LOL
But really I'm like this with most food. . .most MEAL food, anyway, I have far less restraint on sugary treats.
Aw.
But what about, like...spicy foods? Or savory?
If a pizza has basil as an ingredient I immediately feel disraught upon biting into it and like a perfectly good pizza was ruined, and I consistently decline to have barbecue sauce with my steak because I prefer the meat and applied spices to speak for themselves.
That one I can understand. I like some basil as a flavoring from time to time - used to grow my own, that was the good stuff there - but I ain't so sure I'd run it on pizza either. I'll run peppers, mushrooms, or onions for specific combos but overall when it comes to pizza I'm really more of a meat-and-cheese-ivore and will pile it high with whatever options are available to me in that regard.
Not that that's restricted to pizza. See also: J.J. Gargantuan.
Which I could really go for right about now...friggin wasps.
Although that last one had me accidentally denying myself a lot of flavor for a while as a kid too because my family is modestly Christian and there's this weird phenomenon with Christian families to where they fixate on this one particular spot in the Old Testament that says you can't eat meat with blood in it and lowkey interpret it as having to cook all meat Well Done all the time because "WHAT IF I EAT MEAT WITH BLOOD IN IT AND THEN JESUS DOESN'T LOVE ME?"
So long story short I've been gradually weaning myself onto rarer and rarer cuts as an adult every time my family takes me to a steakhouse or makes individual steaks at home while my mother tolerates it but repeatedly makes concerned mildly disgusted comments.
I mean that's a new one on me, but I've heard enough ludicrous Bible interpretations that this honestly doesn't phase me anymore. Still disappointed, but unphased. I'm just sorry you gotta deal with it.
Glad you're able to explore despite that though. I feel like a good medium rare is kind of a glorious thing.
Steaks is honestly one of those things I
really wanna get better at cooking myself - partly because I owe my dad at least two hand-cooked steaks now, one for a car and one for a birthday gift, and partly because
it's steak and it's delicious - but I really need some good old-fashioned practice, and it's kind of a pain to get my hands on steaks on the regular.
By which I mean I'd have to, like...leave my house.
Hermit life really just gonna sneak up on me like that is it? Dammit.
No one would pick a character they know nothing about though.
I've seen people run those picks for the surprise factor - it's true they can't exploit the new character's tools to their fullest, but their opponent can potentially be taken completely aback by the matchup if there's a tool their main has trouble dealing with in the newcomer's kit.
It sure as hell ain't happening
there though because trying to figure out a new character on the fly doesn't just lead to the kind of gameplay that would make for the absolute least hype reveal in existence, it leads to getting your ass handed to you on perhaps
the most visible Smash tournament possible if your opponent's got reasonable fundamentals and functioning thumbs.
I still maintain that we shouldn’t be able to turn off items and the only stages that should be illegal are Final Destination and Battlefield.
I know, people want options. But people playing like that feels, to me, like they’re not playing the whole game.
Nah fam we're just gonna leave that one alone.
Also would this E3 be the one where we could see a potential follow up for Zelda Breath of the Wild? I know the game released 2017 and it's first trailer released in 2014, but with the mass experience of the Zelda team with Breath of the Wild, as well as it's very likely that a sequel / prequel would use the same engine, a next game following it's direction shouldn't take that long to create, am I right?
The obvious argument is that they've got the re-release of Link's Awakening to tide people over and they're gonna ride that Wind Fish for all it's worth, but as far as what you're asking:
Having an engine's great, having time to optimize it is even better, but the assets for a game world like that alone probably has years left in development. Money says that while they
could pull a Majora's Mask situation, they won't; once you get to the kind of open-world go-anywhere exploration that BotW did it's difficult to offer anything else without raising the stakes, topography-wise, and that's an awful lot of grass to paint. I'm still not sure how they're gonna pull it off on the next go, but I know it'll take time to do.
Other than that you can look at the history of the mainline non-remake console titles since MM if you want a good indication of how long you're gonna be holding your breath. The dev time between MM, WW, TP, SS, and BotW averages about five years a pop. For those counting, we're in year two. I can see it taking
more time, but I can't see it taking
less, even with outside assistance from Monolith; remember that they helped out with the landscapes in BotW too, and we still had a six year gap between it and SS.
We get to 2022,
then it's worth talking about the next Zelda following a BotW mold. Otherwise they're going to aim for something closer to the handheld titles, or remakes, as it's been for awhile now.
> 23 alerts
Guys. I JUST woke up.
Eyyyyyy.
Welcome back, Tots.
If I had a dollar for every time someone posted this exact picture on this thread, I could retire in 22.
In 22 what?
Interested parties are asking. Years, days, minutes, what're we talkin here.