Mushroomguy12
Smash Hero
1. Fallguy
2. Neptune
3. Castle Crashers
2. Neptune
3. Castle Crashers
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| Phantom of the Bwahpra Mario + Rabbids series Legend class primary - 3 slots, weight down, neutral Stage: Dracula's Castle Song: One Winged Angel (yes, really. It's the only song I know with opera singing and it's a funny juxtaposition.) Opponents: Giant White K. Rool Rules: Foe is usually invincible and occasionally becomes vulnerable, foe likes to taunt. Stamina, foe has significantly more HP than you but doesn't attack often |
why | do |
i keep | doing this |
If you're on desktop and you click a row/column you can delete it (unless you're intentionally doing it then by all means go ahead)
Phantom of the Bwahpra
Mario + Rabbids series
Legend class primary - 3 slots, weight down, neutral
Stage: Dracula's Castle
Song: One Winged Angel (yes, really. It's the only song I know with opera singing and it's a funny juxtaposition.)
Opponents: Giant White K. Rool
Rules: Foe is usually invincible and occasionally becomes vulnerable, foe likes to taunt. Stamina, foe has significantly more HP than you but doesn't attack oftenwhy do i keep doing this
I was close to submitting the tree freshener from Desert Bus as a Spirit as Gearbox made the remake, until I found out the remake never came out on Nintendo hardware so it's inelegible. Penn & Teller weren't a concern in my eyes since Dr. Kawashima is named in Smash as well.
I'm on mobile, won't work unfortunately.1. Freddethan Faz Bear
I think it would be funny for the humanoid mii to be shoved into a costume
2. Gamecube
Melee, in Smash
3. Fat Chocobo
Fat Chocobo
If you're on desktop and you click a row/column you can delete it (unless you're intentionally doing it then by all means go ahead)
View attachment 318809
Hero (DRAGON QUEST) Category: Primary Type: Attack Class: Legend ★★★★ Ability: Luck ↑
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Dragonlord (DRAGON QUEST) Category: Support Type: Grab Class: Advanced ★★ Ability: Evolveable at Lvl. 99
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Dragonlord (2nd Form) (DRAGON QUEST) (Artwork: DRAGON QUEST (Switch)) Category: Support Type: Grab Class: Ace ★★★ Ability: Critical-Health Stats ↑ ↑
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Baramos (DRAGON QUEST III: The Seeds of Salvation) (Artwork: DRAGON QUEST III: The Seeds of Salvation (Mobile)) Category: Primary Type: Attack Class: Advanced ★★ Ability: [No Effect]
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Zoma (DRAGON QUEST III: The Seeds of Salvation) Category: Primary Type: Neutral Class: Legend ★★★★ Ability: Critical Immunity
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Hero's Comrades (DRAGON QUEST IV) (Artwork: DRAGON QUEST IV: Chapters of the Chosen (DS)) Category: Support Type: Neutral Class: Ace ★★★ Ability: Down Special ↑
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Psaro (DRAGON QUEST IV: Chapters of the Chosen) (Artwork: DRAGON QUEST IV: Chapters of the Chosen (DS)) Category: Support Type: Shield Class: Advanced ★★ Ability: Evolveable at Lvl. 99
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Psaro, the Manslayer (DRAGON QUEST IV: Chapters of the Chosen) (Artwork: DRAGON QUEST IV: Chapters of the Chosen (DS)) Category: Support Type: Shield Class: Ace ★★★ Ability: Transformation Duration ↑↑
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Hero & Comrades (DRAGON QUEST VI) (Artwork: DRAGON QUEST VI: Realms of Revelation (DS)) Category: Primary Type: Neutral Class: Legend ★★★★ Ability: Team Power Up
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| Hero's Comrades (DRAGON QUEST VIII) Category: Support Type: Neutral Class: Ace ★★★ Ability: Critical Hit ↑
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| Gex Gex series Legend class support - Metal Killer Song: Targets! (Melee) Stage: Port Town Aero Dive Omega Opponents: Boshi (or regular green Yoshi if he's cut - all a little confusing), black suit ZSS Rules: B/Yoshi favours neutral B and tail attacks, Flies & Hands ATs spawn often, both foes taunt often, sticky floor. |
Agnès Oblige (Bravely Default) Class: Ace Type: Primary Neutral Slots: ⬡⬡ Effect: Magic Attack Up
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just one for nowHow many QOL changes can one person submit?
