Note: A few stances have been swayed while writing this post, but I'm not gonna edit the post accordingly.
2nd Note: I think I've made this point before, but I look at things not from the viewpoint of an artist who wants to create something beautiful and meaningful, but as a ruthless and unapologizing businessman who's only intention is to create a game that will resonate well enough to translate into more sales and better reviews from today's audience.
Had a busy two weeks messing with pathogens, but I'm back with a vengeance!
Oh cool, you're back. Been a bit quieter around here.
Okay! Let's dive in!
So from an unapologizing businessman's point of view, what's better to include:
An instantly recognisable character from your best selling franchise with lots of tie-in promotional material that has appeared in three games in the past year and has sold better than any other game you've released for your new console...
OR
A character from a lesser known series that only a select few will recognise and may or may not have a new game in the next few years, and that's previous installments and popularity have been on the decline?
I've said that Waluigi's moveset prospects are kinda bad (though his practical moveset potential is higher). I argued in this thread that I support Waluigi for balance (Marios Bros. and Wario Bros.) Simultaneously, while Daisy is also arguably missing for Balance purposes, she's also arguably not by being a palette swap, and alongside that, it's very easy for Peach to palette swap Daisy, but there's no one who can palette swap Waluigi.
Balance that is entirely subjective. I think Toad brings more balance than either of those being the last remaining playable protagonist character in the Mario series, the last of the "Big 8", and the only Mario character remaining to have starred in his own game(arguably two; I forgot about the Japanese only Satellete thing) and he's not based on another character as a crutch like the two Mario spinoff characters. I DO actually like both Waluigi and Daisy(Daisy more than Peach even) but I don't see how either of these would add balance. Again though it's subjective.
It's also notable that Luigi lacks in moveset department, but he's in because he's Luigi. When breaking "he's luigi" into parts, it's stuff like appeal, importance, and balance. Waluigi is nowhere near Luigi's level, but I think Waluigi does warrant a spot.
Agreed Luigi needs to be in the game. He's the second most popular Mario character after Yoshi in polls I've seen. Unless Waluigi appears in a Mario/Luigi main game(like he'd of been perfect as a boss for Luigi U, Luigi's Mansion 2 or playable character in New Super Mario Bros. 2; a game that should of been New Super Wario Bros. and I'm sticking to that) I can't personally support his inclusion.
I'm pretty sure Krystal's staff is far more iconic to Krystal than anything Toad has done, and I'd place a bet on that, but we'd need to poll some core gamers at some nintendo convention.
Perhaps you're right here. Especially since Peach has essentially taken the Pluck style(despite being the worst character at it).
Another issue facing Toad is unlike Krystal he's used LOTS of things. Think about it. If he only used say...the Propeller Cap, then he'd be known as the Propeller Cap guy like Yoshi is the egg based guy. His jack of all trades abilties however work against him since Toad has been known to use all the powerups Mario can. Unfortunately with being skilled with lots of things means you become master of none.
I think I just compared Toad to Red Mage.
I haven't argued that Toad can't use a pluck style move, and indeed I've said he could, but it's really missing the "This is what makes him Toad" aspect that most characters have with an amount of moves (and many characters have with the most iconic moves in history [ex: kirby]). Sometimes it's a conglomerate, but only if the character is known for using a conglomerate of items (EX: Link)
Now to be fair to Toad; he's used Pluck far more than Peach has now:
Super Mario Bros. 2
Wario's Woods
New Super Mario Bros. Wii
New Super Mario Bros. Wii U
New Super Luigi U
Although we don't know if it also returns for 3D World, that surely beats Peach's singular time of Pluck style use. Arguably two if you count Super Princess Peach, but Parry was really the one plucking there.
This is another reason I think continuing to give Peach a pluck based moveset is stupid. It's the same reasoning as why Ganondorf is still a Falcon Clone; because he was one before and it might upset people to change things. Black Shadow is often brought up to take Falcondorfs moveset and allow Ganondorf to be GANONDORF, and in the same way I feel Peach SHOULD be using the iconic moves from HER game by this point.
In fact this is one thing I don't get about Sakurai's decision making; he changes stuff no one complained about and yet given the opportunity to alter a character to make them feel more like themselves he doesn't.
Prime example outside Ganondorf is Mario's FLUDD; something no one asked for, and not really used by Mario outside one game. This would be seen as more understandable if he'd given Luigi his Poltergust, something he's used far more than Mario's FLUDD(in two Luigi's Mansion Games, references in Mario Power Tennis, Mario Kart DS, etc, etc) and is more "So Luigi".
What's more "So Peach"? The moves she used in her own (surprisingly good) game, or moves she shared with the Mario brothers and Toad(who has been seen using it more than the others thanks to Wario's Woods)?
