_Timer(Frames=12)
Set_Anchored_Article_Action(Article=0x0, Action=0x1)
Asynchronous_Timer(Frames=18)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=16, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x28, Size=6, X=0, Y=11, Z=6, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=8.5, Z2=18.5)
Asynchronous_Timer(Frames=20)
Change_Hitbox_Damage(ID=0x0, Damage=13)
Asynchronous_Timer(Frames=22)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x28, BKB=0x0, Size=12, X=0, Y=10, Z=8, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=10, Z2=25)
Asynchronous_Timer(Frames=26)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x1C, BKB=0x0, Size=12, X=0, Y=10, Z=8, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=10, Z2=40)
Asynchronous_Timer(Frames=34)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=71)
Remove_Article(Article=0x0)
Script_End()
AttackHi4
Asynchronous_Timer(Frames=13)
Bit_Variable_Set(Variable=0x2100001B)
Asynchronous_Timer(Frames=18)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=16, Angle=0x5A, KBG=0x54, WBKB=0x0, BKB=0x38, Size=4.5, X=0, Y=20, Z=9.7, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=4, Z2=9.7)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=13, Angle=0x5A, KBG=0x54, WBKB=0x0, BKB=0x38, Size=2.5, X=0, Y=48, Z=9.7, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=4, Z2=9.7)
Extended_Special_Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=10, Angle=0x5A, KBG=0x54, WBKB=0x0, BKB=0x38, Size=2.5, X=0, Y=65, Z=9.7, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=4, Z2=9.7)
Asynchronous_Timer(Frames=27)
Remove_All_Hitboxes()
Script_End()
AttackLw4
Generate_Article(ID=0x0)
Set_Anchored_Article_Action(Article=0x0, Action=0x2)
Asynchronous_Timer(Frames=14)
Bit_Variable_Set(Variable=0x2100001B)
Asynchronous_Timer(Frames=15)
Set_Anchored_Article_Action(Article=0x0, Action=0x3)
Asynchronous_Timer(Frames=17)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=16, Angle=0x19, KBG=0x54, WBKB=0x0, BKB=0x28, Size=2.5, X=0, Y=9, Z=7, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=9, Z2=-7)
Asynchronous_Timer(Frames=18)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=16, Angle=0x19, KBG=0x54, WBKB=0x0, BKB=0x28, Size=4, X=0, Y=6, Z=14, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=6, Z2=-14)
Asynchronous_Timer(Frames=19)
Change_Hitbox_Damage(ID=0x0, Damage=13)
Asynchronous_Timer(Frames=21)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=0, Angle=0x169, KBG=0x64, WBKB=0x28, BKB=0x0, Size=8, X=0, Y=6, Z=22, Effect=0x0, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x0, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x0, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x1, Flinchless=0x1, X2=0, Y2=6, Z2=-22)
Asynchronous_Timer(Frames=29)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=80)
Remove_Article(Article=0x0)
Script_End()
AttackAirB
Asynchronous_Timer(Frames=3)
Bit_Variable_Set(Variable=0x2100000D)
Set_Bone_Intangability(Bone=0x13, Mode=0x1)
Set_Bone_Intangability(Bone=0x15, Mode=0x1)
Set_Bone_Intangability(Bone=0xF, Mode=0x1)
Set_Bone_Intangability(Bone=0x16, Mode=0x1)
Set_Bone_Intangability(Bone=0x10, Mode=0x1)
Set_Bone_Intangability(Bone=0xC, Mode=0x1)
Asynchronous_Timer(Frames=8)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=14, Angle=0x169, KBG=0x5C, WBKB=0x0, BKB=0x28, Size=7, X=0, Y=10.2, Z=-14, Effect=0x0, Trip=0, Hitlag=1.2, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x4, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Asynchronous_Timer(Frames=11)
Undo_Bone_Collision(State=0x0)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=13)
Set_Frame_Duration(Speed=0.675)
Asynchronous_Timer(Frames=35)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirF
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5714286)