On this, should it get accepted, maybe we should do a poll on which Awakening character gets Chrom's old spot? Feels like there are multiple that would work.Job 123
Robin(if this is too much let me know and Ill do something else.)
Chrom is removed from all Robin's victory screens and is replaced by Morgan, or if that doesn't work, Tharja. Nothing is drastically changed, just some voice lines. She would also be replacing him in the final smash in cosmetics only
| Cruelcumber Debut Game: Dragon Quest IX Class: Novice Type: Support Effect: Weapon Resist Puppet Fighter: 3 Bandana Waddle Dees (4th/Green Alt) Stage: Garden of Hope Music Track: Fighting Spirits Conditions: The enemy's weapon attacks are stronger, Stamina battle (You have default HP, enemies have 100 HP). |
| Eggsoskeleton Debut Game: Dragon Quest XI Class: Novice Type: Primary Shield, 1 slot Effect: Weight Up Puppet Fighter: 2 Lemmys (or Lemmies, I don't know) Stage: Temple (Battlefield) Music Track: Adventure Conditions: The opponent favors up special, Stamina battle (You and enemies have 150 HP). |
| Healslime Debut Game: Dragon Quest II Class: Novice Type: Support Effect: Stamina Up Puppet Fighter: 3 Kirbys (Or Kirbies) (Blue Alt) Stage: Pirate Ship Music Track: Marching Through the Fields Conditions: The opponent has floaty jumps, The opponent heals at high damage, Stamina battle (You have default HP, opponents have 100 HP). |
Neku Sakuraba [The World Ends With You] Class: Ace Type: Primary (Neutral), 3 slots Trait: PSI Attack ↑
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Shiki Misaki [The World Ends With You] Class: Advanced Type: Support (Shield) Trait: Thrown Items ↑
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Joshua Kiryu [The World Ends With You] Class: Advanced Type: Support (Grab) Trait: Shooting Attack ↑
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Beat (The World Ends With You) Class: Advanced Type: Support (Attack) Trait: Jump ↑
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Keep in mind that spirits won't disconfirm characters, so if you feel like submitting a character as a spirit go ahead. (I may or may not be doing that later on Nintendo's day)Some TWEWY spirits for the Square Enix thing. Deliberately leaving Neku off because I hope he could be a fighter eventually. Might do more later.
Shiki Misaki [The World Ends With You]
Class: Advanced
Type: Primary (Shield), 2 slots
Trait: Item Throw ↑
- Puppet Fighter: Wii Fit Trainer (red)
- Tiny Tail Incineroar (grey)
- Stage: Prism Tower
- Music Track: Pop Fashion Show
- Match: Stamina
- Wii Fit Trainer: 150 HP
- Incineroar: 60 HP
- Rules/Conditions:
- The enemy (Incineroar) favors attacks in the air
Joshua Kiryu [The World Ends With You]
Class: Advanced
Type: Primary (Grab), 3 slots
Trait: Shooting Items Power ↑
- Puppet Fighter: Falco (white)
- Stage: Moray Towers
- Music Track: Battle! Guzma
- Match: Stamina
- Falco: 150 HP
- Rules/Conditions:
- Item: Throwing
- Item: Daybreak
- Items are attracted to the enemy
Beat (The World Ends With You)
Class: Advanced
Type: Primary (Attack), 1 slots
Trait: Jump ↑
- Puppet Fighter: Bowser Jr. (Morton)
- Tiny Pikachu (female)
- Stage: Mario Bros. (Battlefield form)
- Music Track: Ink or Sink
- Match: Stamina
- Morton: 150 HP
- Rules/Conditions:
- The enemy (Morton) favors side specials
- The enemy favors attacks in the air
Sho Minamimoto [The World Ends With You]
Class: Ace
Type: Primary (Shield), 3 slots
Trait: Can Be Enhanced (into Sho Minamimoto (NEO: The World Ends With You)) at Lv. 99
- Puppet Fighter: Mario (black)
- Giant Lucario (grey)
- Stage: New Pork City (Ω form)
- Music Track: Metalopod
- Match: Stamina
- Lucario: 141 HP
- Mario: 173 HP
- Rules/Conditions:
- Reinforcements (Mario) will appear after an enemy (Lucario) is KO'd
- The enemy (Mario) is very fast and can’t stop quickly
Sho Minamimoto (NEO: The World Ends With You)
Class: Legend
Type: Primary (Shield), 3 slots
Skill: Critical Immunity
- Enhanced from Sho Minamimoto at Lv. 99
