Fish&Herbs19
Smash Journeyman
Do you really have to be frame perfect in order to regrab tech in place with Charizard? I'm pretty sure that's not the case. Mind sharing some sort of gif that demonstrates this?I would say how a neutral stacks up against other characters' neutral, along with how well their neutral leads into their punish is most important for determining matchups. Then how good of a mu spread is where they should be placed on a tier list. How punish games stack up in a mu (and thus affecting placement in a tier list) is important, but is a secondary concern compared to how easy it is to get those openings.
Charizard- I don't see down throw as that good of an option. It is a really tight timing to punish tech in place with a grab (frame perfect), so I think he is better off using it occasionally rather than a mainstay of his punish game. Charizard dair does 16 percent and is great for combos, so if you can do a tech chase read, thats a good place to start.
Oh, and both Meta Knight and Pit can do reaction tech chases on characters that are forced to tech. Pit can cg certain characters, I'm told midweights and mid fallers. He can also regrab light floaties if they di away, but they can escape if they di in.
Also thanks for the info on Metaknight and Pit.