I don't think so, but I don't think Luigi or Mario either use their "E.Gadd contraptions." The more time that passes, the less her staff is useful. Thankfully, the 2002-2005 crowd is still around to purchase Smash (myself included,)
As it was Krystal's introductory game and was central to Krystal as a character in the game, it's pretty good for her still. Rather, her appearances in newer Star Fox games I'd say doesn't take away the staff aspect, but rather gives her some "space animal" stereotypes she'd otherwise have been missing (blaster/reflector/LANDDMASTER!)
Now I don't know a lot about Starfox admittedly, so I'll take your word on her subsequent appearences. However Luigi uses his E.Gadd contraption multiple times; in Luigi's Mansion, Luigi's Mansion 2: Dark Moon, Mario Power Tennis, Nintendoland...
...okay so Nintendoland is a Mii dressed up as Luigi using it, but it still shows it's synomnous with Luigi at this point.
What was Mario's game within Nintendoland? Being chased by Toads.
I don't disagree, and I've already stated many times that Toad's options can create a "moveset," but it's kinda disingenuous because no matter what, Toad will never be the one and only brother of Mr. Nintendo, or Mr. Nintendo.
And nor will any other potential newcomer. Bowser Jr, despite his efforts will never be Mr. Nintendo's greatest enemy either but I won't hold that against him.
Toad's a character that can keep up with the Mario brothers within the game though. He's not trying to BE a Mario brother, he just can keep up with them and there's only a handful of characters that can do that; Wario and Yoshi being the only other two that come to mind.
He doesn't, and we went over C. Falcon. We'd agreed a plausible explanation is that he's the "basic fighter" stereotype, but more evidence would be lovely.
I've noted that him using some of the items is acceptable, and I agree it's not the favorite option. The favorite option would be if he had something that was so overtly Toad that it should obviously be important to his moveset, kinda like how Eating & Egging is so overtly Yoshi that it should obviously be important to Yoshi's moveset.
I'm referring to things they do. EX: Yoshi does his iconic specials, and anyone who knows Yoshi is like "That's so Yoshi!" Even if subconsciously.
Of course it would be best, but unfortunately Toad whilst recognisable, popular and iconic has never been given an ability that seperates him from the Mario brothers. He can do all the things the Mario brothers can do, but that seems more because it was easier to keep playable characters similar.
Yoshi, as much as I love him, was first and foremost designed in mind as a power up, hence why he was given unique abilities; he's essentially a living version of a Fire Flower or a Tanooki Suit; something that's been added to give Mario(and Luigi) a unique ability when obtained. If Toad had been a glorified power up with spores from the get go rather than an equal terms character to the Mario brothers I wonder if we'd be having this discussion.
Toad would then probably have something more unique to him, but unless he was as popular as Yoshi, he may not be even thought of as a playable option.
If Toad is in the game, he should be fast. But is Toad being known (pretty obscurely I'd say) for being "fast" (Pikachu is not obscure, speed-wise) enough to give his moveset/physics/etc. potential some solid points? Paying note to the idea that almost any Nintendo character has a few unique characteristics (heck, any character in anything,) and has plenty of "practical" moveset potential.
Again, you say obscurely fast. What is this even? Nintendoland has a game where you chase Mario down as Toad. Toad is nearly always a speedy character in spinoffs. He has good acceleration in Mario Kart; something associated with fast characters like Yoshi. Super Mario Bros. 2 which was released as the first game on the Game Boy Advanced.
Of course speed alone isn't enough to give Toad an edge but since he's also been shown to stack multiple enemies/items/things in Wario's Woods(check Nintendo Direct on your 3DS this week for a video, even) as well as the ability to run up walls, I'd say it gives him something we haven't seen thus far from a gameplay style at least and is something no other character(as far as I'm aware) is currently using.
Incidentally; Pikachu actually isn't even that fast as a Pokemon, especially considering he's electric. 90 base speed for an electric type is pitiful. He's even the slowest of the electric rodents aside from pre-evo Pichu.
Undeniably (well okay, we're all assuming) he knows it exists. The question is, had he already decided on Toad before he learned about it?
That is the question. I'd guess 3D World had been planned for some time though before the Smash Roster was decided upon. I find it doubtful they only started work on the game this year anyway.
If Toad got in, use what Toad has at his disposal. Does what Toad has at his disposal give him "solid/unique/personal/"So-Obviously-Toad" moveset potential? I don't think so.
Think I covered this earlier regarding it's unfortunate, that Sakurai has missed out on things that are So-Obviously-Other characters before and that Toad, unlike Yoshi(my favourite mind you) is not a powerup first and foremost.
