Koiba
코이바 ❤
- Joined
- Apr 16, 2015
- Messages
- 3,325
- Location
- Ontario, Canada
- NNID
- SprinkledKittens
- 3DS FC
- 4055-7129-2437
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Well, most modern Japanese animation WAS inspired by Western animation (namely Disney). So I guess we've come full circle.Disney ripping something off? That NEVER happens.
And the little plastic ******* continues to mock me...
So guess who just tipped the scales?
I taught many people this the hard way.Rule of thumb I have for myself against Ikes who are off stage....
...Be really really careful when edgeguarding them...
YOU!... YOU DESPICABLE LITTL--...
So guess who just tipped the scales?
I was taught that the hard way...I taught many people this the hard way.
Woo! Hot diggity-damn! That's the sexiest looking minor I've ever se- *gets shot*
And the little plastic ******* continues to mock me...
YOU!... YOU DESPICABLE LITTL--...
...
...Congrats...
See? Ike should not be underestimated...I was taught that the hard way...
Never did.See? Ike should not be underestimated...
Never did.
Only scrubs underestimate his sympathy and friends.
That's a great image.
WARNING DEATH NOTE SPOILERS IN THIS RESPONSENever did.
Only scrubs underestimate his sympathy and friends.
I'm tempted to do a counter on how many times you've posted that video.
I'm tempted to do a counter on how many times you've posted that video.
But not in the way they should (ie with customs)But you can use them in tournaments? In most reasonable places, at least
XO
Shia Lebeouf confirmed to be Grima.
AS MANY TIMES AS NECESSARY!I'm tempted to do a counter on how many times you've posted that video.
I believe it. I've heard people say that about him before. My main concern is that we haven't seen any really campy heavy-weights yet, and I feel the concept behind a campy playstyle is defensive, and a camp-capable heavy-weight may end up broken. DK has god-like spacing for a heavy-weight, and Dedede barely gets away with having a projectile. DK is somewhat light for a heavy-weight, making it not that big a deal, and Triple-Dee has a lot of people calling him OP. I believe it's his lack of fast finishers that balance him in the long run, but a number of tiny little factors also exist. While I would and even did fully support K. Rool with this kind of moveset, I thought about it, and I don't know if a heavy-weight could really get away with it. And Sakurai ain't makin' him lighter than he is. I do believe that Sakurai could work his wonders and balance such a character, but until I see him do it, I don't think K. Rool could pull that moveset, even if it does have more relevance to who and what he is. That's why I've always expected K. Rool to get in as being more close to the currently existing heavy-weights than not. And in the end, you get two possible playstyles: lacking uniqueness or broken. At the start of it all, I would say the latter is more likely, but more careful consideration shows that it might not be possible. All things considered, I could see him getting in as the former if popularity proves the better, but otherwise not at all. I hesitate to say he's another Ridley, who didn't get in for the same reason. Sakurai said there was no way to make him playable while still portraying him accurately and in a balanced manner. I believe the same applies to K. Rool, at least to some degree.@ IAmMetaKnight , K. Rool is closer to Snake or Dedede than he is Bowser. Everybody agrees the optimal playstyle for him is a trap-based zoner style, since he very seldom fights up-close and personal in his boss fights - even when he does fight "fair" (i.e. in his king and boxer kostumes), he still manages to cheat and play dirty to win. Which he doesn't, ever. He's incredibly crafty and underhanded, he does everything he can to trick and keep the Kongs at bay, but his own madness ends up biting him on the backside every time.
Even in his most Bowser-esque boss fight (the original DKC), the only things he does that fit the "big heavy reptile king" motif are running and jumping. Everything else he does (tossing his krown like a boomerang, making kannonballs rain from the sky, playing dead while fake kredits roll over the screen) is designed to subvert expectations and keep you guessing. In his next two boss fights in DKC2 and DKC3, he doesn't even fight with his own body: he keeps you at bay with projectiles, traps, gadgets and schemes designed to make your job miserable and your hair get pulled out in abject frustration. In DK64, the only thing he does that's even superficially similar to an honest boxer is...throw his boxing gloves? Otherwise it's earthquakes, bullrushes, body slams and even turning invisible. The thing with K. Rool is that you never know what he's going to do next. He can do whatever he wants. Whereas Bowser can fight with a few underhanded schemes and keep guessing, he is, at his core, a big brute who wants to crush Mario or burn him to a crisp with his fire breath; the only time he subverts this is when he gets into a big machine or fights with minions by his side. K. Rool never does the same thing twice, and most importantly, because Sakurai loves to capture the spirit of the character in the moveset if he can, it'd make sense for K. Rool to fight with a dirty zoner style that'd piss off his opponents and force them to respect the organised chaos that is his essential gameplan. Being too similar to Bowser is the last thing I'd worry about. My main concern is that Sakurai will think he isn't coming back to the DKC series (which, considering Retro's subtle hints, I definitely think he will) - here's hoping the Kremling Kampaign's efforts to #KrocTheVote does its job.
