TheMightyP
Smash Obsessed
I will edit this as time goes on:
Alright, here's how stage builder works:
Yiu have 12 backrounds to chose from. Those backround being BF, Tomodachi's without the ferris wheel, Wrecking Crew, Kalos Pokemon League, Coliseum, Find Mii, Summit, FD but when fighting Galeem, Magicant, Luigi's Mansion, Rainbow Cruise, and a generic space one that might be Mario Galaxy without the planets or ships. You can make the stage small, medium, or large, and you can pick any song. You draw like in Wii U, but touch screen isn't required. There's freehand, circle, square, and a fill option for terrain. The terrain is: Grass, Dirt, Sand, Steel, Wood, Marvle, Rubber, Denim, Carpet, Paper, Yarn, Sponge, Bouncy Rubber, Ice, and Lava
The gear option rotates the platforms. You can go up to 360 degrees with rotation, and set a speed up to 100. You can choose to reverse it at any time I think, not sure on that.
The rail function is similar,, but it allows you to move platforms in a circle, square, or whatever direction you want it to move. You can do a smooth movement, make it return if it hits an edge, show the rail, as well as hinged terrain. You can also select its speed and start location.
The switch option allows players to activate hazards like moving platforms
As for hazards themselves, there's Cannons, Springs, Warp Zones, Bumpers, Ladders, Bomb Blocks, Explosive Blocks, and Wind.
Bomb Block's are activated by attacks, Explosive Blocks are activated by explosions.
You can do layers I just haven't figured it out yet nevermind got it, just press the icon.
The edit function allows you to set a platform to have gravity, and if it respawns after it goes off screen. This is also where you can set grabbable edges.
Now this is good: I filled up the entire screen with terrain, and it didn't completely fill the meter. No scrolling, drop blocks, or spikes though. You can also do a grid array, which makes your drawings follow the grid if you want straight lines.
Alright, here's how stage builder works:
Yiu have 12 backrounds to chose from. Those backround being BF, Tomodachi's without the ferris wheel, Wrecking Crew, Kalos Pokemon League, Coliseum, Find Mii, Summit, FD but when fighting Galeem, Magicant, Luigi's Mansion, Rainbow Cruise, and a generic space one that might be Mario Galaxy without the planets or ships. You can make the stage small, medium, or large, and you can pick any song. You draw like in Wii U, but touch screen isn't required. There's freehand, circle, square, and a fill option for terrain. The terrain is: Grass, Dirt, Sand, Steel, Wood, Marvle, Rubber, Denim, Carpet, Paper, Yarn, Sponge, Bouncy Rubber, Ice, and Lava
The gear option rotates the platforms. You can go up to 360 degrees with rotation, and set a speed up to 100. You can choose to reverse it at any time I think, not sure on that.
The rail function is similar,, but it allows you to move platforms in a circle, square, or whatever direction you want it to move. You can do a smooth movement, make it return if it hits an edge, show the rail, as well as hinged terrain. You can also select its speed and start location.
The switch option allows players to activate hazards like moving platforms
As for hazards themselves, there's Cannons, Springs, Warp Zones, Bumpers, Ladders, Bomb Blocks, Explosive Blocks, and Wind.
Bomb Block's are activated by attacks, Explosive Blocks are activated by explosions.
You can do layers I just haven't figured it out yet nevermind got it, just press the icon.
The edit function allows you to set a platform to have gravity, and if it respawns after it goes off screen. This is also where you can set grabbable edges.
Now this is good: I filled up the entire screen with terrain, and it didn't completely fill the meter. No scrolling, drop blocks, or spikes though. You can also do a grid array, which makes your drawings follow the grid if you want straight lines.
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