Hinata
Never forget, a believing heart is your magic.
- Joined
- Nov 10, 2013
- Messages
- 7,621
- Switch FC
- SW-5535-3962-2797
That was indeed what the RNG said.I forgot, who is doing AMA this Friday? Is it you SneakyLink ?
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That was indeed what the RNG said.I forgot, who is doing AMA this Friday? Is it you SneakyLink ?
Persona 5 S was confirmed a few days back. We debated on what the "S" stood for for about a day, before Best Buy added a listing to their server for "Persona 5 for Nintendo Switch".I'm late to the party, and don't have time to look through 50 pages. What is the poll talking about? What "S"??
When I finally played Revelation and unlocked literally ****ing everyone, I wondered to myself how the **** the developers expect you to reach even C-support with over half the cast. The number of characters is ludicrous and who's allowed to have a support with whom is all over the place and the game is less than 30 chapters long. I could grind every character to max level and I'd still only scratch the surface of possibilities.Oh man I would love that over support grinding/looking them up on the FE wiki.
sure yeah just keep in mind that we didn't spend too much time deciding anything under b tiertehponycorn would like to know your location
Seriously, can you post it again? I'd love to look it over.
I've revised what I though about the cast recently and me and a few other high level players made a list based on that
You can find it here
I think so.I forgot, who is doing AMA this Friday? Is it you SneakyLink ?
I almost missed this post.It’s weird to think about it, and I am absolutely for inclusiveness, but...does literally everything have to be catered to literally everyone? Through difficulty, especially. I’m not talking about society, mind you. That’s a different conversation.
I mean, that isn’t to say that folks shouldn’t be able to play a certain game. I don’t even play the Dark Souls games, or Bloodborne, or even Sekiro. But the thing with those games is that they’re extremely difficult. That’s how those games are built. That’s how they’re designed.
I often have a similar outlook when it comes to books. I’ve been told about certain books, where the author gets slammed online for a certain choice in their story (mainly from the left politically, which is something I find quite ironic as something of a center-lefty myself) and then the author either greatly changes the story from the original they planned for, or doesn’t release it at all. This in itself is harmful, especially when the reasoning by fans to do so is flimsy.
For example, an Asian American author wrote a story in which characters were enslaved, as it was based on actual events and ideas that exist where she came from. She was harassed on Twitter to change it because it “encouraged slavery and discrimination”. Obviously, that’s complete nonsense. Slavery is a horrible thing, but as soon as we actively forget about talking about it and making sure we don’t repeat it, it will be repeated. It shouldn’t be erased, but prevented from happening again. It was not glamorized. It was not glorified, yet because of the angry mob, the author did not release their work.
Coming back to games, there’s a certain identity that comes from games that posture themselves the way From Software has. Their games are hard. They’ve catered to players that want the experience. That’s part of why I haven’t played them, because it simply isn’t for me.
Now, I personally have no investment in them making an easy mode in the game. But if they do, it should still be difficult. To take out the aspect that defines a game seems anti-thetical to it in the first place. It’s like taking out the horror from Resident Evil, it removes the identity and the reason people play it.
There’s also the fact that players are supposed to learn from their mistakes and beat previously challenging bosses and enemies. That’s part of the game. To make it easy removes that, making it less like a From Software game.
Granted, I think there’s value in adding an easy mode. I just think that when the series itself is defined by the difficulty, it’s not even the same game anymore if you play it on easy, which defeats the purpose. You’re not even playing it the way it was intended.
I hate to say “git gud”. But if you want to play the game, then you have to embrace the game. Just like the real world, when we’re faced with a hurdle, we’ve got to find ways to adapt and overcome it. We can’t just ask for the bar to be lowered. You have to meet that bar.
Then again, we’re talking about games. It’s a tough issue because I don’t really think there’s any one right answer, but maybe a combination. I would say add an easy mode, but make it still difficult so it’s not a game that someone can just blindly walk through.
That sounds like something very difficult to program, but very rewarding if you get it right.For what it's worth, I'd actually prefer to look at difficulty options beyond just easy/normal/hard/etc modes. If you're playing a game for the first time, just being given a choice between easy/normal/hard doesn't tell you a lot about how easy or difficult you're actually going to find them; you could pick easy mode because you want to ease yourself into the game, and end up finding it too easy for you - then what?
I personally like the idea of adaptive difficulty, like in something like Resident Evil 4, where the game automatically and seamlessly adjusts the difficulty based on how well it judges you to be playing. So if you're doing well, the game will add more enemies or bulk them up, while if you're struggling, it'll take enemies away or make them easier to defeat. If it's done really well, the player won't notice that it's happening at all, instead they'll just get to play the game at a difficulty level that should always be just right for them. This video talks about it a bit more in-depth:
Something like that could probably be combined with some other, more modular difficulty options. So you could configure the number of enemies, their strength, health, intelligence, and so on, or just let the game choose automatically, since just tossing everything into one easy/normal/hard toggle isn't always going to achieve exactly the right setup for everyone. Obviously something like that doesn't work for every game, but adding more options like that doesn't hurt anyone.