Asynchronous_Timer(Frames=4)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=8)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=9)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=12, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x20, Size=5.5, X=0, Y=6.9, Z=9, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=6.9, Z2=15)
Asynchronous_Timer(Frames=12)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=15)
Set_Frame_Duration(Speed=0.7)
Asynchronous_Timer(Frames=24)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirHi
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.6666667)
Asynchronous_Timer(Frames=3)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=7)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=8)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4, X=0, Y=20, Z=6, Effect=0x1A, Trip=0, Hitlag=0.6, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=20, Z2=-6)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=1, Angle=0x5A, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4, X=0, Y=20, Z=6, Effect=0x1A, Trip=0, Hitlag=0.6, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=20, Z2=-6)
Special_Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4, X=0, Y=22.8, Z=0, Effect=0x1A, Trip=0, Hitlag=0.6, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x3, Part=0x0, Bone=0x0, Damage=1, Angle=0x5A, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4, X=0, Y=22.8, Z=0, Effect=0x1A, Trip=0, Hitlag=0.6, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x4, Part=0x0, Bone=0x0, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3, X=0, Y=18, Z=4, Effect=0x1A, Trip=0, Hitlag=0.6, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=22, Z2=9)
Extended_Special_Hitbox(ID=0x5, Part=0x0, Bone=0x0, Damage=1, Angle=0x5A, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3, X=0, Y=18, Z=4, Effect=0x1A, Trip=0, Hitlag=0.6, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=22, Z2=9)
Extended_Special_Hitbox(ID=0x6, Part=0x0, Bone=0x0, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3, X=0, Y=18, Z=-4, Effect=0x1A, Trip=0, Hitlag=0.6, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=22, Z2=-9)
Extended_Special_Hitbox(ID=0x7, Part=0x0, Bone=0x0, Damage=1, Angle=0x5A, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3, X=0, Y=18, Z=-4, Effect=0x1A, Trip=0, Hitlag=0.6, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=22, Z2=-9)
Asynchronous_Timer(Frames=25)
Remove_All_Hitboxes()
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=5, Angle=0x5A, KBG=0x98, WBKB=0x0, BKB=0x34, Size=6, X=0, Y=23, Z=0, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=5, Angle=0x5A, KBG=0x98, WBKB=0x0, BKB=0x34, Size=4, X=0, Y=18, Z=4, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=23, Z2=12)
Extended_Special_Hitbox(ID=0x2, Part=0x0, Bone=0x0, Damage=5, Angle=0x5A, KBG=0x98, WBKB=0x0, BKB=0x34, Size=4, X=0, Y=18, Z=-4, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=23, Z2=-12)
Asynchronous_Timer(Frames=27)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=32)
Set_Frame_Duration(Speed=0.6666667)
Asynchronous_Timer(Frames=40)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirLw
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.75)
Asynchronous_Timer(Frames=3)
Bit_Variable_Set(Variable=0x2100000D)
Asynchronous_Timer(Frames=9)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=10)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=12, Angle=0x10E, KBG=0x64, WBKB=0x0, BKB=0x14, Size=6.3, X=0, Y=-5, Z=1.5, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=1, Clang=0x0, Rebound=0x1, ShieldDamage=0x5, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, X2=0, Y2=-5, Z2=-0.5)
Synchronous_Timer(Frames=4)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=15)
Set_Frame_Duration(Speed=0.74)
Asynchronous_Timer(Frames=48)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
AttackAirN
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.3333334)
Asynchronous_Timer(Frames=4)
