See.
On the one hand I feel like the clarification of some of these forces is kinda...disappointing? Part of what made it interesting to me was how some things were just implied. I know that's a real strange complaint to have of a lore drop but I've got it all the same; a lot of the mystery behind the bigger forces at play in the game kinda went
zip and I'm no more connected to most of the world than I already was.
It also
doesn't clarify a fair number of things, like the Guide's connection to the Wall of Flesh, who is...somehow a planetary guardian being, of and in hell? Or factions such as the Goblins. Or any boss that's not Skeletor, some bit or another of Cthulhu, or the Moon Lord. Or anything revolving around any event. Or any of the backstories of the NPCs, aside from Dryad (who we could mostly guess), Guide (in passing), Mechanist (
kind of makes sense) or the Clothier (that he was cursed was well understood but the reason he was cursed
there kinda gets a new layer), who collectively had all the backstory anyway.
Dunno. Just feel like I liked it better when these particular forces of whatever
weren't explained in full, like there's
some big mysteries left to ponder. Now it just feels like there's a pile of small ones that don't mean much. And it's just a little five-page treatment, very quick and dirty. Feels less like an explanation and more like an assassination.
View attachment 221108
It could just be me.
Guess what
is fair is that it's kinda whet my appetite for Terraria a bit again.
Maybe I'll start up a world and ignore the lore.
Kind of appreciated the explanations for the Crimson and Corruption though, for some reason. Went kinda hard, kinda liked it.