Ok, I'm going to go back and re-address everything that the topic creator has discussed.
He hates the way it's played in tournaments, and I have to agree with him.
There is no way to verify this, and the fact that you put yourself on the same level with Sakurai and you are personally sure he sees this the same shows how blind and arrogant your opinion is. Sorry, but in NO way can you prove this, because Sakurai has never said anything remotely close to that. If anything Sakurai probably gets a kick out of the tournament scene, because that only means more business and publicity for him and his game.
I hope to god that he will make the final smash available at all times, with no chance to disable it.
You worded this one horribly seeing as how you went back and changed how you said it and neither one makes complete sense.
*If* you mean that they should not be turned off, then that is stupid. If possible, every aspect of the game should be customizable, because honestly it gives US the choice to do what we want to do. The tournament rules will evolve into whatever renders luck to be the smallest factor in a victory, and giving us more tools to set the game we need it to be the better.
*If* you meant that once activated, the super shouldn't be disabled, then I don't really care, because if the item is like that then it sorta lacks the depth of what we want in competative smash. I don't want the item to dictate my positioning on the level, although, I can imagine ****** people who are heading straight for the final smash thinking it will save them XD.
I hope that almost every stages will have some kind of random happenings that will confuse and try to influence the match.
There is nothing wrong with this as long as it is a set occurance. If a volcano erupts every 20 seconds on a stage then it adds depth and strategy to the level because you can position yourself to use it, or choose to avoid it to prevent it's use against you. I honestly would *rather* not have the stage be a factor in a match, because I have the point of view that the game should be the mastery over their characters and learning matchups, not battling the stage. Either way, I'm good, and I'll adapt to someone who chooses to counterpick me on a stage with things like that going on.
If the events on the stage unfold at random, then that is not cool. There is no planning behind it, no strategy other than hoping it will hit. This begins to take away from skill, because there is no telling when the stage could affect you. To go back to my earlier analysis, if the volcano erupted randomly I would focus to be away from the volcano the whole match, in which case that would manipulate my positioning, which is very very lame.
The ledge provides a lot to this game. Hell, edgeguarding is a staple to this game. If you made most stages lack ledges, then you will see characters with poor/predictable recoveries but awesome offense (CF, Fox, Falco, etc) better choices for those stages. If you take away edgeguarding, a lot of the higher end characters would **** the lighter and lower tiers even harder. Samus, Peach, Jiggs, Mewtwo, Pichu, etc would all be at a disadvantage in terms of balance if you constructed the game like this. I don't think you want that, or do you?
In brawl, people will be good not becuase they can chain grab falco on FD, or shine spike someone coming back from a smash.
For every good strategy there are counter strategies. You don't see all that many shine gimps in really high level play. As for the Falco statement, stop whining. You are obviously talking about Marth v Falco, and Falco's combos on Marth are SICK, and compensate for the disadvantage that he has. Don't forget the laser either. Also, if you don't like to play against Marths on FD then ban it!!! Oh wait, you are against stage banning, lol. I'll get into that later though.
People will be good based on interacting with the stage, being able to deal with whatever event takes place. To be able to judge, which stage they are best with
I believe you are confused, because last time I checked, that is what we are already doing. It might be a mind blow to you, but I *use* the stage as my weapon all the time, and this is without the stage actually attacking. Skill makes one able to deal with things that take place, and we *should* know which stages are good and not good for us.
But then picking one character like shiek or peach, then being able to beat the best yoshi player in the world, a person who trains to try and find a way to beat a better character, it wasted and is like he put effort for nothing in a match where items are useless, people ban the stage hes best at, then only selecting 4-6 stages on random where its all the same, a flat multi platform, that yoshi is in a constant uphill battle.
Peach and Shiek are way better than Yoshi. All the items in the game don't change this fact. Also, Yoshi has more than one good stage... Even if this were true, how many people would know what it is? With that said, what does it say about Yoshi? Tiers exist. Meanwhile, Yoshi can ban his WORST stage too!!! Oh noes, it goes both ways!!!
This time, tournament won't be hosted by people that thing a party game can be made into a skilled fighting game like streetfighter or something, but it will be exiting, it will be fun to compete, and it will attract more people than any fighting game before us.
Sorry, but the players determine the rulesets that are used at tournaments, not you. This has been said before in the thread, and I'll say it again. If you don't like the rules the way they are, use your own. Make your own tournament with your own rules and see how it goes. I guarantee you can't garner the amount of people that the smashboards community has, because the rules constantly change to eliminate random factors that helps prevents stupid upsets from occuring.
Second, guys, for the love of god I'm not a noob
You are a scrub either way, from what you are saying you want to limit the ability for us to control how we play, and think your ideas are instantly on a higher level.
Start treating this **** with a bit of maturity.
And Eaode, **** you, you are the reason some of the smash community sucks. Not in skill level, but in personal contact. You are probably a ***** to hang with, and a ***** to talk to.
Yes, by all means, lets treat this thread with maturity, although it seems like what you really want to say is for people not to flame you for what you say, but it's ok to flame them for opposing you.
Third, someone posted that they hated game n watches 9 and luigis missfire. You're right. There so ****ing overpowered, you should talk to someone about getting those characters banned from tournaments. And about peaches bombs, stiches, knockbacks, whatever.
Those are random elements that cannot be controlled, sadly. I don't think that any of those things should contribute to the match, but they do; however, those are typically rare things to happen and very rarely influence the match. These are characters, not levels or items, they have WAY more impact on the metagame. We also don't want to limit the metagame by removing them, so we live with it. We try to remove as much random aspects from the game that we can, but we can't remove them all.
Phantom hits aren't random.
I hate when people ban stages, becuase I believe thats a load of bull****.
It seems you personally dislike banning stages because it gives a player an advantage? Don't you realize you can ban a stage too? Also, Marth can **** the space animals on plenty of other stages than FD. FD is a double edged sword in that respect, cause the space animals can **** Marth when there are no platforms present too. Instead of complaining, maybe you should GET BETTER.
smash can be held onto or will only be a small help
It is all up in the air, but I'm gonna say that I want to be able to choose when and where I use my special, I don't want the items spawnpoint to determine it for me. There is MUCH more strategy involved that way.
When it's all said and done, Gnosis got it right. Your viewpoint is flawed, because if your viewpoint was correct Melee would have adapted itself to it. Brawl probably won't change much from Melee either, and I don't forsee Sakurai having any sort of grudge against the tournament scene or whatnot. He's going to make a great game for everyone.