Cool that this was pointed out. Maybe now I'll be able to time my edge guarding and edge spiking and not get punished for being to trigger happy with them.
Dedede isn't OP. He's bottom-tier right now in most people's opnions. He has a weak neutral state, a so-so advantage state and an abysmal disadvantage state. He will body you if you don't know how to fight him, but he's fundamentally a very weak character.I believe it. I've heard people say that about him before. My main concern is that we haven't seen any really campy heavy-weights yet, and I feel the concept behind a campy playstyle is defensive, and a camp-capable heavy-weight may end up broken. DK has god-like spacing for a heavy-weight, and Dedede barely gets away with having a projectile. DK is somewhat light for a heavy-weight, making it not that big a deal, and Triple-Dee has a lot of people calling him OP. I believe it's his lack of fast finishers that balance him in the long run, but a number of tiny little factors also exist. While I would and even did fully support K. Rool with this kind of moveset, I thought about it, and I don't know if a heavy-weight could really get away with it. And Sakurai ain't makin' him lighter than he is. I do believe that Sakurai could work his wonders and balance such a character, but until I see him do it, I don't think K. Rool could pull that moveset, even if it does have more relevance to who and what he is. That's why I've always expected K. Rool to get in as being more close to the currently existing heavy-weights than not. And in the end, you get two possible playstyles: lacking uniqueness or broken. At the start of it all, I would say the latter is more likely, but more careful consideration shows that it might not be possible. All things considered, I could see him getting in as the former if popularity proves the better, but otherwise not at all. I hesitate to say he's another Ridley, who didn't get in for the same reason. Sakurai said there was no way to make him playable while still portraying him accurately and in a balanced manner. I believe the same applies to K. Rool, at least to some degree.
I usually say this after all my anti-character rants: Sakurai could easily prove me wrong. The man is a genius. But until I see him do it, I'll just sit this one out.
pls do~Dedede isn't OP. He's bottom-tier right now in most people's opnions. He has a weak neutral state, a so-so advantage state and an abysmal disadvantage state. He will body you if you don't know how to fight him, but he's fundamentally a very weak character.
If you want an idea as to how a balanced K. Rool is possible, I have a few posts written up on it that I can share?
Will do~pls do~
Hard work and determinationBut how does one main Mii Swordfighter if you can't use them in tournaments?!
Oh my. Look what I just found! Talented Comrades, amirite.
Alternatively:Hard work and determination
It's quite alright. After all, your Link is just "For Funsies".I must apologize to every person I fought as Link this morning. I'm sorry I'm not really a Roll Glory Link.
On another note, I'm getting a bit better at pivoting. Though I only really do it about 5% of the time in actual battle. *sigh* My butterfingers get me a lot sometimes.
Lmao. A strange coincidence that that I recently just started playing Sacred Stones as well (And for the first time). I'm on the chapter after you reruit your first archer (Neimi, I think?) and her theif of a brother.I was playing Sacred Stones and I was on the chapter with the Goron eggs and lava hazards (17? Idk). That chapter was ezpz, no sweat. Destroying the eggs gave my units tons of experience. Seth almost died on me, but no big deal. Anyways, I had only a single enemy left. One of those eye guys. "This chapter is as good as done," I thought to myself.
And then Franz died because I had forgotten about him and left him on a hazard square so now I have to redo the chapter
I'm a good tactician I swear
*sees your current avatar*, I wanna change my avatar to this, but the Gravatar site may be hacked.
"This is completely unacceptable."
"Amazing how these warriors fight with such primitive technology."
*slow clap*Hard work and determination