Bit_Variable_Set(Variable=0x2100000D)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=5)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x3E8, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3.4, X=0, Y=6, Z=0, Effect=0x1A, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=-6, Z2=0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x3E8, Damage=1, Angle=0x5A, KBG=0x64, WBKB=0x14, BKB=0x0, Size=3.4, X=0, Y=6, Z=0, Effect=0x1A, Trip=0, Hitlag=0.8, SDI=0.2, Clang=0x1, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x1, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x3, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=-6, Z2=0)
Asynchronous_Timer(Frames=31)
Delete_Hitbox(ID=0x1)
Hitbox(ID=0x0, Part=0x1, Bone=0x3E8, Damage=5, Angle=0x169, KBG=0xB4, WBKB=0x0, BKB=0x20, Size=11, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=2, SDI=1, Clang=0x1, Rebound=0x0, ShieldDamage=0x5, SFXLevel=0x2, SFX=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF)
Asynchronous_Timer(Frames=33)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=35)
Set_Frame_Duration(Speed=0.85)
Asynchronous_Timer(Frames=40)
Bit_Variable_Clear(Variable=0x2100000D)
Script_End()
SpecialAirN3Start
Subroutine(Hash=0x6514977C)
Script_End()
SpecialN2
Asynchronous_Timer(Frames=22)
Generate_Article(ID=0x1)
Asynchronous_Timer(Frames=33)
Set_Frame_Duration(Speed=0.7)
Script_End()
SpecialN3
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x19, KBG=0x64, WBKB=0x28, BKB=0x0, Size=25, X=0, Y=45, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x8, Ground/Air=0x1, Direct/Indirect=0x0, Type=0xC, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x1, Rehit=0x4, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x1, X2=0, Y2=23, Z2=0)
Extended_Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=1, Angle=0x19, KBG=0x64, WBKB=0x14, BKB=0x0, Size=25, X=0, Y=70, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xC, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x1, Rehit=0x4, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x1, X2=0, Y2=15, Z2=0)
Script_End()
SpecialN3End
Set_Frame_Duration(Speed=0.4716982)
Remove_All_Hitboxes()
Script_End()
SpecialN3Start
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.4444445)
Asynchronous_Timer(Frames=19)
Set_Frame_Duration(Speed=1)
Script_End()
SpecialS1
Asynchronous_Timer(Frames=8)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=5, Angle=0x19, KBG=0x64, WBKB=0x78, BKB=0x0, Size=6, X=0, Y=12, Z=7, Effect=0x0, Trip=0, Hitlag=0, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x9, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=16, Z2=7)
Asynchronous_Timer(Frames=9)
Remove_All_Hitboxes()
Generate_Article(ID=0x6)
Script_End()
SpecialS2
Set_Armor(State=0x3, Threshold=15)
Set_Frame_Duration(Speed=0.7)
Asynchronous_Timer(Frames=1)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=15, Angle=0x23, KBG=0x54, WBKB=0x0, BKB=0x38, Size=5.2, X=0, Y=7.5, Z=2.5, Effect=0x0, Trip=0, Hitlag=1.3, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x1, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
ATK_KEEP_RUMBLE(unknown=0x0)
Asynchronous_Timer(Frames=4)
Bit_Variable_Set(Variable=0x2100000E)
Synchronous_Timer(Frames=27)
Bit_Variable_Set(Variable=0x2100000F)
Script_End()
SpecialS2End
Set_Armor(State=0x0, Threshold=0)
Remove_All_Hitboxes()
Script_End()
0xEA8B36AF
Set_Armor(State=0x3, Threshold=5)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=3, Angle=0x3C, KBG=0x5C, WBKB=0x0, BKB=0x3C, Size=5, X=0, Y=8, Z=2, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x2, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=5, Z2=0)
Script_End()
SpecialAirHi1Start
Subroutine(Hash=0x423BA623)
Script_End()
SpecialAirHi2
Subroutine(Hash=0xEC773EBD)
Script_End()
SpecialAirHi3
Subroutine(Hash=0x9B700E2B)
Script_End()
SpecialAirHi3Start
Subroutine(Hash=0xFF30728)
Script_End()
SpecialHi3
Set_Armor(State=0x1, Threshold=0)
Asynchronous_Timer(Frames=1)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=13, Angle=0x10E, KBG=0x64, WBKB=0x0, BKB=0x28, Size=7, X=0, Y=0, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0xB, Ground/Air=0x2, Direct/Indirect=0x1, Type=0xC, X2=0, Y2=-3, Z2=0)
