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Characters are in no specific order in their respective tiers.You think IC's are better in teams than Link?
>_>
Absolutely HeresyMid
Low
Wario / Bowser is borderline unwinnable, but it's not Bowser's worst matchup.Literally any approach has vs gets bitten. Anytime recovers can be Dair'd or bitten. Anytime chooses an approach gets bitten. Play Coney. He'll destroy any .
I totally forgot to mention something about that. I was even thinking about it in work just tonight. Sorry Boiks.Yes it is an argument. You're line of thinking is far too linear. It's great if a character has safe shield options and can bait and punish, but how far can they take a read? To what degree can they bait and punish? What kind of conversions can they got off of their safe shield pressure? Do you see where I'm going with this? I don't need to break these things out for NZA, because I know he knows Ness' punish ability, but in case you don't know, Ness has some of the hardest punishes in the game If you make a mistake in your approach toward him you can eat anything from 30% to 80% to death. I played yesterday against GP, who plays Fox and IC's, numerous times I would have >100% strings off of one read.
My point here is don't be so linear in you're thinking. Any character can do anything, really, but there are varying degrees of risk/reward for each individual match up.
If you know Cactuar, you know he's not a rush down Fox player. He's patient, methodical, and intelligent. I do play against a very rush down heavy Fox in Animal though.
The thing is though is that salt doesn't even explain it because he crushed Hungry Headcrab. I don't really understand it.Your character bias for Ganon really shows. There is literally one MU that Ganon wins decisively, and that is against Bowser. I can't think of a single reason Ganon would be that high in anyone's tier list unless they were a salty Bowser main.
Who is the ROB that's been ****ing you up the ass to put him above fox, I really wanna know nowNew salty singles list. Based on Jolteon's template because I'm lazy. Characters are ordered within tiers. Vertical gaps denote larger gaps within tiers.
I can't tell if I think Ivy is trash now just because I've been playing her and am salty because she feels bad, or if it's actually an accurate assessment. Bleh. Probably gonna switch to Ganon or Mewtwo, barring significant Ivy buffs (and ROB nerfs. Jesus christ) in 3.6 - she just feels pretty undertuned right now, though her design is still lovely.
Ninja changed Ness's location because of Aki's post
Rick and Morty Tier
420 Tier
Middle Tier
Low Riders
Not Very Good
Ganon beats IC's decisively .Your character bias for Ganon really shows. There is literally one MU that Ganon wins decisively, and that is against Bowser. I can't think of a single reason Ganon would be that high in anyone's tier list unless they were a salty Bowser main.
Interesting. I have literally never even seen anyone play IC in PM so i would have no idea. What makes it good for Ganon?Ganon beats IC's decisively .
It's pretty much the same as melee, except IC's are worse than melee and Ganon is better.Interesting. I have literally never even seen anyone play IC in PM so i would have no idea. What makes it good for Ganon?
Ganon and like 10 other characters. Anyone who places ICs above mid tier hasn't looked at tournament placements or watched many ICs sets.Ganon beats IC's decisively .
Sorry for being a noob, but i don't play Melee much, and i don't play Ganon when i do. Can you be specific about why Ganon beats IC? are they easy to separate? Easy to edgeguard? Does Ganon win in neutral (like that would ever happen)?It's pretty much the same as melee, except IC's are worse than melee and Ganon is better.
Basically Ganon just fair's IC's once and nana dies, and retreating fairs are super hard for them to deal with. He is also super super good at edgeguarding them with reverse uair or just fair in general. Basically one move makes the match-up super hard, similar to how peach's fair is so hard for IC's to deal with.Sorry for being a noob, but i don't play Melee much, and i don't play Ganon when i do. Can you be specific about why Ganon beats IC? are they easy to separate? Easy to edgeguard? Does Ganon win in neutral (like that would ever happen)?
Also lol at Marth being that low. Marth is like Melee Sheik, he is the tier list gatekeeper. He is the one i most hear people complain about how badly their chars lose to.
