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Unpopular Smash Ultimate Opinions! - Read the OP before Posting

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Ze Diglett

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Here's one that's most certainly unpopular, mostly because people care more about fighters in terms of representation than anything else.

Personally I think some series should have much more music and remixes to represent them than they have currently in Smash. For example, Donkey Kong as a franchise has just one song from Tropical Freeze, which has a really solid library of great tunes to pull from due to David Wise's return to the franchise, and yet most of what's there is just remixes of Jungle Hijinx alongside an admittedly good collection of DKC 1 and 2 songs. That's just one of the better ones honestly, Metroid couldn't be any less representative of anything other than Metroid 1, and even then it's mostly just a collection of remixes. The Metroid Prime Trilogy is a fan favorite and yet it in total gets 5 songs with one being the multiplayer theme which was a mode that doesn't really represent the game at all and another being a theme from the DS title? Like Prime 3, despite being filled with an assortment of memorable and very well composed battle themes gets absolutely zero love whatsoever whereas the pretty much universally hated Other M gets three songs and two of which being just boring "this is threatening" music. It's just so odd to me that franchises that aren't even Nintendo like Mega Man and Castlevania (which don't get me wrong they absolutely deserve the amount of music they have, I just wish they weren't the only ones with that much love put into them) get much more songs that are equally spread about through the series' lifespan, albeit leaning much more towards the classics.

To see what I mean, here's a collection of Metroid and DK songs that aren't in Smash that would work great as battle themes
I'm in total agreement with you here, but the fact that you didn't list Big Top Bop among the DK tunes to be represented is a sin, a crime, and a misdeed. That song would be absolutely perfect in Smash, and nobody can convince me otherwise.
 

Wiinner159

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I'm in total agreement with you here, but the fact that you didn't list Big Top Bop among the DK tunes to be represented is a sin, a crime, and a misdeed. That song would be absolutely perfect in Smash, and nobody can convince me otherwise.
I was actually almost about to until I realized how many songs I had put in there. No way I could forget such a tune
 

Gimmick-Hater

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Competitively, I find Smash Ultimate to be realling boring to play & watch. The lack of true combos really kills my interest, and rage is still a dumb mechanic (rage would make more sense if it only went to the person with a stock lead).

Characters aren't the only thing that matters when it comes to series represenation. A series can have low amount of characters, and still be well represented thanks to things like assist trophies, spirits, items, music, and stages. I see a lot of people reccomend the fact that certain franchises aren't represent well enough due to how large they're in regards to characters, but they seem to ignore all of the other stuff that series has going for it.

There are two many items, and a lot of the newer ones are really obnoxious/over-powered.
 

Beatrice

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I find marthlings and cloud super unenjoyable to watch/play against. No aerial lag makes spacing with them effortless, and they have very little risk in constantly throwing out hitboxes. I don't think they're overpowered, but the combination of how boring/popular they are makes me feel kinda "meh" about the game, since marthling matchups are usually just a slog of weaving around their low effort, low commitment, low risk options.
 

Narizmatador

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Having an overflowing amount of characters decreases the character of the game. In 64-Brawl, it felt to me like most characters were icons in gaming; then we started getting more "joke" characters, the roster was overflowing, and many of the newcomers in Sm4sh were pretty forgettable. The Ultimate newcomers were better in my opinion, but I still feel like being a character in smash isn't really as important as it was in previous games.
 

Ze Diglett

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Having an overflowing amount of characters decreases the character of the game. In 64-Brawl, it felt to me like most characters were icons in gaming; then we started getting more "joke" characters, the roster was overflowing, and many of the newcomers in Sm4sh were pretty forgettable. The Ultimate newcomers were better in my opinion, but I still feel like being a character in smash isn't really as important as it was in previous games.
Agreed. To build off of this, a character being in Smash isn't anywhere near as much of an incredible accolade as people make it out to be. Sure, we have our icons in there, but when you have an actual Piranha Plant in Smash, it honestly feels like they're just kind of adding whoever they feel like at this point - which isn't necessarily a bad thing, mind you, it just cheapens the value of getting invited to Smash. In my opinion, it's not so much a gaming hall of fame like it used to be as it is just a really cool (and sometimes silly) crossover fighter, which, again, doesn't have to be a bad thing.
Yes, I am implying that people on this site take this roster business way too seriously. Fight me.
 
