steelguttey
mei is bei
- Joined
- Mar 25, 2014
- Messages
- 1,674
because we play a fake game
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because we play a fake game
Luigi's broken.So how does everyone feel about? I just recently watched Dongs sets with Oracle and Sethlon, and he looks amazing.
Yeah I think I found that out when I was testing infinite wall climb with Sheik, Samus, and Lucario in debug mode. I just use soft press with Lucario so I don't air dodge on accident and it puts away the aura sphere.OMFG WHY CAN YOU HOLD SHIELD TO ASC
this is the stupidest **** ever, if you don't believe me go test it
pick lucario, forward smash someone and as you do it, hold shield, from the start of the fsmash
then press B when it hits
tada, you just ASC'd with lucario
I don't understand why other characters can't cancel charge moves in the same way, why does the character that gets the most absurd uses out of it also get the most braindead way to chage cancel
PMDT plz
Broken? No, but he's got some really janky stuff. Misfires are kinda redonk, to be fair.Luigi's broken.
...hah. Yo PMDT, can the rest of the charge crew get a piece of this?OMFG WHY CAN YOU HOLD SHIELD TO ASC
this is the stupidest **** ever, if you don't believe me go test it
pick lucario, forward smash someone and as you do it, hold shield, from the start of the fsmash
then press B when it hits
tada, you just ASC'd with lucario
I don't understand why other characters can't cancel charge moves in the same way, why does the character that gets the most absurd uses out of it also get the most braindead way to chage cancel
PMDT plz
D-throw isn't a slow throw, but I do agree that Luigi doesn't have a throw that is threatening vs the DI you should be using against his D-throw. You pretty much hold behind Luigi whenever you think you could get grabbed, and change if he starts bthrow.Luigi is still good because Shoryuken punish is AMAZING and people need to stop underrating it. I'm not saying it's top tier balls to the wall busted, I get he has to rely on WD as a movement option instead of dash dance and that he is floaty so going airborne is a commitment due to bad air mobility, but he has some strong redeeming qualities.
Oracle and Dakpo both got hit by it a lot where they made the mistake to NOT DI his dthrow for some reason, as if it is neither slow nor his only throw. Things happen though and no one is perfect, but Dong's setups into it aren't exactly free.
I gotta remember that everyone in here isn't from Texas;I like to just slap the "broken" label on any silly or really good character. ex: "DDD can gordo-dash? DDD's broken."Broken? No, but he's got some really janky stuff. Misfires are kinda redonk, to be fair.
My current tier list opinions of 3.6b (Characters not ordered within tiers):
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and
are actually stupidly broken this patch. Godlike recovery, easy access combos, easy to land kill moves, and extremely quick aerials.
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I am going Paragon and likely 2 other American events with PM at this year.Has ProPro been doing work across the water still? I feel like I don't get to see much from over there, but maybe I'm just not looking for it.
Sounds like Montana.and we have no big streams here. The only time anybody cares is when a big names comes to one of our tournies.
Not sure if kappa considering Marth, Sheik, Ivy, Ike, etcTime to keep on destroying people to show Snake is top 2 and has zero losing matchups
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Looking forward to seeing you attend some American events again. I'd also like to see you fare against m2k and other upcoming national threats as of recently.I am going Paragon and likely 2 other American events with PM at this year.
Pretty much looking to win all of them, especially Paragon![]()
Yea, as opposed to useless for anything. Covers landings and opens opponents up for grabs.so make it useless at anything but point blank
Are the improvements to "what Snake was already great at" what you were hoping for?I thought I proved Snake was OP by now
Time to keep on destroying people to show Snake is top 2 and has zero losing matchups
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What do you mean 'still' good?Luigi is still good
See ya there with the rest of NY.I am going Paragon and likely 2 other American events with PM at this year.
Pretty much looking to win all of them, especially Paragon![]()
I won't lose to you a 2nd time. I look forward to Paragon and seeing you in bracketI thought I proved Snake was OP by now
Time to keep on destroying people to show Snake is top 2 and has zero losing matchups
I am going Paragon and likely 2 other American events with PM at this year.
Pretty much looking to win all of them, especially Paragon![]()
I find saying, "sticking isn't easy", to be quite suspect. He already had a pretty easy setup into c4 with uthrow at early percents, and you could stick through shields. Sticks weren't hard to get, and the fact they got easier blows my mind.Snake got good movement options to get himself out of early situations (but he's still Snake lol). The fast sticky allows him to stick with little consequence, which is fine by me because sticking isn't easy. Though I believe he's still under-buffed compared to the cast. He's still situational as ever and can be played more aggressively and apply more pressure. His C4 can also be used more as traps now that detonation is faster. He can recover faster at least lol.
That definitely needs to get adjusted. He grabs the ledge from an insanely low height. There's definitely other problems though, like how easy it is to combo into such an insane kill move (Up-B) and his burst movement (Down-B)The only thing that I still think needs to absolutely be changed on Luigi is his side-b ledge grab box. It still reaches waaaaaay above his head. Besides that, I don't really have too many complaints about him. A lot of setups into shoryuken that Dong uses are either DI traps or he just catches you sleeping when you miss your cc to shield on the jab -> shoryuken, at least from my experience playing him. Once you play him more, you basically expect it.
You have it good. The rest of us are still in the hood :'(is free to
. I can place a banana in front of me and peanut. If he picks up the banana then I get to go ham on him because he can no longer Nair LOL. No issues here.
