Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Come Play Super Smash Bros Brawl In a Singles And/or Double tournament
signs up start around 12 noon
Brawl doubles will start at 1pm - 3pm
Singles will start at 3pm
Doubles may run late after 3pm but i will still be starting singles
i will accommodate the players still in Doubles
Starting Stages:
Final Destination
Battlefield
Smashville
Yoshi's Island (brawl)
Lylat Cruise
CounterPicks:
Delphino Plaza
Castle siege
Frigate Orpheon
Pokemon Stadium 1
General Gameplay Rules
3 Stocks
8 Minute Time Limit
Items set to "Off" and "None"
Pause set to "Off"
All Matches except for Winners Finals, Losers Finals, and Grand Finals, will be played in a Best of 3 set, the mentioned others will be played in Best of 5 set.
Gentleman's Clause: any stage (including banned stages) may be played on so long the 2 parties agree and consent to it
All infinites and chain grabs are legal, until 300%
There is a 50 Ledge Grab Limit for all characters(Meta Knight ledge limit below). If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
The act of stalling is banned: stalling is intentionally making the game unplayable: Such as becoming invisible, continuing infinites, chain grabs, or uninterruptible moves past 300%, and reaching a position that your opponent can never reach you.
Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations, except for when players are presented with sudden death:
In the event of a match going to time, the winner will be determined by who has less percent (stock difference still takes priority but will be shown in the results screen).
If the match ends with both players dying at the same time (either coincidentally or via suicide move) or if time ran out with both players at equal percent, a one stock three minute rematch will be played on the same stage. For a tie-breaker match, a Ledge Grab Limit of 18 is used for all characters.
Meta Knight's Infinite Cape Glitch and Extended Cape Glitch are banned.
There is a Ledge Grab Limit of 35 for Meta Knight.
For a tie-breaker match, a Ledge Grab Limit of 13 is used for Meta Knight.
Set Procedure
Determining Player Port Priority, if there is a dispute between port selection a the random method of Game and Watch judgment will be used to determine the 1st choice in port selection.
1st game is played on a Starter Stage (see above) from the starter stage list, by mutual consent, random, or stage striking
if Stage striking is selected, Higher seeded player has priority determines the order of stage striking
order of stage striking will be on a 1-2-2-1 sequence
(a player strikes 1 stage, other player stirkes 2 stages, 1st players strikes one more stage and determines the destination)
The Team/player that won the previous match may announce one "Stage Ban" if they have not already done so in this set.
The Team/player that lost the previous match announces the stage for the next match from either the Starter or the Counterpick Stage List.
Any Stage named as a "Stage Ban" by the either Team/player may not be selected.
No Stage may be used by a Team/player that has already won on that Stage in this set. unless Agreed upon
The Team/player that won the previous match chooses one character for each Player.
The Team/player that lost the previous match chooses one character for each Player.
Doubles Ruleset
Team Attack set to "On"
Life stealing is allowed.
Double Meta knight is Banned
In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
In the event of a game going to time and the Ledge Grab Limit can not determine a winner and both teams have an equal amount of combined stocks, then whichever team has a lower combined percent is declared the winner.
If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
<-------I don't see it.
So I'd appreciate an explanation.
You would -_- are you still bring a set up for PSA what ever the hell that isI like mk dittos