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osby

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Having an overflowing amount of characters decreases the character of the game. In 64-Brawl, it felt to me like most characters were icons in gaming; then we started getting more "joke" characters, the roster was overflowing, and many of the newcomers in Sm4sh were pretty forgettable. The Ultimate newcomers were better in my opinion, but I still feel like being a character in smash isn't really as important as it was in previous games.
Yeah, who can forget gaming icons like Pichu, Dr. Mario, Young Link, Roy, Game & Watch OC, catsuit Samus and Ice Climbers?
 

Ryu Myuutsu

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Agreed. To build off of this, a character being in Smash isn't anywhere near as much of an incredible accolade as people make it out to be. Sure, we have our icons in there, but when you have an actual Piranha Plant in Smash, it honestly feels like they're just kind of adding whoever they feel like at this point - which isn't necessarily a bad thing, mind you, it just cheapens the value of getting invited to Smash. In my opinion, it's not so much a gaming hall of fame like it used to be as it is just a really cool (and sometimes silly) crossover fighter, which, again, doesn't have to be a bad thing.
Yes, I am implying that people on this site take this roster business way too seriously. Fight me.
I don't think Smash is a hall of fame; but a pantheon of video game legends.

Every A Team needs their average joe as well, so I don't see the joke additions as devaluing as some people make it seem.
 

Swamp Sensei

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People see it as a hall of fame.

I see it as a celebration.

My way just seems more fun.
 

Mogisthelioma

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Smash was designed to be a HAF but turned more into a celebration and adding fighters for advertisement purposes, just for fun or to please specific fanbases. I wish we could go back to the days of 64 and Melee where pitching a newcomer was as simple as "Nintendo Icon" and not the BS "Video game character that has the smallest amount of merit and thus anyone is capable of being a fighter and maybe a manga character or two" we have today.
 

Hadokeyblade

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I'm not sure how unpopular this opinion is but this is something that bothers me.

Im a massive Sonic fan, always have been always will be, but I think his representation in Ultimate kind of sucks, they didn't get his voice actor to record new lines, he doesn't have a second rep, the two characters who should have gotten a playable spot ended up as assist trophies, one of his 2 stages sucks, no remixes and what I'm made of, one of the best songs in the franchise STILL isn't on the ost.
 

FirestormNeos

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I'm not sure how unpopular this opinion is but this is something that bothers me.

Im a massive Sonic fan, always have been always will be, but I think his representation in Ultimate kind of sucks, they didn't get his voice actor to record new lines, he doesn't have a second rep, the two characters who should have gotten a playable spot ended up as assist trophies, one of his 2 stages sucks, no remixes and what I'm made of, one of the best songs in the franchise STILL isn't on the ost.
I really wish Sonic would get a new stage that wasn't just another crappy Green Hill.

That, and this is the third game in a row where Sonic got jack**** in the remix department.
 

Calamitas

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I'm not sure how unpopular this opinion is but this is something that bothers me.

Im a massive Sonic fan, always have been always will be, but I think his representation in Ultimate kind of sucks, they didn't get his voice actor to record new lines, he doesn't have a second rep, the two characters who should have gotten a playable spot ended up as assist trophies, one of his 2 stages sucks, no remixes and what I'm made of, one of the best songs in the franchise STILL isn't on the ost.
I really wish Sonic would get a new stage that wasn't just another crappy Green Hill.

