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give him 12 jumpsThis actually works.
Also thread, let's play this game.
How can we change so that he becomes good or atleast mid tier? I never really played in Smash 4 nor Ultimate.
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give him 12 jumpsThis actually works.
Also thread, let's play this game.
How can we change so that he becomes good or atleast mid tier? I never really played in Smash 4 nor Ultimate.
I did not say "the worse" automatically, I said the same.Chrom's recovery is absolutely not worse than Little Mac's, as someone who plays both.
Chrom CAN move left or right during his Up-B, and you really underestimate how much aerial drift they have that Mac lacksCloud's and Chrom's are just as bad. Cloud relies on his limit which may or may not be available to him if he got knocked of the stage, and Chrom can't recover horizontally at all. And unlike both of them, Mac's doesn't stop his momentum completely, since he can slightly move with his Up-B
Oh, you got a point.Chrom CAN move left or right during his Up-B, and you really underestimate how much aerial drift they have that Mac lacks
Well, if they work like Jigglypuff's with each one being gradually worse, then the last 4 are just gonna send him downwards, not upwards.give him 12 jumps
I knew that Cloud has some drift, but I was unaware about Chrom. With that said though, does it really help Chrom horizontally (like far off) since he plummets straight down anyway?Chrom CAN move left or right during his Up-B, and you really underestimate how much aerial drift they have that Mac lacks
's recovery is about the same or even worse than 's recovery in terms of making it into the stage, but at least can cheese someone hard with that recovery.
While Chrom and Cloud's Recoveries are just as bad they can at least cheese with them as both have spike/meteor effects and in terms of Cloud's recovery if you have Limit the Recovery isn't all that bad. which Mac doesn't have the privilege of having, Plus they both have some Ariel drift which Mac also doesn't have much of.Cloud's and Chrom's are just as bad. Cloud relies on his limit which may or may not be available to him if he got knocked of the stage, and Chrom can't recover horizontally at all. And unlike both of them, Mac's doesn't stop his momentum completely, since he can slightly move with his Up-B
With Chrom, if you get hit by a strong move, you can immediately airdodge toward the stage and use your higher airspeed to coast toward your optimal recovery point. Chrom has a linear recovery and it's pretty bad, but Little Mac's is outright garbage.I did not say "the worse" automatically, I said the same.
Chrom can not really recovery horizontally, even with his good air speed and jumps. Mac can counter back on the stage if someone hits them.
The thought of Little Mac jumping off the ground and then eleven times off the air to either get back on the stage or whatever is making me laugh.give him 12 jumps
Yeah because Chrom has a far better airspeed and disjointed recovery.I knew that Cloud has some drift, but I was unaware about Chrom. With that said though, does it really help Chrom horizontally (like far off) since he plummets straight down anyway?
Not TOO much, but Chrom's insane air speed means he can just kinda drift below ledge and Up-B considering how much vertical distance it covers. I'm not saying it's good by any means, if he gets hit out of his double jump he's just done, but you can't compare it to Mac at all.I knew that Cloud has some drift, but I was unaware about Chrom. With that said though, does it really help Chrom horizontally (like far off) since he plummets straight down anyway?
Good point, I will admit you are correct.With Chrom, if you get hit by a strong move, you can immediately airdodge toward the stage and use your higher airspeed to coast toward your optimal recovery point. Chrom has a linear recovery and it's pretty bad, but Little Mac's is outright garbage.
Compared to Chrom, Mac has a significantly lower top air speed, a much faster falling speed, and a much lower weight. On average he not only gets sent further off-stage, but has even more trouble getting back into an optimal recovery position. No one's going to go out of their way to get into Slip Counter range when Mac won't make it back to begin with. Add in the fact that Soaring Slash can at least trade stocks while Mac can get hit out of Jolt Haymaker, and the difference is night and day.
Chrom may not have a good recovery, but Little Mac's is abysmal.
Nope, today is a pretty lazy day for me. I will do it, if I am in the mood.Hey, @ShinyLegendary , have you gotten to dabbing Corrin, yet?
puff hours who upEveryone's talking about worst recovery yet doesn't talk about who has the best recovery.
Arguably I'd say my boihas best recovery especially given it can even damage opponents above him.
And no this ain't bias talk.
I think you forgot the fact that ,,, and exist.'d say my boihas best recovery
Mike
I’ll be so disappointed if this doesn’t become a meme, it’s so beautiful.
Now it’s perfect.Mike
You forgot DededeI think you forgot the fact that ,,, and exist.
and are vulnerable when they recover, but has better distance.
has a handful of options to recover back on stage, and his up b can still kill you if the percent is high enough. MK can also recover in the stage just as fine as KKR can.
and 's recoveries are arguably the best in this game, Good distance, quick and hard to hit.
's recovery is a far better version of /'s recovery. can make it back to the stage just as well as KKR can, but can actually push away opponents instead of carrying them, and it is far faster. can carry opponents with his propeller, but it has been nerfed, and opponents can still hit him in the side or bottom.
I almost considered , but I am unsure.
Casual reminder that Marth was actually pretty built in Shadow Dragon.
I Fight for taking down about 10.
I love cursed images like these, thank you!
Honestly I actually think Mac's design philosophy is bad game designAs someone who plays a lot of mac.
he should have either had a bad recovery OR bad air attacks. Not both, it makes him have way too many weaknesses.
also why he has a terrible grab on top of that I do not know... I guess cause he has boxing gloves on?
honestly not sure why sakurai decided to basically over think mac "he cant attack well in the air because boxers have to be grounded, oh and he probably cant jump much at all boxers dont jump much either, and grabbing someone with those gloves on? he'd be bad at that too!" its like he didnt look at any other characters and get super realistic about specifically what they'd be BAD at, why he did it with mac i'll never know.
shoulda just been a boxing themed character not a character thats DEFINED by their weaknesses. He's my favorite playable character and its rough.
All I can think of when Bardock is mentioned is "PREPARE TO DIIIIE!"Just give Little Mac Bardock's Rebellion spear from DBFZ.
I think this is more blessed than cursed.I love cursed images like these, thank you!
Well said honestly.Honestly I actually think Mac's design philosophy is bad game design
Not because he's low tier, but because people love Smash for it's uniqueness in that it has offstage play and focuses on the aerial game. Mac is a character designed with the philosophy of "he can't do any of that", and he's not fun to play because of it imo. You can't have a character that goes against the very fundamentals of your game's design lmao
Why are we denied this cool looking version of Marth?Casual reminder that Marth was actually pretty built in Shadow Dragon.
View attachment 194405
twunk marth for dlc tbh, only newcomer i supportCasual reminder that Marth was actually pretty built in Shadow Dragon.
View attachment 194405
Casual reminder that Marth was actually pretty built in Shadow Dragon.
View attachment 194405
Mac is probably the character I play last.Honestly I actually think Mac's design philosophy is bad game design
Not because he's low tier, but because people love Smash for it's uniqueness in that it has offstage play and focuses on the aerial game. Mac is a character designed with the philosophy of "he can't do any of that", and he's not fun to play because of it imo. You can't have a character that goes against the very fundamentals of your game's design lmao