Extended_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=13, Angle=0x32, KBG=0x64, WBKB=0x0, BKB=0x48, Size=12, X=0, Y=4, Z=2, Effect=0x5, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0xA, SFXLevel=0x2, SFXType=0xB, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xC, X2=0, Y2=4, Z2=-2)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Set_Armor(State=0x0, Threshold=0)
Script_End()
SpecialHi3Start
Asynchronous_Timer(Frames=9)
Set_Armor(State=0x1, Threshold=0)
Script_End()
0xA636F804
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.375)
Asynchronous_Timer(Frames=9)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=10)
Bit_Variable_Set(Variable=0x2100000E)
Body_Collision(State=0x1)
Asynchronous_Timer(Frames=17)
Body_Collision(State=0x0)
Asynchronous_Timer(Frames=32)
Bit_Variable_Clear(Variable=0x2100000E)
Asynchronous_Timer(Frames=35)
Set_Frame_Duration(Speed=0.75)
Script_End()
0xACA0F21E
Body_Collision(State=0x1)
Asynchronous_Timer(Frames=5)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=10, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x30, Size=9, X=0, Y=10.5, Z=9, Effect=0x1A, Trip=0, Hitlag=1.5, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=10.5, Z2=20)
Asynchronous_Timer(Frames=8)
Body_Collision(State=0x0)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=17)
Set_Frame_Duration(Speed=0.825)
Script_End()
SpecialLw3
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.6)
Asynchronous_Timer(Frames=11)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=12)
Generate_Article(ID=0x3)
Asynchronous_Timer(Frames=20)
Set_Frame_Duration(Speed=0.7)
Script_End()
Catch
Asynchronous_Timer(Frames=7)
Extended_Grab_Collision(ID=0x0, Bone=0x0, Size=4, X=0, Y=8, Z=4, Action=0x3F, AirGround=0x3, X2=0, Y2=8, Z2=12)
External_Subroutine(Unknown=0x49FA5BDD)
Synchronous_Timer(Frames=2)
Terminate_Grab_Collisions()
Bit_Variable_Set(Variable=0x2100000D)
Synchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.75)
Script_End()
CatchAttack
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.1666667)
Asynchronous_Timer(Frames=7)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=8)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=2, Angle=0x50, KBG=0x64, WBKB=0x28, BKB=0x0, Size=6, X=0, Y=9, Z=10, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=20)
Bit_Variable_Set(Variable=0x2100000D)
Script_End()
CatchDash
Asynchronous_Timer(Frames=8)
Extended_Grab_Collision(ID=0x0, Bone=0x0, Size=3.5, X=0, Y=8, Z=4, Action=0x3F, AirGround=0x3, X2=0, Y2=8, Z2=15)
External_Subroutine(Unknown=0x49FA5BDD)
Synchronous_Timer(Frames=2)
Terminate_Grab_Collisions()
Bit_Variable_Set(Variable=0x2100000D)
Set_Frame_Duration(Speed=0.75)
Script_End()
CatchTurn
Asynchronous_Timer(Frames=10)
Extended_Grab_Collision(ID=0x0, Bone=0x0, Size=4, X=0, Y=8, Z=-4, Action=0x3F, AirGround=0x3, X2=0, Y2=8, Z2=-18)
External_Subroutine(Unknown=0x49FA5BDD)
Synchronous_Timer(Frames=2)
Terminate_Grab_Collisions()
Bit_Variable_Set(Variable=0x2100000D)
Set_Frame_Duration(Speed=0.75)
Script_End()
ThrowB
Throw_Specifier(ID=0x0, Bone=0x0, Damage=11, Angle=0x169, KBG=0x44, WBKB=0x0, BKB=0x44, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x3C, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=20)
Reverse_Direction()
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Script_End()
ThrowF
Throw_Specifier(ID=0x0, Bone=0x0, Damage=10, Angle=0x2D, KBG=0x40, WBKB=0x0, BKB=0x48, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x3C, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.7222223)
Asynchronous_Timer(Frames=19)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=20)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Asynchronous_Timer(Frames=30)
Set_Frame_Duration(Speed=0.625)
Script_End()
ThrowHi