That, and this is the third game in a row where Sonic got jack**** in the remix department.
With some franchises, it really kinda feels like Sakurai and his team think that the content that they were added into the series to begin with is enough. Like you two mentioned, Sonic is one of these series, but for me, Xenoblade and Punch-Out also come to mind. With the former it's especially jarring, considering just how much the series progressed since Smash 4. Meanwhile with Sonic, the fact that his representation hasn't changed much at all since Brawl is quite ridicilous when you consider that he's probably the third-party character closest to Nintendo, especially when considering the Mario & Sonic at the Olympics games.
 

Robertman2

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Sonic doesn't need remixes because the music is already perfect

Xenoblade straight up regressed in terms of quality so it deserves nothing

Punch-Out is the same in 2018 as it was in 2014
 

MG_3989

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-Matchup charts are much more important than tier lists
-Tier lists still matter so you know who to prepare for if you’re going to a tournament
-There’s really nothing major I dislike about this game, just a small gripe with online, but I fall in love with this game more and more everyday
-Dixie and Lanky Kong would’ve been so much cooler than K Rool
-Although the meta isn’t developed yet I don’t believe any characters need to be nerfed or buffed and this is the most balanced smash game so far which is an incredible feat with this many characters. Of course if some broken combo pops up that’s too easy to pull off it deserves a nerf but for now I’d keep it untouched except for bug fixes
-Some characters are always going to be bad and that doesn’t mean we should buff them all, that’ll create more problems. It’s impossible to make a fighting game without good and bad characters
 

Mogisthelioma

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With some franchises, it really kinda feels like Sakurai and his team think that the content that they were added into the series to begin with is enough. Like you two mentioned, Sonic is one of these series, but for me, Xenoblade and Punch-Out also come to mind. With the former it's especially jarring, considering just how much the series progressed since Smash 4. Meanwhile with Sonic, the fact that his representation hasn't changed much at all since Brawl is quite ridicilous when you consider that he's probably the third-party character closest to Nintendo, especially when considering the Mario & Sonic at the Olympics games.
Yeah I gotta add Kirby in there to. The series has seen no new major content since 2008 save a couple of stages and some other minor content and very little appreciation for modern Kirby at all.

I wish Sonic got new remixes since I despise the Sonic music we currently have and I know for a fact that there are some amazing Sonic songs that should be in the ost. I also agree that we should get non-green hill Sonic stages.
 

CaptainAmerica

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I can agree with a lot of this.

I will offer that not everyone who would be a good addition for Sonic was made an assist - his BFF is nothing but a Spirit (and not even a primary for that matter...), and Eggman would have made a great boss character as well.

Still, it's tough to put most of these songs on the two stages. I'm not a huge fan of Windy Hill, and then there's no good stage for all of the rock-y remixes or urban-sounding songs like Studiopolis. If we had gotten something like Chemical Plant or Casino Night zone from Sonic 2 (and my boi as playable...), that would have been a lot better.
 

Robertman2

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Sonic should totally have an Urban stage and more Adventure era rips
 
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SmasherMaster

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Punch Out needs an Assist Trophy. Why is it the only series that isn't Final Fantasy or like one other character that doesn't have an Assist Trophy? Besides Yoshi.
 

SmasherMaster

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Yoshi also needs one. I'd have thought Poochy would be perfect for it
Nah, Poochy for fighter. It would allow the Yoshi series to be viewed separately from the Mario series. And add some other minor Yoshi enemy as a Yoshi assist.
 

Hadokeyblade

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I can agree with a lot of this.

I will offer that not everyone who would be a good addition for Sonic was made an assist - his BFF is nothing but a Spirit (and not even a primary for that matter...), and Eggman would have made a great boss character as well.

