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What does SMTV and Doctor Strange have in common?
They are both dead!
They are both dead!
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Haha holy **** she joined a cult?? That's insane. She was my fave next to Gentaro himself.They DID manage to get JK and Ohsugi's actors back. I'd have had Yuki and Tomoko's actresses but Yuki's actress uhhhhhh hmmmmm. Toei pretends she doesn't exist anymore due to the shady *** **** she pulled and a cult she joined
Didn't know you were a masochistSo I started FE: Fates's DLC last night.
That **** is all over the place.
What do SMT and humanity have in common?What does SMTV and Doctor Strange have in common?
They are both dead!
Is this a remix of the Flintstones theme...?why is this SiIvaGunner rip actually unironically good
You get bored of the same ol' thing as you get older. You've gotta spice things up to stay interested, y'know?Didn't know you were a masochist
One of these days Moydow is accidentally going to delete an account and it will be one of the best moments on this site.It's good to be ambitious, but don't expect everything to always work out as you intend it to.
Fascinating! It sounds like SA1 was almost pretty different from what we got, then. Hmm, it's a shame some of their earlier ideas didn't work out; the mechanics in those test rooms look extremely promising. Seems like deadlines and limitations are what always end up being Sonic's downfall.Tetsu Katano and Hiroshi Nishiyama said during the 2016 Sonic Adventure Music Experience talk segment that Windy Valley was the first stage made and the last one remade. Katano also made Jam's 3D field. Beta Windy Valley also reused textures from Jam, like this blue tile texture seen in Tails’s screen:
(The Sonic Adventure Music Experience also had never before seen concept art and proto screens shown to attendees/press. I’ll show them off if anyone’s interested.)
I (me and several other members/modders from Retro helped with the mod) ripped the textures from Sonic Jam and made the necessary comparisons between that tile and the screen by applying it to the same area on the levels model and showed them off to It’sEasyActually and supercoolsonic, they agreed that it’s the same texture and used it in the mod:
The texture:
My earliest comparison:
Screen from development on the project:
The light and dark blue pattern tile texture is in the final (Chao Race, reuses several textures from Beta Windy Valley as pointed out by supercoolsonic) which is an edited version of two textures from Jam. You really could tell that Katano worked on this level.
For Sonic Adventure’s 20th anniversary a couple months ago in December, Retro Gamer interviewed two of the developers who worked on the game: None other than director Takashi Iizuka and developer Kazuyuki Hoshino:
They show off the Beta Windy Valley Restoration mod! (With all objects from the AutoDemo intact and ported over for those who didn’t know... except for T_Spring which had code but lacked a model; it’s the yellow spring)
Takashi Iizuka explained on Retro Gamer (you’ll have to pay for it to read it; I’ll recap it)
As for this:
That’s how the game was developed at first.
Here is Practice; the game’s test stages.
Act 3 isn’t worth showing in this instance since it only tests scripted paths and ironically enough is the only test stage that functions in the AutoDemo.
Take a look at the geometry of Practice Act 2:
Its structure is characteristic of the momentum based design of the Classics; slopes, half pipes, pinball rails as well as wall run tests.
Act 1 has tests for loop-de-loops (non scripted) and ramps (and miscellaneous stuff like stair cases and stuff)
I have it working in the AutoDemo due to a patch from Evilhamwizard, I added the lightning due to lack of lighting files:
Act 2 crashes upon loading geometry:
No one’s sure why this one crashes. The AutoDemo is finicky.
Beta Windy Valley incorporates sloped design in its terrain as well as classic style ramps that you can Spin Dash up to gain massive air, like in the Classics:
This style of design was scrapped due to constraints and limitations.
There’s speculation that these green guys were meant to pop out of tombstones found in the level like the ghosts in Pumpkin Hill who do just that. It makes alot of sense for a scrapped element from the first game to find its way in a sequel.
Well, good luck.You get bored of the same ol' thing as you get older. You've gotta spice things up to stay interested, y'know?
No but really I had a lot of Nintendo eShop credit and decided **** it. Got the season pass. I will play everything in this game if it kills me. Also Severa apparently plays a role somewhere with the other Awakening kids and I wanna see how that plays out.
In Heisei Generations Final, they got Gentarou's actor back and in the credits they showed camera shots of scenes during every Rider's season. They digitally erased Yuki in that picture, THAT'S how ****ing bad it isHaha holy **** she joined a cult?? That's insane. She was my fave next to Gentaro himself.
Perhaps it's bad taste to blame the witches.
'accidentally'One of these days Moydow is accidentally going to delete an account and it will be one of the best moments on this site.