Throw_Specifier(ID=0x0, Bone=0x0, Damage=10, Angle=0x5A, KBG=0x3C, WBKB=0x0, BKB=0x5C, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x3C, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=17)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Asynchronous_Timer(Frames=20)
Set_Frame_Duration(Speed=0.8)
Script_End()
ThrowLw
Throw_Specifier(ID=0x0, Bone=0x0, Damage=7, Angle=0x46, KBG=0x20, WBKB=0x0, BKB=0x5C, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x0, Unknown=0x1, Type?=0x8)
Throw_Specifier(ID=0x1, Bone=0x0, Damage=3, Angle=0x169, KBG=0x64, WBKB=0x0, BKB=0x3C, Effect?=0x1A, Unknown=0, Unknown=1, Unknown=1, Unknown=0x0, SFX?=0x0, airground=0x3, Unknown=0x1, Unknown=0x1, Type?=0x8)
Asynchronous_Timer(Frames=1)
Set_Frame_Duration(Speed=0.5652174)
Asynchronous_Timer(Frames=24)
Set_Frame_Duration(Speed=1)
Asynchronous_Timer(Frames=25)
Throw_Applier(ID=0x0, Bone=0x1A, Unknown=0x11000005, Unknown=0x11000006, Unknown=0x11000007)
Asynchronous_Timer(Frames=30)
Set_Frame_Duration(Speed=0.6)
Script_End()
DownAttackU
Asynchronous_Timer(Frames=16)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, X=0, Y=5, Z=-15, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=5, Z2=-4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=25)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, X=0, Y=5, Z=15, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=5, Z2=4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
DownAttackD
Asynchronous_Timer(Frames=14)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, X=0, Y=5, Z=-13, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=5, Z2=-4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=24)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=5, X=0, Y=5, Z=13, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=5, Z2=4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
CliffAttackQuick
Asynchronous_Timer(Frames=23)
Extended_Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x169, KBG=0x64, WBKB=0x78, BKB=0x0, Size=5, X=0, Y=4.5, Z=9.2, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x2, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0x6, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x1, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, X2=0, Y2=4.5, Z2=-5.2)
Synchronous_Timer(Frames=3)
Remove_All_Hitboxes()
Script_End()
SlipAttack
Asynchronous_Timer(Frames=13)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=4.5, X=0, Y=4.5, Z=13, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=4.5, Z2=4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=24)
Extended_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=7, Angle=0x2D, KBG=0x30, WBKB=0x0, BKB=0x50, Size=4.5, X=0, Y=4.5, Z=-13, Effect=0x1A, Trip=0, Hitlag=1, SDI=1, Clang=0x0, Rebound=0x0, ShieldDamage=0x8, SFXLevel=0x1, SFXType=0x10, Ground/Air=0x3, Direct/Indirect=0x1, Type=0xF, X2=0, Y2=4.5, Z2=-4)
Synchronous_Timer(Frames=2)
Remove_All_Hitboxes()
Script_End()
Code:
autoaimbullet
0xAB0788BB
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=4, Angle=0x169, KBG=0x2C, WBKB=0x0, BKB=0x14, Size=2.3, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=0.7, Clang=0x1, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x19, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x1, Absorbable=0x1, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x1, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Script_End()
beam
0xB192AE5C
Asynchronous_Timer(Frames=1)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=2, Angle=0x169, KBG=0x64, WBKB=0x4, BKB=0x0, Size=12, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x1, SFXType=0xB, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF, Action=0x1F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x8, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x2)
Synchronous_Timer(Frames=100)
Remove_All_Hitboxes()