>Not having Sonic or Squirtle, the two most mobile characters IN THE GAME in top tier doubles charactersCharacters are in no specific order in their respective tiers.
To answer your question, no I don't.
You actually think toon link isn't godlike in doubles? He is incredible! It'd be pretty hard to argue that he isn't one of the best.Doubles list
Low
Can't heal Ness between enemy stocks. Or charge bukkit.Whats BAD about him in doubles?
Is this a joke answer or a serious answer?Can't heal Ness between enemy stocks. Or charge bukkit.
Just play squirtle, bubble and watergun fill up bukkit in one shotIs this a joke answer or a serious answer?
Dakpo and I have one of the most successful teams in Project M even though my character can't charge bukkit
Iksquirtle also happens to be fast, small, and have good killing tools and hard to deal with recovery, particularly in doubles
that sounds like a gawdliek team, GDubs and Squirt
Reading that list from top to bottom was like sipping a fine wine, and then slowly discovering that it was in fact 100% LSDNew salty singles list.
I understood that reference.Reading that list from top to bottom was like sipping a fine wine, and then slowly discovering that it was in fact 100% LSD
I see you salty singles list and raise you one super scrubby singles list (purely made out of the depths of my boredom).New salty singles list.
oh hey someone thats good at the game is playing olimar thats newYeah, I just picked up an olimar, on top of being surprisingly fun, I didn't even feel like there were times where the character was restricted or holding me back, he plays well and naturally feels like a good character... I'm not convinced this character is bad.
In over an hour of playing I did not once have his tether break apart on me. There's no way this glitch can be very common at all.
I think it's stupid that he's reliant on RNG, some characters you can just get boned by if you can't stop their approaches because you have no purple, but it seems most of the time he as a purple which is really all he needs
Ness does have a fearsome punish game. But like I've mentioned before, it gets most of its mileage off of small errors from opponents. I'm going to lay out a bunch of scenario's with approximate percents because I don't want to look up every individual percent in the frame data thread. Please presume the % calculations that follow are +/- 3%.Yes it is an argument. You're line of thinking is far too linear. It's great if a character has safe shield options and can bait and punish, but how far can they take a read? To what degree can they bait and punish? What kind of conversions can they got off of their safe shield pressure? Do you see where I'm going with this? I don't need to break these things out for NZA, because I know he knows Ness' punish ability, but in case you don't know, Ness has some of the hardest punishes in the game If you make a mistake in your approach toward him you can eat anything from 30% to 80% to death. I played yesterday against GP, who plays Fox and IC's, numerous times I would have >100% strings off of one read.
My point here is don't be so linear in you're thinking. Any character can do anything, really, but there are varying degrees of risk/reward for each individual match up.
If you know Cactuar, you know he's not a rush down Fox player. He's patient, methodical, and intelligent. I do play against a very rush down heavy Fox in Animal though.
That was true about 3.02 ganon as well, with the exception that ganon just got guaranteed massive damage off of winning nuetral while Ness combos and gives your opponents to exhibit counterplay. If they make a small mistake, sure its a big punish. But A LOT of the counterplay people can do v. Ness are option selects--they are just options most people aren't doing, period.I totally forgot to mention something about that. I was even thinking about it in work just tonight. Sorry Boiks.
Yes, Ness exhibits a lot of weaknesses such as bad range, bad recovery, meh shield pressure, and being combo fodder. But making a small mistake against a Ness can easily transition that small mistake into a huge deficit and that alone makes him mid tier.
I get what you're saying, I really do, but not everything is going to be as simple as situation a vs. situation b. Something you've neglected to mention is that dair string could result in the opponent being off stage and getting edge guarded at 50 percent. As Ness, I generally combo for stage positioning and then attempt an edge guard. At above the 60 percent range I'll combo for a kill. It's so circumstantial that trying to break it down into this or that will never work.stuff