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Super Smash Bros. Infinite Project (Finally Finished!???)

Which title should we use?


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    22
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cashregister9

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Aren't Core Crystals transformed people? In that case I don't think it'd be elegible, but Xenoblade lore is really weird from the outside looking in so I could be wrong on that.
It's really weird, the initial object is inanimate but as soon as you use one, the crystal becomes like the brain and heart of a blade. But there is also a soul inside of it but a soul that is inactive. There is a gray zone.
 
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Yiptap

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Chug Jug (Fortnite)
Class: Ace
Type: Support/Defense
Slots: ⬡⬡⬡
Effect: Autoheal + Shield Health up
  • Puppet Fighter: :ultsteve: x3 (1 default, 1 alex, 1 zombie)
  • Stage: Wuhu Island
  • Music Track: Chasing Daybreak
  • Match:
    • Timed Stamina (200hp | 1:30)
  • Items: Shooting Items
  • Conditions:
    • Defeat all opponents to win
    • The enemy likes to taunt
    • The enemy will randomly heal
    • The enemy likes to shield
    • The enemies shield has increased health
wE CaN Be pRo fORTnIte GaMERs!!!!!1111111111!!!!11
 

airConditioner

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CameraObscura.png
Camera Obscura (Fatal Frame) (Artwork: Fatal Frame: Maiden of Black Water)
Class: Advanced
Type: Support Neutral (takes 1 slot)
Effect: Fog Immunity
  • Puppet Fighter: Jill (Default)
  • Stage: Raccoon City
  • Music Track: Save Room (Resident Evil REmake)
  • Match: Stock
  • Conditions: Hostile Assist Trophies will appear (Yuri Kozukata)
reserving a spot for rainmaker because i don't want to type rn
 
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Venus of the Desert Bloom

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One extra thing about about Spirit submissions, please follow this format and provide an artwork
While we're on the topic of submitting spirits I just want to mention the formatting of spirit posts. Right now the way that the inforamtion for a spirit battle is displayed varies depending on the submitter, so its not very cohesive, and some are missing information or use inconsistent language to describe the same things. This is the format I use and Venus has encouraged others to adopt it as well.

[Picture][Name] [(Game of Origin)]
Class:
Type: [Primary/Support)(Attack/Shield/Grab), # of slots
Effect:
  • Puppet Fighter: Fighter (Describe which alt)
  • Stage:
  • Music Track:
  • Match:
  • Conditions:
For Example: (This is a spirit I submitted already so it doesn't need to be added again)
Lana (Legend of Zelda: Hyrule Warriors)
Class: Ace
Type: Primary Shield, 2 Slots
Effect: Electric Attack ↑
  • Puppet Fighter: Robin (Blue)
  • Stage: Temple
  • Music Track: Push Forward
  • Match: Stock (1)
  • Conditions: The enemy favors neutral special, Hazard: Zap Floor

Here are some resources that I use when making my spirits that helps with keeping the skills they have accurate, as well as not creating a spirit thats already in the game.

I use this one to see which traits come alongside primary spirits


I use this to see which effects can be given by support spirits.


I use this to see what the in game text is for certain conditions.

I've also found that the Mario wiki has the most viewable list of already existing spirits, with the spirit battle details alongside it for inspiration.
 

Glubbfubb

Smash Champion
Joined
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Messages
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Okay this spirit is complicated to say the least, follow me on this one as it also has tons of references
Phase Distorter (Mother/Earthbound)
Legendary Class
Type Primary Grab
3 Slots
Effect: More Powerful Psi and get armed with a Franklin Badge

So this spirit fight actually has 2 phases to it

Phase 1
Puppet Fighters
Ness
Peach
Ryu
Jeff appears as an assist trophy enemy
These 4 reference the four heroes with Peach and Ryu being Paula and Poo

Stage Onett

Music: Pollyana

Phase 2
After KO king all the fighters you get warped to final destination

Puppet: Four ROBs

Special Condtions: one ROB is armed with a Home Run Bat, one ROB has a Franklin Badge, one ROB has a Steel Diver Gun, one ROB has a Beam Sword

(Referencing the Legendary Bat Bottle Rockets and Sword of Kings)

