Chesstiger2612
Smash Lord
Thats exactly what I thought. Influencing not the angle but the distance will make it so much easier toThat is exactly what it does. You're able to arbitrarily go further from an attack without suffering any more hitstun, making it require more frames for an opponent to reach you. Already tight combos are now just not possible at all.
- "vector" away to escape combos
- "vector" in to survive longer
, both will make the game slower