I used to complain about whether, then I got good enough to react to the weather coming up and get it changed or keep it. I still can't think of the cycle mid match, but it's a lot better than being at the whimsy of fate.
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;_;Not playing Dango again until I'm not terrible.
He was the first person I played in the lobby and my body was not ready for the horrible things that were done to it. :<
Yep! I've been improving each time I play by looking through replays to see what I'm doing wrong and asking people for advice.You won't get better until you realize what you're doing wrong. Then again, i'll be looking forward to the day you get not-as-bad-as-a-baddie-like-me
;_;
I've played zero games against a human opponent, so I don't really have a main yet. I think I want to play Yuyuko or Tenshi because their moves feel good.I learned most of what I've learned so far from playing in the lobby/IRC or watching replays. The Wiki kind of helps, too.
Curious, what's your character?
Is Tengu Drum the Bison Stomp? I honestly wanted to play Aya just for that moveandpebbles. Not a gimmick at all, you just gotta be smart about it.Also never realized how awesome Tengu Drum can be. Everyone always told me that it was just a gimmick.
BTW. I'll probably be on Skype at some point Sunday/Monday, if anyone feels like helping me learn Tenshi/Okuu by beating me senseless.
Doublella begs to differ.Marisa has the best butt ever.
It's fine. Tenshi doesn't seem too hard to figure out.Unfortunately I never got to talk to you about Tenshi but w/e. Was fun. Thinking about going back to my days of Iku.
Sorry, just noticed this.Well, frame data is kinda useless in soku tbh, unless you're trying to dispute border-line BE catches, which even that doesnt make a difference as much as the game itself goes. If this was like KoF or SF, i'd understand the reason to learn frame data, but in soku, experience is your version of frame data. Just because you know how long an iku's j.2A is in actual frame length/startup doesnt give you the absolute power to know when it's not gonna hit the very edge or when to turn it around.
I personally find frame data-heavy players in soku stupid.