All opponents will get healed a little bit of hp periodically (reference to praying)

Allied assist trophies appear (assist trophies that help you), in this case Starmen

Stage Final Destination
Music: New Pork City

Match Stock (1)
Okay is this spirit battle too complex or is it good for the game
 
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Yiptap

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Changed my post to my spirit submission so I don't have to double post again. Sorry about that.
Chomp Rock (Yoshi Series)
Debut Game: Super Mario World (Artwork from Yoshi's New Island)
Novice Class Support (Weight Up)
Song: Main Theme - Yoshi's New Island
Stage: Gerudo Valley
Opponents: Jigglypuff (Orange-ish alt)
Conditions: The opponent favors neutral special, the opponent can deal damage by ramming into you.
 
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Glubbfubb

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And last but not least


(Note I couldn't find a orginal image of this thing alone)
Chaos Heart (Super Paer Mario)

Support Legedary Attack Spirit
Takes up 2 slots
Effect: Corrupting Heart (a new abilty I made up where attacking the opponent will cause damage to slowly damage it over time like If it been flowered)

Puppet:
Ganondorf
+ endless army of black kirbies

Special Conditions:
The opponents magic attacks are extremely buffed
Periodically a Black Hole will appear, only the player is affected by this

Stage Fountain of Dreams
Music Ultimate Show

If you have this spirit equipped you will always be weak to Galeem's spirit ability no matter your characters alignments
 
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ahemtoday

Smash Ace
Joined
Oct 30, 2020
Messages
874
Hey, I was making a spirit battle, but I think I might need a color for a puppet fighter beyond what's in Ultimate. I know we added four more to each character - where are those listed, again?

EDIT: Nevermind, I think I took care of it.
 
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Paraster

Smash Lord
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The 104 Building
Archetype re-vote
1. A WTF character
2. A character that does not walk on two legs
3. A character whose first time to be playable ever in in Infinite
 

Krookodilian

Smash Ace
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Oct 18, 2020
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Texas
1617056105054.png
Wii Vitality Sensor (Wii)
Class: Legend
Type: Support Grab
Effect: Lifesteal, 3 Slots
  • Puppet Fighter: Kirby (Grey)
  • Stage: Wii Fit Studio
  • Music Track: Fever
  • Match: HP (100)
  • Conditions: The enemy loves to grab, The enemy favors neutral B
1617056146698.png
3DS Circle Pad Pro (3DS)
Class: Ace
Type: Primary Shield, 1 Slot
Effect: Back Shield Equipped
  • Puppet Fighter: Mr. Game & Watch (Default)
  • Stage: PictoChat 2
  • Music Track: 3DS Eshop Theme
  • Match: Stock (1)
  • Conditions: The enemy loves to shield
1617057330690.png
Nintendo Switch Screen Protector (Nintendo Switch)
Class: Legend
Type: Support Shield
Effect: Super Armor, 3 Slots
  • Puppet Fighter: Palutena (White)
  • Stage: Venom
  • Music Track: Pokemon Center
  • Match: HP (200)
  • Conditions: The enemy favors Down B, The enemy loves to run away
 
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ahemtoday

Smash Ace
Joined
Oct 30, 2020
Messages
874
Ultima_Weapon_from_FFVII_concept_art.png
Ultima Weapon (Final Fantasy)
Class: Ace
Type: Support
Effect: Critical-Health Stats ↑↑
  • Puppet Fighter: Giant Ridley (white)
  • Stage: Northern Crater
  • Music: Fight On!
  • Match: Time
  • Conditions:
    • The enemy loves to jump
    • The enemy's FS Meter charges quickly
    • Periodic earthquakes will shake the stage
  • Rules:
    • Earthquake
    • Item: Daybreak
 

airConditioner

Smash Ace
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rainamerk.png
Rainmaker (Splatoon) (Artwork: Splatoon 2)
Class: Ace
Type: Support, Attack, 2 slots
Effect: Rainmaker equipped
  • Puppet Fighter: Inkling x2, Octoling x2
  • Stage: Moray Towers
  • Music Track: Entropical
  • Match: Stamina
  • Conditions: The enemy has increased run speed, Items will spawn in large quantity (Rainmaker)
case.png
Game Card Cases - Set of 5 (New Nintendo 3DS, 3DS XL, 2DS, 3DS XL, 3DS)
Class: Advanced
Type: Primary, Defense, 3 slots
Effect: Nothing
  • Puppet Fighter: Game and Watch (White) x5
  • Stage: Pictochat
  • Music Track: Pictochat
  • Match: Stamina
  • Conditions: Enemy prefers down specials
 

