Much, much better use of monado arts. You showed basic but vital situation awareness, which was something you seemed to lack in the matches you posted last week because of your concerns about monado art drawbacks. Since you appear to have overcome that your art management seems almost natural.
As for glaring flaws I noticed that you like to throw out smash attacks quite recklessly. You landed a lot of them, probably most, but none of them are particularly safe and you never seemed to take full advantage of landing them, especially in
Speed. If you're not going to chase them down (or can't) right after you land one in that stance then you're wasting ample time to make the switch to a new art that would benefit you more in the situation.
At 4:10 of the Rosalina game, right after you kill her you stay in
Smash. You were already within kill percent and you gave her the circumstance of being able to kill you even easier. If anything you want to get rid of that as soon as possible, since there was absolutely no way it could've done you any better right after killing. While you were at the ledge I saw it deactivate, but I can't tell if that was automatic or manual. If it was automatic I don't know why you waited for it to expire. If it was manual you had no good reason to bide your time with that art on.
After being sent offstage following that, you properly switch to
Jump and go for recovering. You could've gone lower to sweetspot rather than going for the offensive option. She was sitting onstage not doing anything rather than following you for an aerial edgeguard. I feel like that's a good indication that she's waiting for you to overshoot the ledge. If they wait at the ledge with a shield up it's usually for the same purpose.
Also, can someone explain this?
Does Rosalina not have a butt?