Being real?
Holy **** that's badIn Heisei Generations Final, they got Gentarou's actor back and in the credits they showed camera shots of scenes during every Rider's season. They digitally erased Yuki in that picture, THAT'S how ****ing bad it is
I'm pretty sure witches wouldn't support heavy military and ****. Also are you implying Tomoko is bad? How dare........
The one with the lines is far better.Alright, serious question here:
View attachment 207171
Which version is better? Wings with lines or without?
No it's Grand dadIs this a remix of the Flintstones theme...?
Alright, serious question here:
View attachment 207171
Which version is better? Wings with lines or without?
With for sure.Alright, serious question here:
View attachment 207171
Which version is better? Wings with lines or without?
Here’s my roster for a future Mario Kart game. May think about WarioWare characters later on.Am I the only person that wishes Mario Kart 8 only had Mario, DK and Wario characters in it?
With.Alright, serious question here:
View attachment 207171
Which version is better? Wings with lines or without?
lines are fineAlright, serious question here:
View attachment 207171
Which version is better? Wings with lines or without?
****ing good, Tomoko made me realize I'm gay as ****.Holy **** that's bad
And no, never! I wouldn't dare! I love everyone in Fourze so much. It even has one of my favorite villains in KR in crab
King Bobomb would be awesome!Here’s my roster for a future Mario Kart game. May think about WarioWare characters later on.
-Toad
-Toadette
-Koopa Troopa
-Shy Guy
-Dry Bones
-Lakitu
-Baby Mario
-Baby Luigi
-Lemmy
-Larry
-Wendy
-Kamek
-E.Gadd
-Captain Toad
-Cappy-Mario
-Luigi
-Peach
-Daisy
-Yoshi
-Diddy Kong
-Bowser Jr.
-Birdo
-Iggy
-Ludwig
-Hammer Bro.
-Dixie Kong
-Cranky Kong
-Pauline-Donkey Kong
-Bowser
-Wario
-Waluigi
-Rosalina
-King Boo
-Peter Piranha
-Dry Bowser
-Funky Kong
-Wiggler
-Morton
-Roy
-King Bob-omb
-Boom Boom
-Pom Pom
-King K. Rool
With lines, they give nice texture to the wingsAlright, serious question here:
View attachment 207171
Which version is better? Wings with lines or without?
Wish I thought of him initially. If I did add WarioWare characters, they at the very least would be:King Bobomb would be awesome!
**** I don't remember that.
For a moment, I thought you might have needed a pair of glasses, especially since I pointed out where the difference was. :vView attachment 207173
I don't see a difference.
Oh wait I see it's a small difference.
The lines add some nice detail I guess.
The one with the lines is far better.
It makes it more monster than plastic.
With for sure.
With.
And here are some extra characters because just typing "With." to answer the question would get me infracted.
lines are fine
Everyone seem to prefer with lines, which is a bit surprising to me, but I can see where it's coming from, with lines then.With lines, they give nice texture to the wings
Silva has several rips that are unironically great.why is this SiIvaGunner rip actually unironically good
I mean, is called S&M for a reason.**** I don't remember that.
Since when did Pokemon S&M get dark?
What about my boy Jimmy T? I would personally put Jimmy in over Dribble & Spitz to be honest.Wish I thought of him initially. If I did add WarioWare characters, they at the very least would be:
Lightweight-Ashley
Middleweight-Mona
Heavyweight-Dribble & Spitz
Considering the blatant themes of 'CHILD ABUSE CHILD ABUSE HOLY ****ING **** THERE IS CHILD ABUSE' I don't think you've gotten far in SM**** I don't remember that.
Since when did Pokemon S&M get dark?
Sun and Moon has a lot of dark themes. Hell, the main plot is about child abuse and obsession destroying a family. And don't get me started on the Pokedex entries.**** I don't remember that.
Since when did Pokemon S&M get dark?
I played through SuMo and I totally forgot about that part.**** I don't remember that.
Since when did Pokemon S&M get dark?
I’m having trouble thinking if he’d be middle or heavy because his Afro might make him tall enough, plus I thought they’d be an obvious heavy chocolate and be fitting since they drive a taxi.What about my boy Jimmy T? I would put Jimmy in over Dribble & Spitz to be honest.
The only other character I’d want is WartWish I thought of him initially. If I did add WarioWare characters, they at the very least would be:
Lightweight-Ashley
Middleweight-Mona
Heavyweight-Dribble & Spitz
Gawawawawawaaa~!Am I the only person that wishes Mario Kart 8 only had Mario, DK and Wario characters in it?