Still, it's tough to put most of these songs on the two stages. I'm not a huge fan of Windy Hill, and then there's no good stage for all of the rock-y remixes or urban-sounding songs like Studiopolis. If we had gotten something like Chemical Plant or Casino Night zone from Sonic 2 (and my boi as playable...), that would have been a lot better.
Eggman being a boss character is TOTALLY something that should have happened, it bothers me that it didnt.
If you had asked menif I wanted Tails playable 10 years ago I would have gladly said yes but nowadays with how he's treated in the main games I just can't see it.
I guess the recent games just ruined my perception of the guy.
 

NathanD

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I"d rather have Vanilluxe, Chandelure and Sigilyph playable rather than Lucario, Mewtwo and Charizard.
Oh yeah. Black/white blew my mind. My friends all hated but it was the winner. Time reflected well upon that game people wrote off.
 

osby

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Smash was designed to be a HAF but turned more into a celebration and adding fighters for advertisement purposes, just for fun or to please specific fanbases. I wish we could go back to the days of 64 and Melee where pitching a newcomer was as simple as "Nintendo Icon" and not the BS "Video game character that has the smallest amount of merit and thus anyone is capable of being a fighter and maybe a manga character or two" we have today.
Saying Roy, Ice Climbers and "Game & Watch games but if they were a character" are Nintendo icons is really streching it.

Also I have no idea why you brought up manga characters, it's not like people weren't making silly character suggestions even before Brawl.
 

Tetrin

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Toad should forever remain a part of Peach's moveset. The whole reason for a Toad's existence is to be a servant to Peach, so I think it makes sense that he is incorporated into Peach's moveset. I used to think Toad deserved a spot on his own, but I've changed my opinion since then.

Captain Toad, on the other hand, could get a spot. I don't know what he'd do since he can't really jump in his games, so maybe he can make up for it with a spectacular recovery. I feel like giving him the ability to jump retracts from the series's authenticity. Also, if he gets a spot, I think it goes without saying that Captain Toadette should be an alt costume.

Gen 5 still deserves a rep, and I think it should go to Zoroark. Zoroark would be the only dark type pokemon included that actually fights like a dark type and not like a fire or water type. It'd be interesting to see how they implement him.

If I were in charge of the roster, here's everyone who I would definitely cut:
Jigglypuff (overreps gen 1; is far less iconic than the others)
Daisy (isn't even important to mainline Mario)
Dr. Mario (demoted to Mario alt costume)
Pichu (electric type niche is already filled, no less by someone in the same evolutionary line and shares practically the exact same moveset)
Lucina (overreps awakening)
Young Link (too many Links, this is just the one I feel is most bland)
Chrom (way too derivative)
Dark Pit (not even a relevant character in Kid Icarus)
Richter (I like the idea, but I think third parties other than Sonic and Street Fighter are best left with one rep)

People who I might cut:
Toon Link (next smash link's moveset will most likely revert back to normal, so toon link will just be a semi clone again)
Corrin (could maybe cut and replace the "swordsman that transforms into a dragon sometimes" niche with Euden)

Other small tweaks:
Declone Roy and Ganondorf
Maybe add Pauline from Mario since she's been in so many games and can utilize the Mario minis from Mario vs DK or even use her Odyssey wear as weaponry such as hitting people with her purse or using her hat as a projectile, or maybe even striking people with a mic stand
Add Octolings as an Inkling echo
Combine Mii FIghters into one slot
 

Idon

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Mii folder. It's a waste of menu space having them separate.
But they're separate characters with separate movesets though. For the... admittedly few mii mains out there, there'd not be much point in making them go through a separate sub-menu for their specific moveset they want.
 

Tetrin

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I feel like you need to switch the reasons here.



Not really, he's pretty important in Uprising.



