nice to see the occasional useful post in the last few posts >_>.
I'd like to thank P.Pro for mentioning the Uk's no:1 problem. Not using and utilising spacing has kept me out of the top 5 for years. theres a difference between acknowledging spacing and utilising. there are ways or limiting or negating bad spacing (foxes shine for example) but nothing beats spacing properly (except perhaps consistent hounding and sheild pressure). Learning spacing is something that comes naturally to a degree but actually sitting down and watching other peoples games and analysing your own is the best way to see.
For me spacing is most useful on the approach side of melee. I used to approach the approach game (lol) more like chess. as in opponent will most likely do , A, therefore i have enough time to do B before he can do C. which is why ive done ok for myself... because most people are surpreisingly unintelligent. but say i wish to approach Marth, whose dawdling about the place egging me into his range. BE AWARE OF HIS RANGE, simples. i cant really be bothered to go into fine detail, spacing is not a qusetion but a lesson learned in time (thank you greenday).
Lastly i mentioned hounding, which is not giving your oppoenent the time to think, regroup or space properly. its staying at an arms length and punishing any lag they have when they attempt to hit you (of course if youve read above and looked into it, your spacing means there attack will be about 2mm from your nose, and you can do whatever you like.
Spacing makes a good player, such as Edwin.
Hounding makes a good player, such as KDJ
but them both together and you have a great player. (add flashy tech skill for garnishing)
ALSO: this thread is a gold mine, we just need to siv out the **** (most of Bens post and the bickering)
PS: id be happy to commentate again.
PPS: Z you suck for not coming to Eds thing =P