Glubbfubb

Smash Champion
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Messages
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So who has been keeping in their epic boss ideas when there is the enviable boss contest for Infinite
 

Glubbfubb

Smash Champion
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We already did a boss contest - my submissions were Rudy the Clown and the Rampage monsters, though I can't remember the winners - I wouldn't be surprised if there was a second boss contest though.
Yeah with smash dunegon adding a bunch of bosses would be cool to spice things up
 

Glubbfubb

Smash Champion
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I also like how the enemies in dungeon have their own emblems and dont share the homes series emblems
 

Venus of the Desert Bloom

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We will be having multiple boss additions as they are included in:
  • the upcoming adventure mode
  • Classic mode
  • Boss Spheres
  • Smash Dungeon

Our current list of bew Bosses are Rayquaza/Mega Rayquaza and Nemesis but you can for sure expect this number to increase as we continue development.
 

Mushroomguy12

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We already did a boss contest - my submissions were Rudy the Clown and the Rampage monsters, though I can't remember the winners - I wouldn't be surprised if there was a second boss contest though.
According to the front page, the bosses we have so far that weren't in Ultimate are Duon and Rayquaza/Mega Rayquaza, both veterans (although Rayquaza would be a half veteran cause Mega Rayquaza would be new).

In recent memory I recall Nemesis being added too but he's not on the front page yet.

Edit: :ultgreninja:'d
 
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Glubbfubb

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We will be having multiple boss additions as they are included in:
  • the upcoming adventure mode
  • Classic mode
  • Boss Spheres
  • Smash Dungeon

Our current list of bew Bosses are Rayquaza/Mega Rayquaza and Nemesis but you can for sure expect this number to increase as we continue development.
Would some bosses be esclusive to smash dungeon and some to adveture mode due to the difference in gameplay styles

I e I picture a smash dunegon battle to use enclosed space since stamina battles may fit with these types of fights more and not rely on out of screen KOs and the other fights wouldn't rely on this
 

Venus of the Desert Bloom

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Would some bosses be esclusive to smash dungeon and some to adveture mode due to the difference in gameplay styles

I e I picture a smash dunegon battle to use enclosed space since stamina battles may fit with these types of fights more and not rely on out of screen KOs and the other fights wouldn't rely on this
The original submission for Smash Dungeon indicated there would be unique bosses to the mode so I intend to honor that. However, we can always scale down boss stars and properties to better fit that mode.
 

Glubbfubb

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The original submission for Smash Dungeon indicated there would be unique bosses to the mode so I intend to honor that. However, we can always scale down boss stars and properties to better fit that mode.
Yeah I think a good mix of stamina and traditional ring out battles would work depending on the circumstances

Oh do bosses have their own emblems as well
 
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Yiptap

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According to the front page, the bosses we have so far that weren't in Ultimate are Duon and Rayquaza/Mega Rayquaza, both veterans (although Rayquaza would be a half veteran cause Mega Rayquaza would be new).

In recent memory I recall Nemesis being added too but he's not on the front page yet.

Edit: :ultgreninja:'d
There was also the Ender Dragon.
 

Venus of the Desert Bloom

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I updated the Boss Sphere’s section which also includes their inclusion in the other modes.

if we're doing bosses does that include mini-boss?
In a way. We will be included powerful enemies like the Darknut and that one crazy powerful Kid Icarus skull monster in Smash Run.
 

Wario Wario Wario

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I updated the Boss Sphere’s section which also includes their inclusion in the other modes.



In a way. We will be included powerful enemies like the Darknut and that one crazy powerful Kid Icarus skull monster in Smash Run.
Sorry if this has already been answered, but will future Smash Dungeon enemy submissions also be first come first serve?
 