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Does Zael really beat up on you that bad? lolThat definitely needs to get adjusted. He grabs the ledge from an insanely low height. There's definitely other problems though, like how easy it is to combo into such an insane kill move (Up-B) and his burst movement (Down-B)
I'd say:
1) Ledge grab box normalized.
2) Either jab KB adjusted, Up-B hitbox made smaller (nah), or Up-B KB REASONABLY reduced. It's way too free as-is.
3) Grounded Down-B made slightly slower and/or doesn't clank. Needs to get cleanly beat out by projectiles and disjoints. It's way too safe for such a quick burst movement option. It's punishable if they stop right on you or end up above you, but you can't even punish it with a projectile as it's coming and they can just zip away from you to prevent punishment if they see you shielding. It's low-risk-pretty-good reward burst movement. No. Go away.
4) Give Uair and maybe Up tilt higher KBG or send further horizontally. Luigi's combo game is pretty insane, even low-level Luigi's tack on 50-70% once they land an up-tilt and then go into 20 Uairs --> Shoryu or Fair/Dair. Floaties are not supposed to be combo fiends, Zelda, Samus, Peach, etc, typically aren't doing these 7-8 hit combos into finishers. But Luigi is. And for who is probably the hardest floaty to safely combo, he shouldn't combo so hard.
5) Give him slightly better air speed.
And this is just personal salt: Patch his Dair out of the game. It's an aerial Roy FSmash and hits like a bu, no, tank, for no reason. Jesus that move is godlike xD
You might want to re-read his post a little more carefully.Great to know you've had plenty of PM practice to adapt.
Me and Zael go even. Those are problems you probably haven't recognized since Dong uses only 2 moves to beat 99% of Austin.Does Zael really beat up on you that bad? lol
And apparently the top 1% of DFW too hueMe and Zael go even. Those are problems you probably haven't recognized since Dong uses only 2 moves to beat 99% of Austin.
If sticks were hard to do, aka 3.5 but were stronger, then I wouldn't mind. Sticking through shield is Snake's version of shield pressure and it's worse than ASC, shines, magnet etc. Though I must admit, camping with Snake is much easier this patch because of his aerial mobility and faster C4, something I know will happen when I looked at the changes before I played and that I cannot agree with. I preferred the buffs to focus on things that will really help Snake, like aerial mobility, detonation timing, and his horrendous f-smash from 3.5. The fast stick however kinda made him a lot better, to which was even too much for Snake. The thing with Snake is that he is really situational when he plays. It's super easy to counter him if you figure him out. He is a "slow" character that is technical. His neutral game isn't that good, and it's super easy to combo him and his recovery is predictable. He is good, but not "ridiculous". He is not even top 15, but top 20 at most.I find saying, "sticking isn't easy", to be quite suspect. He already had a pretty easy setup into c4 with uthrow at early percents, and you could stick through shields. Sticks weren't hard to get, and the fact they got easier blows my mind.
I'm calling it right now, snake is going to be a sleeper in this patch, and if more people besides prof find out how ridiculous this character is, you'll be seeing a lot more snake on people's high section of their tier lists.
I find saying, "sticking isn't easy", to be quite suspect. He already had a pretty easy setup into c4 with uthrow at early percents, and you could stick through shields. Sticks weren't hard to get, and the fact they got easier blows my mind.
I'm calling it right now, snake is going to be a sleeper in this patch, and if more people besides prof find out how ridiculous this character is, you'll be seeing a lot more snake on people's high section of their tier lists.
You might want to re-read his post a little more carefully.
I'm inclined to agree with Naus re: Snake changes. A character that was already highly effective at blowing up stocks (often literally) is now even better at it/can do so more easily, while he gets destroyed in turn just as hard as ever. I'm genuinely surprised they opted to buff C4 in this scenario instead of evening out his matchups somewhat by addressing the latter.
And seriously, PMDT please given buffered charge cancels for everyone. I'm actually a little jealous of Lucario mains right now.
To these 3 things AKA SnakeIf sticks were hard to do, aka 3.5 but were stronger, then I wouldn't mind. Sticking through shield is Snake's version of shield pressure and it's worse than ASC, shines, magnet etc. Though I must admit, camping with Snake is much easier this patch because of his aerial mobility and faster C4, something I know will happen when I looked at the changes before I played and that I cannot agree with. I preferred the buffs to focus on things that will really help Snake, like aerial mobility, detonation timing, and his horrendous f-smash from 3.5. The fast stick however kinda made him a lot better, to which was even too much for Snake. The thing with Snake is that he is really situational when he plays. It's super easy to counter him if you figure him out. He is a "slow" character that is technical. His neutral game isn't that good, and it's super easy to combo him and his recovery is predictable. He is good, but not "ridiculous". He is not even top 15, but top 20 at most.
U lookin for a money mach bro?Rumor has it EVERYONE beats the top 1% of dallas hue
Shows just how godlike those moves are lol.And apparently the top 1% of DFW too hue
free money![]()
only if you play as MK rob and are coming first.01100110 01110010 01100101 01100101 00100000 01101101 01101111 01101110 01100101 01111001
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Sado-MasochismI actually hate the PMDT for nerfing Squirtle hard again.
The nerf into 3.5 was fine but disappointing to Squirtle mains. Now he got nerfed hard again, and he's an average character that has so much tech and a huge skill cap. But no matter what he is still average, and he's not worth picking up.
Seriously, why would you wanna play a super technical character that is average no matter how technical you are? Being technical won't reward you, it'll just make you look better with a bad character.