I'm not, though. Toad can use it, and to be honest it's probably his best option, but generally speaking (not specifically speaking about Toad's options,) is it a truly "good" option to define him on?
Depends. If it's mushroom based, yes. Because his special items are always mushrooms; Golden Mushroom, Poison Mushroom, Mushroom Hammer that one time...I'd argue the Propeller Mushroom is a BORDERLINE acceptable power up for Toad and mostly because of the promotional material making it more synomnous with him than either Mario brother. If it's something like...Ice Flower? Not really, but it's an option no one else is able to use...unless Luigi's green fireball alters.
Balance and style. He fits in, he feels like he's missing based on the roster, he's unique enough and nintendo enough while...shapely enough, to be able to fit into the game very easily.
Subjective. I think Toad fits in better than any other potential Mario newcomer. Saturngamer thinks Paper Mario fits in better than any other potential Mario newcomer. Sakurai may think Dr. Mario fits in better than any other potential Mario newcomer(he's wacky like that).
Firstly; fff. Like the "Links". Secondly; I thought you meant other PEOPLE above your head not items, which is something Toad does a lot of. Carrying your buddy above your head is not an ideal way to keep your spine in one piece.
Didn't think about some of the Toad maps from Mario Parties, so that's a bit more. It's still missing the iconic thing, or at least anything that would stick with someone pretty well EX: with Mario's dair, you have to dig a bit to realize it's from his old spin jump, but with Mario's FLUDD, it's pretty quick for anyone who's ever known of SMS exactly what it is.
I sort of agree here. I'd almost completely agree, but I don't think I know anyone who doesn't know what Mario Party is.
Mario: He's in even if he never moved in a game, ever. He's mr. Nintendo. With that said, his special moves are all "so mario." Cape, Fludd, tornado, fire ball, and the "coin jump" all are something a person could see on Mario and say, almost in an instant, "Yep, Mario would totally do that".
Luigi: Mr. Nintendo's brother is in no matter what. If he gets his Vacuum, then he's got something like Mario, but until then, the only thing feels any bit "luigi" is the green fireball (and that's almost cheating.)
Peach: In no matter what, she's in. Her moves are obscure, and mostly impersonal (though there is the floating, and to be honest, floating is much more likely to stick in your mind than "stronger".) Kinda bad moveset potential.
Yoshi: We agree, Yoshi is a boss.
Bowser: Fire is cliche, but it's also 100% Bowser. The practical moveset is through the roof.
Bowser Jr. I doubt he'd use his paint-brush. Maybe as a Final Smash.
Wario: Wario's doing alright.
To be honest, of Mario Characters, only Luigi, Peach, and Bowser Jr. have poor personal moveset. Luigi's ability to extrapolate from Mario obviously greatly exceeds Toad's, Peach has some "only Peach" stuff that, if you played her games, make so much sense. Bowser Jr.. I think he'd just be a mini-bowser, but the final smash would probably be a paint-brush, so that might be "so him." I honestly think Toad is lacking for all of these.
Agreed on most of the characters, but is fire 100% Bowser if Bowser Jr also uses it? This is about the only reason I don't count it as being Bowser's unique thing; because Jr. jacks it. Similarly I can't agree on Mario's moves being "so Mario" if Luigi can use them too.
Peach does have floating, but that's it. Arguably those who want King Boo may suggest he's more known for that than she is.
Peach's only Peach thing is floating though. And using a frying pan. The rest of her moveset as we've is not "So Peach" since Toad can do half the things she can; spores, pluck, tennis racket, golf club...seriously; get her some Super Princess Peach moves already, so Toad can use what's he's best known for and Peach can use what she's best known for.
Luigi's moveset COULD be more Luigi, but once again; no Poltergust(aka the one thing that is 100%, truly and utterly unique to Luigi) or Thunderhand(if you wanted to seperate the brothers B-moves, they could of dipped into Mario + Luigi), or a flashlight stun or...Luigi has the potential to be totally unique whilst true to his games, it's just utterly missed at every chance.
Tom Nook advocates are cray cray. Anna, not so much. I'm opting for her due to gender, recency, appeal, franchise, practical moveset, personality, and to fill the "fast" sword cliche (Ike is slow, Marth is probably middle.) It just feels like there has to be a 3rd FE rep to me, and I think Anna would be best.
I thought Marth was meant to be the fast one?
I don't think an unreleased re-make of a game from a popular series from a company that's made it a habit to re-release old games for no apparent reason other than to re-release them means that the fans are remembering details from the game well. It might be memorable to some guys at Nintendo, but they're not out core audience. Lol.