Mr. Robotto

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Fellas, as Venus is a tad too busy at the moment, I've taken his stead and gotten permission of presenting the winner of this prompt. Here are the full results!

1617103876353.png


A Character from a Nintendo DS Game Perkilator Perkilator 3 votes.
A character from a retro Nintendo game/franchise that hasn't seen a new release in 15-20+ years @Smashing Ramen Glubbfubb Glubbfubb 28 Votes!!
A character from a game that is a result of collaboration with another company Commander_Alph Commander_Alph 0 votes.
A character that resembles a bird or dinosaur BowserKing BowserKing 3 votes.
A character with the ability to manipulate their body mass Mamboo07 Mamboo07 2 votes.
A character that does not walk on two legs Paraster Paraster 3 votes.
A character that’s represented via Spirits and/or Music @Mr. Robotto 0 votes.
A character from a Switch-exsclusive game osby osby 10 votes.
A Legend of Zelda Newcomer Otoad64 Otoad64 12 votes.
A New Mii Archetype Adrianette Bromide Adrianette Bromide 5 votes.
A character from a series with less than 2 reps warpenguin55 warpenguin55 12 votes.
A character previously considered for a Smash game in the past @chocolatejr 9 votes.
A character whose first time to be playable ever in in Infinite SmasherMaster SmasherMaster 6 votes.
A character that is a pseudo clone like Wolf and Lucas Mushroomguy12 Mushroomguy12 8 votes.
A character that is a generic enemy Yiptap Yiptap 2 votes.
A character that’s from either Mario/Yoshi/Donkey Kong/Wario Golden Icarus Golden Icarus 3 votes.
A Fire Emblem Character
SharkLord SharkLord 0 votes.
A character who hasn’t been represented at all in Smash cashregister9 cashregister9 2 votes.
A character who is from a series who hasn’t gotten a new fighter for a very long time CheeseAnton CheeseAnton 3 votes.
A WTF character Jomosensual Jomosensual 12 votes.
A character that debuted in the 2000’s GoodGrief741 GoodGrief741 8 votes.
A character not from a platform or RPG ahemtoday ahemtoday 2 votes.
A non-Galar Pokémon rep evanwoo10 evanwoo10 6 votes.
A character with no moveset potential in order to create an original moveset for Wario Wario Wario Wario Wario Wario 6 votes.
A Duo Fighter Krookodilian Krookodilian 5 votes.
A character from a futuristic or dystopian setting @airConditioner 0 votes.


The Retro prompt won with a landslide victory! Congratulations! Now with that out of the way, we'll dive head-first into our next Job!

Job #81: Submit a Retro Nintendo Character

We will now be submitting characters based on the following criteria:

  1. The character needs to be from a game that has not seen a new entry in the past 15 years.
  2. If the character made an appearance recently in a game not part of their series, that doesn't make them ineligible.
  3. We're willing to make exceptions for franchises that are heavily associated with their retro legacy, like Famicom Detective Club and Excitebike.

When submitting, please explain a bit of the character and the franchise’s history, why the character deserves to be in Smash, and a gameplay analysis so voters can get a better feel of the character. Finally, please explain how this could impact the future of this series and how including the character in Infinite could benefit the franchise. Maybe with them being in Smash, a revival could ensue à la Kid Icarus: Uprising? Please elaborate, and good luck!
 
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PeridotGX

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Job 81: Donkey Kong Jr.
1617106949245.png

While the Donkey Kong Country series might be alive, the original arcade trilogy is far from it. DK Jr. made his first appearance in 1983's game by the same name, and aside from a role in the Game Boy Remake/Sequel to the original and a handful of spinoffs, he's been pretty much missing from the series ever since.

Junior's moveset could involve many of the traps from the original trilogy. This involves the barrels and fire from the original, fruit and vines from 2, and... something from 3, nobody cares about that one. He could be one of the most unique on the roster, playing nothing like his... son? Donkey Kong lore is weird.
 

osby

Smash Obsessed
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Just realized retro in this case counts as 2006 or earlier.
Well, that's not going to be very interesting. Among all the fighters decided so far; Octoling, Stylist, and Barista are the only ones created after 2006 anyway.
 
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