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Looks like I found a person with a bad taste.(except Charizard).
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Looks like I found a person with a bad taste.(except Charizard).
Do I need to bring out myThat is why you all should play Ganondorf.
The only thing that can beat Ganondorf is himself.
See I would agree with that and even now it's still weird to celebrate a 23rd Anniversary but they did the same thing last year for it's 22nd Anniversary and looking it up they celebrated the American release not the Japanese release so I was wrong from the very beginning for jumping to conclusions.I'm gonna be blunt here.
2 things:
1. A 23rd Anniversary is just a weird ****ing anniversary to celebrate at all.
2. SMRPG is still a single game w/ a niche fanbase; they're less likely to recognize its anniversary, especially as a spin-off.
Yes.Do I need to bring out my,
and
to prove you wrong?
Actually I am SUPER close to being done.Yes.
Since Taylor F's server is taking a while, do you want to hop in the arena?
23 is a more unused number than 22.See I would agree with that and even now it's still weird to celebrate a 23rd Anniversary but they did the same thing last year for it's 22nd Anniversary and looking it up they celebrated the American release not the Japanese release.
I agree it's a niche game and it's weird that they would celebrate it's 23rd anniversary but it's also weird that they celebrated it's 22nd Anniversary.
Charizard doesn't feel as fun or as powerful as the other super heavyweights do. Also being a part of 2 other non-super heavyweight characters.Looks like I found a person with a bad taste.
Alright, got it, thanks!It’s finally up!
Version: 13.2
IP: Smashboards.aternos.me
SneakyLink
Ramen Tengoku
Guh-Huzzah! @ShinyLegendary
Just joinedIt’s finally up!
Version: 13.2
IP: Smashboards.aternos.me
SneakyLink
Ramen Tengoku
Guh-Huzzah! @ShinyLegendary
As fun as every super heavyweight in this game (except Charizard) is, I wish they had a better matchup when it comes to those that can combo them for days and not let them get a single hit in.
tbh they're probably starting to realise that bringing up SMRPG around the time of smash/the DLC cycle is just a bad idea full stopSee I would agree with that and even now it's still weird to celebrate a 23rd Anniversary but they did the same thing last year for it's 22nd Anniversary and looking it up they celebrated the American release not the Japanese release so I was wrong from the very beginning for jumping to conclusions.
I agree it's a niche game and it's weird that they would celebrate it's 23rd anniversary but it's also weird that they celebrated it's 22nd Anniversary.
“In the arrrrrrms ooooof an Altaria”![]()
Life as a Charizard main is rough.
Only way I could’ve seen Maze in Ultimate is if whoever got the pellet the ghosts would change into the color of the player who got it (ex: Player 1 turns the ghosts red, and you get the rest)Reminder that Donkey Kong not only got goofed out of Jungle Hijinx but also Rumble Falls. I say this because the DK stages seem very lacking in Ultimate. Like there's not a lot of stages for how good the music is for those stages.
Also, Pac-Maze not coming back is seriously the dumbest decision that came out of the Ultimate stage choices. Literally, all they had to do was make it to where a power pellet randomly appeared and that turn-to-blue would only effect that player. Nah, instead we got ****ing Pac-Land...
Hijinx wasn’t much of a problem for me...but **** Rumble FallsTo be fair, Jungle Hijinx and Rumble Falls weren't really good stages, anyway, imo
I probably dreaded playing on those two, more than any other stage in Smash history
Taking out the gimmick would be really stupid for a normal stage (especially since we have a hazard switch). That would make the stage bland without the ghosts pallet war that made PAC-Maze funIdk why Sakurai is so stubborn for a gimmick to cut PAC-Maze, just take the gimmick out and keep the stage layout if you don’t want to do any work to adapt it.
That’s exactly what I suggested.Only way I could’ve seen Maze in Ultimate is if whoever got the pellet the ghosts would change into the color of the player who got it (ex: Player 1 turns the ghosts red, and you get the rest)
Taking out the gimmick would be really stupid for a normal stage (especially since we have a hazard switch). That would make the stage bland without the ghosts pallet war that made PAC-Maze fun
LaxChris intensifiestbh they're probably starting to realise that bringing up SMRPG around the time of smash/the DLC cycle is just a bad idea full stop
Actually that makes a lot of sense with Geno being a popular character within the Community and the Community usually taking anything to mean a character is confirmed like when the Community thought that Chairs meant Skull Kid was in. That actually makes sense.tbh they're probably starting to realise that bringing up SMRPG around the time of smash/the DLC cycle is just a bad idea full stop
Yeah sure, gotta attend a FFXIV wedding in an hour though lolAnyone else wanna join the Smashboards Minecraft server?
I have nothing better to do at this time so sure.Anyone else wanna join the Smashboards Minecraft server?
*Looks at LaxChris' channel*LaxChris intensifies
Yeah sure, gotta attend a FFXIV wedding in an hour though lol
Alrighty. @Taylor F made a post a few posts up explaining how to joinI have nothing better to do at this time so sure.
Exactly the way for assists to workThat’s exactly what I suggested.
Also the assists wouldn’t be an excuse considering there are assists programmed not to appear on certain stages.
i think it says a lot that reggie went out of his way to stress that the fighter's pass characters were 'unexpected' - ultimate was marred by the weight of fan expectations all the way up to launch, and the grinch leak was just the cherry on top. the sooner they stop giving fans reason to expect the 'obvious' characters--isaac, skull kid, bandana dee, etc.--the easier life gets for them.Actually that makes a lot of sense with Geno being a popular character within the Community and the Community usually taking anything to mean a character is confirmed like when the Community thought that Chairs meant Skull Kid was in. That actually makes sense.
But they obviously don’t want to adapt the gimmick, I’d rather have an immensely iconic locale/unique layout than nothing at all and having to listen to Namco music on MS Paint: The Stage.Only way I could’ve seen Maze in Ultimate is if whoever got the pellet the ghosts would change into the color of the player who got it (ex: Player 1 turns the ghosts red, and you get the rest)
Hijinx wasn’t much of a problem for me...but **** Rumble Falls
Taking out the gimmick would be really stupid for a normal stage (especially since we have a hazard switch). That would make the stage bland without the ghosts pallet war that made PAC-Maze fun
Is there any way to join on a Switch? Cause that's like the only version I have.Alrighty. @Taylor F made a post a few posts up explaining how to join
No, you can’t. Sorry. :/Is there any way to join on a Switch? Cause that's like the only version I have.
Dang, oh well I'll just have to find something else to do.No, you can’t. Sorry. :/
It doesn’t really work like that, it’s gotta be a milestone like say, 25th anniversary or 30th.Not even a "Happy 23rd Anniversary SMRPG!" Tweet by Nintendo, Shame. It doesn't mean anything at all but I'm kind of surprised to be honest since they did it last year.
his point was that they gave a shoutout last year for the 22nd but not this yearIt doesn’t really work like that, it’s gotta be a milestone like say, 25th anniversary or 30th.
This is giving me Arena flashbacks.RIP the server, I guess
We can talk about how Sakurai will hit us with the ultimate surprise DLC pick last.Dang, oh well I'll just have to find something else to do.
But does he ever nauseate?You know, at least the Three Houses box art debacle has meme potential.
Oh boy.