Ehhh, I doubt he's not ready. I'm not even saying it to be mean or to blame Atlus, it's mostly just acknowledging that they're probably requesting Nintendo hold off until Jane gets shown off officially.Or Joker won't be ready until later on.
Don't want to defend ATLUS all the time, but we really don't know if the delay is caused by them. Actually, we don't even know if there is a delay. Wait for Mewtwo wasn't too less than what we'll wait for Joker.
tbh i'm still not entirely sure how P5 Switch adds up with P5S's teaser message of 'we will show you new phantom thieves', unless it was mistranslated grammatically and was actually talking to the 'new phantom thieves' brought in by joker's inclusion (i.e. nintendo fans)
I guess that adds to replayability, since you can experience different support combinations each time.When I finally played Revelation and unlocked literally ****ing everyone, I wondered to myself how the **** the developers expect you to reach even C-support with over half the cast. The number of characters is ludicrous and who's allowed to have a support with whom is all over the place and the game is less than 30 chapters long. I could grind every character to max level and I'd still only scratch the surface of possibilities.
Shot in the dark:tbh i'm still not entirely sure how P5 Switch adds up with P5S's teaser message of 'we will show you new phantom thieves', unless it was mistranslated grammatically and was actually talking to the 'new phantom thieves' brought in by joker's inclusion (i.e. nintendo fans)
Got it. Part of the Best Buy leak? Also, that's not an S. It's the symbol for Hope.Persona 5 S was confirmed a few days back. We debated on what the "S" stood for for about a day, before Best Buy added a listing to their server for "Persona 5 for Nintendo Switch".
i'd certainly hope so if they're including jane in smashShot in the dark:
The P5 Royal update is an expansion for PS4, but P5S is the Switch version, which has both vanilla P5 and the Royal update included.
Basically what they could have done with the DQXI port but for some reason chose not to just to screw PS4 owners.
When someone shares your opinion in a debate but types it out more eloquently in a way that everyone agrees with.Leave it my boys Diem and Scoliosis Jones to perfectly describe the importance of difficulty in games.
Yep, Persona 5 Switch was one of the three games leaked by Best Buy recently. The other two were Metroid Prime Trilogy, and Link to the Past, all for Switch.Got it. Part of the Best Buy leak? Also, that's not an S. It's the symbol for Hope.
This, 100% this.I guess that adds to replayability, since you can experience different support combinations each time.
Though, I think it really lowers the writing quality, so I hope it won't be the approach future games will take. I prefer playing through something special once to a watered down version of it multiple times.
My thoughts exactly. While I was concerned they were gonna pull a Catherine on PC again, that was an entirely different situation than this. Plus, it doesn't make logistical sense, because that would mean that Atlus is assigning things like this:i'd certainly hope so if they're including jane in smash
it'd be super weird to have a watered-down version of vanilla P5 on nintendo consoles while jane is running around in smash promoting a better version on ps4
I like how Cyn doesn’t even have a quoteThis took me a lot of my time, but it was worth it.
this is horny for buff king/swordsmen oppresionThis took me a lot of my time, but it was worth it.
You've already got a picture of her waking up in the morning. What else do you need.I like how Cyn doesn’t even have a quote
Nice work, mate.This took me a lot of my time, but it was worth it.
Idon and I both being Neutral Evil is oddly fitting.This took me a lot of my time, but it was worth it.
I need no quotes. Talk is cheap.I like how Cyn doesn’t even have a quote
Oh are we doing DnD alignments now? I typically get true neutral or neutral good. Usually true neutral more.Idon and I both being Neutral Evil is oddly fitting.
I personally see myself as Chaotic Good though.
This took me a lot of my time, but it was worth it.
I've never put much thought into what alignment I am.Oh are we doing DnD alignments now? I typically get true neutral or neutral good.
Noipoi being Chaotic Good is the truest thing I've ever seen.This took me a lot of my time, but it was worth it.
And I'm at top and center.This took me a lot of my time, but it was worth it.
Why am I "evil"? I only ban people who deserve it, like bigots and people who fail to acknowledge that Etrian Odyssey's combination of cartography and dungeon-crawling is the peak of the DS and 3DS' entire raison d'être.This took me a lot of my time, but it was worth it.
anyways i ****ing love playing chaotic characters and chaotic evil even more so this is appropriateThis took me a lot of my time, but it was worth it.
Do not take it seriously, you are not evil.Why am I "evil"? I only ban people who deserve it, like bigots and people who fail to acknowledge that Etrian Odyssey's combination of cartography and dungeon-crawling is the peak of the DS and 3DS' entire raison d'être.
If Mythra is Chaotic Neutral, then I wonder what that mean for Malos.This took me a lot of my time, but it was worth it.
I've been in a bunch of these among my friend groups and this is the first time I've ever been chaotic evilThis took me a lot of my time, but it was worth it.
Cyndane, however, is evil.Do not take it seriously, you are not evil.
chaoticIf Mythra is Chaotic Neutral, then I wonder what that mean for Malos.View attachment 204319
He's chaotic loud.