Here it is! He is ready to be rigged:
https://www.dropbox.com/s/fzuyx6qvdkehfv0/MetaRidley ready to be rigged.pac?dl=0 I can safely upload the file for everyone since, well, if you will try to use him for anything ranging from simple posing to animations, you will find out that none of this stuff is actually attached to him.
Here are previews:
Textures were untouched outside of skin textures. Removed wings for 2nd image to give you a clear view of his back. Yeah, MP1 Meta Ridley was used the most...But many like it more than others. For those who is bothered by his shins clipping through the shin armor - they should be completly removed because, well, its not really armor and more like cybernetic replacement or something.
Note: this is no longer a very simple work. It was such back when he wasn't covered that much and his tail was going to be retextured to look like its a metal replacement, but it looks a lot better this way. At its current state, this model requires a lot of optimizing, removal of unused verticles, rigging tail and wings properly and a lot of time time. Those who will attempt to rig this are free to change few things as long as its not very noticable (like completly replacing his helmet).
Note 2: all of polygons are labeled for your convenience, so, there is no need for testing what is what. Well, there are few polygons that are left unnamed, but thats because i don't know what are they supposed to be.