(Small thing to note: I chose this art due to the rest of the BFD art having a small, barely notable bulge.) | Conker Conker series Legend class primary - 2 slots, jump up, shield Song: Charge! - Wii Play Stage: Omega Spiral Mountain Opponents: Fox (Orange), ZSS (blue swimsuit) Rules: Fox has a cracker launcher, Fox has a Super Leaf tail, your controls will become reversed, Grass is the only item that spawns independently but any item can come out of said grass. |
| Horstachio Viva Piñata series Ace class support - KOs heal damage Song: Brewster's Roost Stage: Omega Windy Hill Zone Opponents: Purple Ivysaur x 8 Rules: Party balls containing food spawn often. |
Jetman Jetman series Novice class support - Rocket Belt equipped Song: Flat Zone (Melee) Stage: Battlefield 75M Opponents: White DK, Mii Gunner in astronaut suit Rules: Defeat DK first, then Mii Gunner. Hotocate Bombs spawn often. Mii Gunner has a Rocket Belt and Ray Gun. |
| Mr. Pants It's Mr. Pants Novice class primary - 2 slots, weight down, shield Song: Humoresque of a Little Dog Stage: Tetris Opponents: Shulk (Swimsuit), Kirby (Keeby), Invisible Steve Rules: Kirby appears when Shulk is at high damage. Steve favours neutral B. Defeat Shulk to win. |
| Stop N' Swop Banjo-Kazooie series Legend class support - Special Move Power up Song: Gobi's Valley Stage: Omega Summit Opponents: Kirby (blue), Galacta Knight (default), Piranha Plant (purple), Meta Knight (green), Kirby (red), Pac-Man (default), giant Mr. Game & Watch (cyan) Rules: Defeat one foe to progress to the next. Mr. Game & Watch favours down air, clear battle within 1 and a half minutes. |
Vandham (Xenoblade Chronicles 2) Class: Advanced Type: Primary Grab Slots: ⬡ Effect: Super Armour Puppet Fighter: Green Ganondorf, Green Falco
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Vault Boy (Fallout) Class: Ace Type: Support Defense Slots: ⬡⬡⬡ Effect: Poison Power Up
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I just want to mention that we will be doing Final Smash revamps at a later date so the ending portion is ineligible. Feel free to elaborate on that when we eventually get to that job.Job 123
Robin(if this is too much let me know and Ill do something else.)
Chrom is removed from all Robin's victory screens and is replaced by Morgan, or if that doesn't work, Tharja. Nothing is drastically changed, just some voice lines. She would also be replacing him in the final smash in cosmetics only
Hero's Comrades (DRAGON QUEST III) Category: Support Type: Attack Class: Ace ★★★ Ability: Special Attack ↑ Puppet Fighter: Mii Brawler (Martial Artist wig & outfit), Palutena (Green), Villager (Pink), Lucina (Pink), Dr. Mario (Blue), King Dedede (Pink), Robin (Blue). Stage: Gaur Plains Music Track: Match: Stamina (210HP) Conditions:
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| Hero and Bianca (Young) (Dragon Quest V) Category: Support Type: Shieldd Class: Advanced ★★ Ability: can be enhanced at lvl. 99 Puppet Fighter: small Hero Arusu (Purple), Isabelle (Orange), Chrom (yellow), small Marth (Green) Stage: Great Cave Offensive (FD) Music Track: Match: Stock (1) Conditions:
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Hero, Bianca and Hero's Son and Daughter? (still thinking of a better alternative) Category: Support Type: Shield Class: Ace ★★★ Ability: Autoheal | |
Builders (Dragon Quest Builders 2) Category: Primary Type: Grab Class: Advanced ★★ Ability: Item Gravitation Puppet Fighter: Steve (tennis), Alex (Swedish) stage: Minecraft World (Savanna) Music Track: Match: Stock (1) Conditions:
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Alright. I'll edit my post to add a Neku spirit and cut a few of the others (either cut the Sho spirits or combine the partners into one).Keep in mind that spirits won't disconfirm characters, so if you feel like submitting a character as a spirit go ahead. (I may or may not be doing that later on Nintendo's day)
This wasn't directly stated before but we would like to keep spirits from new series (series without spirit content in Ultimate, series without major content in Infinite) at a maximum of 4. Sorry for the miscommunication!