Menu space is not a limited resource.
1) Yeah, I should.
2) And that's about it. Kid Icarus has a small following and on top of that only 3 games; I just don't even think they deserve an echo. I'd say they do if a 4th game ever comes out, though. The only series with 3 games I think deserves another rep is Mother.
3) As more and more characters are added, it is. I didn't play much of Sm4sh, but were the miis not a dropdown menu there? Iirc they were and worked perfectly fine.
 

osby

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1) Yeah, I should.
2) And that's about it. Kid Icarus has a small following and on top of that only 3 games; I just don't even think they deserve an echo. I'd say they do if a 4th game ever comes out, though. The only series with 3 games I think deserves another rep is Mother.
3) As more and more characters are added, it is. I didn't play much of Sm4sh, but were the miis not a dropdown menu there? Iirc they were and worked perfectly fine.
  1. Nice
  2. You do you.
  3. Yes and it was stupid to place three characters who play completely differently under same slot.
 

Sabertooth

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Miis can all be consolidated into one slot. All you have to do is go to Options and stack your echo fighters. It makes the CSS look way better anyway.
 

Guynamednelson

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a dark type and not like a fire
Incineroar doesn't even fight like a fire type.

Also, I'm really starting to hope Everyone is Here becomes nothing special, just so obsessions with cuts are meaningless.
 
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Jacob4444

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Some uncommon opinions for the future competitive character tier list & meta:

- Sword characters which wall out are not nearly as effective in this game as they were in 4 (Lucina, Marth, Cloud).
- Snake is the best character in the game.
- Incineroar is the worst character in the game, by a relatively significant margin.
- Bayonetta is still high tier at worst.
- Sheik is still high tier at worst.
- Rosalina & Luma are still high tier at worst.
- Diddy Kong is Top 10.
- Wario is Top 10.
- Sonic is Top 10.
- Yoshi is being heavily overrated, just like he was in 4, though I do think he is better off in Ultimate than 4. Bottom of high tier at best.
 
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Mogisthelioma

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Saying Roy, Ice Climbers and "Game & Watch games but if they were a character" are Nintendo icons is really streching it.

Also I have no idea why you brought up manga characters, it's not like people weren't making silly character suggestions even before Brawl.
Whoah there, I never said those three were "icons" at all. But at least before Brawl we knew somewhat what to expect. Nowadays Smash newcomers can be literally anything and we've reached a point where non-Nintendo characters seem to have a better shot than Nintendo ones. That's the point I'm trying to make.

As for manga characters yes I understand people have been requesting them since day one and I wish they would stop but this whole "the sky's the limit" attitude only helps them, right alongside people who unironically want Shrek and god knows what else in Smash.
 

osby

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Whoah there, I never said those three were "icons" at all. But at least before Brawl we knew somewhat what to expect. Nowadays Smash newcomers can be literally anything and we've reached a point where non-Nintendo characters seem to have a better shot than Nintendo ones. That's the point I'm trying to make.
We got 9 Nintendo characters and 4 guests in this game. Guest ratio is definitely on the rise but I wouldn't say they have a better chance, since they are harder to negotiate.
 

Mogisthelioma

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We got 9 Nintendo characters and 4 guests in this game. Guest ratio is definitely on the rise but I wouldn't say they have a better chance, since they are harder to negotiate.
I meant in terms of DLC, sorry I should have clarified. Unless rhythm heaven or something is getting a rep, I'm going to assume that Reggie's comment means all of the newcomers are going to be guests.
 

Zinith

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- Yoshi is being heavily overrated, just like he was in 4, though I do think he is better off in Ultimate than 4. Bottom of high tier at best.
If anything I hardly ever hear of people talk about my boi in the competitive scene these days outside of Discord. High Tier is exactly where I'd put him at the moment, although the question is how many characters will encompass high tier...
 

osby

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I meant in terms of DLC, sorry I should have clarified. Unless rhythm heaven or something is getting a rep, I'm going to assume that Reggie's comment means all of the newcomers are going to be guests.
People are taking his comment out of context. He didn't explicitly said all newcomers are going to be from franchises new to Smash.

That being said, if you want to go for a broad appeal, yeah, guest fighters are better suited for DLC, though I wouldn't count first party characters out of picture.
 
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