Samusaran252
Smash Rookie
- Joined
- Oct 30, 2011
- Messages
- 7
- NNID
- Maylay
Samus has those projectiles for a reason. If you knock your opponent far off the stage, charge you're beam & wait till your opponent has a high enough damage count when they're ready to attack.
An alternative to this is Firing a super missile when they're knocked to the side. Fire 2-3 at least. The normal Missiles lock on, but have an even more limited range. Only use basic missiles when the opponent is on the map & you need to raise some damage.
Her screw attack isn't much of a good attack, only a good recovery. It can do damage, but has no great K.O potential(At least when I use it).
Her bombs are weak, but they're good for 2 things: Overhead attack or a mini=jump. If you use them while in the air, they make a nice trail of explosive damage(They are fairly weak though). Now, recovery-wise: If you Double Jump & use a bomb, try a screw attack to catch extra air(Still testing, so dont do till I confirm it works perfectly).
Her throw is good since it's the grapple beam. it's long-range is beneficial for quick catch & hit.
Her downward attack(Not smash) is effective since she fires at the ground with an explosive attack. It's probably the most useful among standard attacks.
If you have anythin else, feel free to write it here.
An alternative to this is Firing a super missile when they're knocked to the side. Fire 2-3 at least. The normal Missiles lock on, but have an even more limited range. Only use basic missiles when the opponent is on the map & you need to raise some damage.
Her screw attack isn't much of a good attack, only a good recovery. It can do damage, but has no great K.O potential(At least when I use it).
Her bombs are weak, but they're good for 2 things: Overhead attack or a mini=jump. If you use them while in the air, they make a nice trail of explosive damage(They are fairly weak though). Now, recovery-wise: If you Double Jump & use a bomb, try a screw attack to catch extra air(Still testing, so dont do till I confirm it works perfectly).
Her throw is good since it's the grapple beam. it's long-range is beneficial for quick catch & hit.
Her downward attack(Not smash) is effective since she fires at the ground with an explosive attack. It's probably the most useful among standard attacks.
If you have anythin else, feel free to write it here.