| Panels Panel de Pon series Novice class support - Instadrop Stage: Yoshi's Island Brawl Song: Lip's Theme - Panel de Pon Opponents: Pikachu (red hat), Yoshi, Mii Swordfighter (Lip costume) Rules: Warp Stars, Heart Containers, Footballs and Boomerangs spawn often. |
| Professor Kukui Pokémon series Legend class primary - grab, no trait, 2 slots Stage: Wuhu Island (Beach) Song: Battle! Island Kahuna Opponents: Swimsuit Shulk, Crunch colours Crash, Fox, black Falco, metal Octavio, giant blue K. Rool, Incineroar Rules: Stamina. Beat one minion to progress to the next. Incineroar is the minion with the most HP. Defeat the main/puppet fighter (Shulk) to win. Shulk is always on stage. |
| Bill Pokémon series Novice class support - transformation duration up Stage: Pictochat 2 Hazards Off Song: Pokémon Center Opponents: Snake (Splitter camoflague), Jigglypuff. Rules: Poké Balls spawn often, they can contain any Pokémon. |
Considering the nature of your submission, that would be ok.QOL change: Bowser talking
It’s rather odd that Bowser could not even talk in previous Smash Bros games. So for this project, Bowser has been given the ability to talk, because it’s long overdue.
Dialog
Side Taunt: “I rule this land”
Down Taunt: “Prepare for my attack”
Star KO: “Nooooo”
Victory Animation One: “I’m the true king here”
Victory Animation Three: “This is satisfying”
If he wins against Mario: “I win this time Mario”
If he wins against Luigi: “I win this time Green
Is it OK to add Dialog in a Final Smash or not?
Alright sounds good. Is fully writing new victory screens too much? My main goal is to remove Chrom from all Robins stuff so if it is then ill just have to wait on itI just want to mention that we will be doing Final Smash revamps at a later date so the ending portion is ineligible. Feel free to elaborate on that when we eventually get to that job.
I think it would certainly help us visualize it better! I’m personally interested in what kind of conversations they would have.Alright sounds good. Is fully writing new victory screens too much? My main goal is to remove Chrom from all Robins stuff so if it is then ill just have to wait on it
In my opinion, I think Bowser works best with his modern sounds over actual dialogue. Not the modern sounds as in his demonic growling in Smash but the sounds he makes in the Mario games. I guess Bowser has talked before in dialogue bubbles but idk, it feels weird to here him have full on dialogue when he's never done so in his games.QOL change: Bowser talking
It’s rather odd that Bowser could not even talk in previous Smash Bros games. So for this project, Bowser has been given the ability to talk, because it’s long overdue.
Dialog
Side Taunt: “I rule this land”
Down Taunt: “Prepare for my attack”
Star KO: “Nooooo”
Victory Animation One: “I’m the true king here”
Victory Animation Three: “This is satisfying”
If he wins against Mario: “I win this time Mario”
If he wins against Luigi: “I win this time Green
Is it OK to add Dialog in a Final Smash or not?
Maybe have him grumble the lines, so you can only make them out with keen ears?In my opinion, I think Bowser works best with his modern sounds over actual dialogue. Not the modern sounds as in his demonic growling in Smash but the sounds he makes in the Mario games. I guess Bowser has talked before in dialogue bubbles but idk, it feels weird to here him have full on dialogue when he's never done so in his games.
He does grumble out lines a bit in like the Galaxy games mostly saying Mario so I could see that somewhaaaat.Maybe have him grumble the lines, so you can only make them out with keen ears?
Can his final smash have him say BANANA SLAMMAQOL Change: DK Voice
Donkey Kong's voice would be changed from his realistic gorilla voice to his modern voice in the DK/Mario games.
Wrong DK voice, unfortunately. It would be beautiful to hear Sterling Jarvis' talents in Smash thoughCan his final smash have him say BANANA SLAMMA
Alright! Gonna redo my post a bit so here we go:I think it would certainly help us visualize it better! I’m personally interested in what kind of conversations they would have.