Comforting words, but I'm still highly skeptical. And I don't agree with diversity somehow being separate from balance. That's the Halo 2 argument as well. People need to realize that it's possible for a game to be cool, big, AND fair. It's a crying shame that gameandwatch, bowser, and pichu are "humiliation" characters. As if in serious battle you could afford to **** around like that. All three of those character's deserve their dignity, but unfortunately, they're broken. It should be possible for someone to master Bowser and make up for his giant body and slow movement via insane wavedashing, dodging, and shorthopping. I wonder if there's a person like that out there...
And speaking of Mewtwo's attacks being "random and unpredictable", what about his OverB special? Not only does flipping the enemy do jack damage, but allows them to immediately counter with an air attack. That's not all though. It can reflect objects and projectiles, BUT Nintendo probably got impatient and forgot to complete that attack, because anything reflected by it goes THROUGH the enemy as if it wasn't even there. SO gay how Nintendo could actually allow a glitch like that. What is it supposed to be, like, some psych-out mirage attack? That'd be a hilarious excuse. And as far as the Paralysis Glare, when is it a good idea to use that? It's too hard to get on people, and the whole glare-while-asleep attack is pointless too. Doggonit Mewtwo, you were supposed to own this game.... They had better fix him for SSBRevolution, assuming it's not too different from the first two.
Things like this piss me off because when I first started playing the game, it was my goal to master all three of the villains... as a kept getting owned by my freinds' fast characters, I wondered if I just sucked. Then I figured out it's because all 3 of the villains kind of suck (Dorf I admit is often dangerous).