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=21, Angle=0x28, KBG=0x64, WBKB=0x0, BKB=0x40, Size=17, X=0, Y=0, Z=0, Effect=0x1A, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x1, SFXLevel=0x2, SFXType=0xB, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xF, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x0, Reflectable=0x0, Absorbable=0x0, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x3, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x2)
Synchronous_Timer(Frames=4)
Remove_All_Hitboxes()
Script_End()
explosiveflame
0x54732C8D
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x16E, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4.8, X=0, Y=0, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0xB, Ground/Air=0x2, Direct/Indirect=0x0, Type=0xC, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x1, Absorbable=0x1, Rehit=0x4, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Special_Hitbox(ID=0x1, Part=0x0, Bone=0x0, Damage=1, Angle=0x64, KBG=0x64, WBKB=0x14, BKB=0x0, Size=4.8, X=0, Y=0, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x1, SFXType=0xB, Ground/Air=0x1, Direct/Indirect=0x0, Type=0xC, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x1, Absorbable=0x1, Rehit=0x4, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=4)
Change_Hitbox_Size(ID=0x0, Size=6)
Change_Hitbox_Size(ID=0x1, Size=6)
Synchronous_Timer(Frames=4)
Change_Hitbox_Size(ID=0x0, Size=7.2)
Change_Hitbox_Size(ID=0x1, Size=7.2)
Synchronous_Timer(Frames=4)
Change_Hitbox_Size(ID=0x0, Size=8.4)
Change_Hitbox_Size(ID=0x1, Size=8.4)
Synchronous_Timer(Frames=4)
Change_Hitbox_Size(ID=0x0, Size=9.6)
Change_Hitbox_Size(ID=0x1, Size=9.6)
Synchronous_Timer(Frames=4)
Change_Hitbox_Size(ID=0x0, Size=10.8)
Change_Hitbox_Size(ID=0x1, Size=10.8)
Synchronous_Timer(Frames=4)
Change_Hitbox_Size(ID=0x0, Size=12)
Change_Hitbox_Size(ID=0x1, Size=12)
Synchronous_Timer(Frames=4)
Remove_All_Hitboxes()
AREA_WIND_2ND_RAD(unknown=0x0, unknown=1, unknown=0.02, unknown=1000, unknown=1, unknown=0x0, unknown=0x0, unknown=29)
Synchronous_Timer(Frames=1)
Special_Hitbox(ID=0x0, Part=0x1, Bone=0x0, Damage=5, Angle=0x55, KBG=0x94, WBKB=0x0, BKB=0x3C, Size=15.5, X=0, Y=0, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x0, Type=0xC, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x1, Absorbable=0x1, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=1)
Remove_All_Hitboxes()
Script_End()
fireworks
0x9EBEF846
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=4, Angle=0x5A, KBG=0x64, WBKB=0x70, BKB=0x0, Size=3.6, X=0, Y=0, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x19, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x1, Absorbable=0x1, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=2)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=4, Angle=0x5A, KBG=0x64, WBKB=0x50, BKB=0x0, Size=3.6, X=0, Y=0, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x0, SFXType=0x2, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x19, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x1, Absorbable=0x1, Rehit=0x0, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x1, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Script_End()
0x54732C8D
Synchronous_Timer(Frames=1)
Special_Hitbox(ID=0x0, Part=0x0, Bone=0x0, Damage=1, Angle=0x50, KBG=0xF0, WBKB=0x0, BKB=0x34, Size=10, X=0, Y=0, Z=0, Effect=0x5, Trip=0, Hitlag=1, SDI=0, Clang=0x0, Rebound=0x0, ShieldDamage=0x0, SFXLevel=0x2, SFXType=0x8, Ground/Air=0x3, Direct/Indirect=0x0, Type=0x19, Action=0x3F, Unknown=0x0, Unknown=0xF, Unknown=0x0, Blockability=0x1, Reflectable=0x1, Absorbable=0x1, Rehit=0x5, IgnoreInvuln=0x0, Unknown=0x0, FacingRestrict=0x0, Unknown=0x0, TeamDamage=0x0, DisableHitlag=0x0, NoGFX=0x0, Flinchless=0x0, StretchToggle=0x0)
Synchronous_Timer(Frames=16)
Remove_All_Hitboxes()
Asynchronous_Timer(Frames=20)
unk_300A0A85()
Script_End()
Code:
fighter_param_vl_palutena.bin
Group[1]
Entry[118]
2: 20
Entry[575]
4: 28
Entry[576]
4: 28
Group[14]
Entry[2]
24: 180
Group[15]
Entry[0]
13: 20
Entry[1]
21: 240
29: 24
Entry[2]
38: 28
Group[16]
Entry[1]
19: 1.6
20: 1.6
23: 1.6
33: 1.8
39: 0.6
40: 0.6
41: 0.8
Group[23]
Entry[0]
9: 1.2