It's not a re-make of SMB2. At all. I haven't seen a single vegetable been thrown in gameplay footage yet for 3D World. It borrows from that game, sure, with the option to have four characters with varying abilities. That's the only connection thus far:
You're not fighting Wart, this isn't Subcon, I have yet to see Birdo or Shy Guy, Bowser's the main villain and you're trying to save, quite originally, a princess from his clutches.
What 3D World is; a collection of the best bits from games from Mario's long past, brought together in one attractive package.
-Tons of powerups from past games
-Four playable characters (whom I'm guessing were picked because people enjoyed playing as them rather than some) with unique individual aspects to them
-The ability to play through as ANY of those characters(no longer stuck with just Mario in single player; a gripe I had in NSMBW since he's my least favourite of the bunch)
And again, SMB2 isn't an obscure game. It was the first game out for the Game Boy Advanced even. If Mario 64 is new enough to be considered not forgotten, I doubt the GBA is.
I don't totally disagree with much here, but the "pick item/turnips" shtick from SMB2 has become Peach's thing.
Indeed it has. Stupidly.
I've been having an awful hard time finding out who owns the rights to SMRPG. Simultaneously, it's still old stuff, I'm waiting for something that's "So Toad and everybody* knows it."
I believe it's Square Enix. Is that asterix meant to be there? I scrolled down to see if I could find where the footer note was, but nothing.
If we take out all smash-related answers, I think we'd find plenty of Ghost-hunting from Luigi, plenty of fire-breathing from Bowser, and possibly some FLUDD for Mario. Again, though, all 4 of the current "Mario" reps are just "needed no matter what" because of what the Mario series is.
Agreed. All four reps that are currently there, should be there. It's the movesets I can't agree on for Peach and Luigi.
The propeller cap argument seems super weak (promotional material..) and the golden mushroom thing is 'aiiight.'
Waiting for something that's "so Toad and everybody knows it," alongside of course easy to translate into smash. The only way I could see a golden mushroom translating into smash is if it was a.. special move with a cooldown in which each time you press B after already using it, it "pushes toad forwards quick" for damage.
Propeller Cap, to be fair, was an important part of New Super Mario Bros. Wii, and probably the most useful of the new power ups. Toad's big come back was in that game, and his promotional materal using it is no worse than Luigi using fireballs. That are green. It's not the strongest, but it's not exactly obscure to Toad either thanks to the heavy promotion the games get and Toad is nearly always wearing the cap.
It's a really old game. Lol. Same with SMW to be honest (but the few years, but more importantly the different console, make a pretty big difference.)
Why does age matter? As I've stated twice in this reply it was the first game on the GBA, and the first hand held game to give Mario and friends a voice.
Super Mario Bros. 2 isn't an obscure title like Takamaru's Muramase castle or an obscure Mario title like Mario is Missing. It's even fondly remembered; it's not like Zelda II which is often heavily disliked. It's probably better known than even Golden Sun, because it's Mario and it's a main game even if it was heavily translated from Doki Doki Panic.
Would be cool for them, but we gotta remember that we're not here to impress the parental gamer, and the parental gamer likely got the game for their child's sake, not for their own.
Nintendo is a family company. Why appeal to just the youngest generation? Their whole schtick with the Wii was to get families playing together...it might even be why(but this is a guess) there's such a heavy surge of multiplayer co-op Mario games coming out right now.
If I was Nintendo, I would recycle success if possible. But this question seems terribly irrelevant, because you don't need to convince me (at this point) that Toad has some options that he can use that, with a little digging or perhaps the right experiences in gaming, are "kinda cool" and "recognizable."
Hoorah! That's all I wanted.
I've said that Toad should use it. I'm looking for something that's "so Toad and everyone knows it."
I've said that if Toad gets in, he should be fast and strong. My question is whether Toad has "fighter's characteristics" that are "so Toad and everyone knows it" which would give him "Solid moveset potential while still being the Toad everyone knows and loves."
...yes? I mean it's the Toad I know and love. It's the Toad many of his fans know and love.
I feel like the main reason Toad doesn't have more fans is because they didn't get to play as him growing up during the lull when he was excluded from games for no good reason; around the Gamecube period in particular where he was reduced to "secret character" in Mario Kart, Party Host in Mario Party and only in the beta of Mario Power Tennis. A weird time indeed, when Petey Pirahnna was considered more important than the Mushroom Man.
Luckily that nonsense has rectified itself now, but the Mario Sunshiners are the vast majority of the playerbase now, hence why they accept things like FLUDD as being iconic to Mario, when it's just the only glorified power up in arguably the weakest 3D Mario game at this point.
I'd reply to the rest, but I actually gotta be somewhere soon.