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Can you ask cmart if he fixed the withdraw bug yet based HylianYes, IC's are already fixed in dev build.
I've been to two 3.5 tournaments since it was released, lol, one of which I won. He's matched that attendance in a week.Saying Lunchables doesn't have prof... I'll just lol. He only has the rest of Texas and he doesn't even make it out to tournaments that often to my knowledge because of school johns.(john part is a joke, people take no johns serious)
Mewtwo isn't bad at all and I'm glad that I'm not the only one that thinks Link isn't good.
Are Pit and Lucas really that bad? I know of all the changes they suffered, but so far at least Lucas seems like he has light left. To be honest I don't know of anyone else that had success with Pit bar Armada/Zero. Diddy was good and tons of people picked him up, but I saw very few people use Pit at moderate levels and saw tons of weak Pit at mediocre levels trying to mimic Armada's success at Apex.
Ratio of usage to win rate =/= Tier list position.Apologizes for the hardcore tl;dr of my above post. Does anyone have thoughts on how I interpreted the data? I'm very, very iffy on my (admittedly rough) tier list.
So that brings us to the obvious next question...Yes, IC's are already fixed in dev build.
THIS. Imo Pit suffers from Squirtle syndrome, and that is that most of the players that main him are either not really skilled or play him like 3.0 and don't care to experiment with his new stuff. In reality I have only tinkered with pit and he feels pretty good, but I dont really have enough experience to judge his streanght when compared against the cast. Sadly though, people like to use the misleading term *bad* way too loosely, when they either haven't touched the characters to tinker with their new kits much or don't use them at all. If anything, like @ mimgrim said, 3.0 goggles are still adjusted way too tight around the eyes of the community.Saying Lunchables doesn't have prof... I'll just lol. He only has the rest of Texas and he doesn't even make it out to tournaments that often to my knowledge because of school johns.(john part is a joke, people take no johns serious)
Mewtwo isn't bad at all and I'm glad that I'm not the only one that thinks Link isn't good.
Are Pit and Lucas really that bad? I know of all the changes they suffered, but so far at least Lucas seems like he has light left. To be honest I don't know of anyone else that had success with Pit bar Armada/Zero. Diddy was good and tons of people picked him up, but I saw very few people use Pit at moderate levels and saw tons of weak Pit at mediocre levels trying to mimic Armada's success at Apex.
Sonic is NOT on the same level as Yoshi and Toon Link, and Ganondorf is definitely not on the same level as Lucario/Ike. I think you're overestimating Ganon's placement relative to a lot of characters, and underestimating Tink+Yoshi/overestimating Sonic.The point is that the data isn't reliable because it ignores a lot of important factors which thus makes it kind of bad, but I mean... that doesn't necessarily make your list worse than other tier lists at this point as it is all speculation.
But yeah, I think you have several characters too low and several too high. Making a good tier list this early is hard because many matchups are mostly unexplored and a lot of characters are vastly underused.
That said, I have my own opinion of what the tier list would look like if we had to have one right now.
(I just really wanted to post my opinion on the matter since there have been a few over the past few days)
(Also within tiers placement is not ordered)
S tier:
A+ tier:
A tier:
B+ tier:
B tier:
B- tier:
C tier:
Bad:
I also wanted to use this to ask why a lot of people are so high on Wolf?
I understand he is good, and he is a spacie and all, but he doesn't feel as good as Fox, Roy, or Shiek imo. Seems like a lot of people think he is top tier just because he is a spacie, and I generally don't see why.
Edit: also, is ICs really getting fixed? My friend finally showed me how sad they are in this game atm, and it made me cringe (Nana just kinda suicided after I shoulder bashed her off stage, and it was pretty sad).
I don't think lucas is that bad. I've played him a bit in 3.5 and he still feels really really solid. His shffl aerials are just sooooo ****ing good and his mobility is still crazy. He has marth speed (almost) with luigi wavedash (almost) and crazy b reverse shennagins. Not sure how good his recovery is though, since I haven't played anyone (with lucas) who knows how to edgeguard well.Are Pit and Lucas really that bad? I know of all the changes they suffered, but so far at least Lucas seems like he has light left. To be honest I don't know of anyone else that had success with Pit bar Armada/Zero. Diddy was good and tons of people picked him up, but I saw very few people use Pit at moderate levels and saw tons of weak Pit at mediocre levels trying to mimic Armada's success at Apex.
I wouldn't even give the lower tiers a negative name such as "Low" because people would equate that to being bad (not counting broken tier) but that's just me
FTFY"QQ tier - Puff"
Let's see....But smogon tiers are based on usage...and would still have Oli at the bottom (PU) T_T.
Does anyone have a character that goes even/beats spacies, marth and sheik? I hate these characters as Oli and need a cp character.
I'm trying goddammit ;-;I'm pretty sure the only 1st place wins toonlink has ever gotten in 3.5 are from me, cmon tink mains
pls add results
I'm probably worse then that.sounds like just about every intermediate player ever
Thanks for the info and clarification![Falcon stuff]
I [respectfully] think you're probably a bit off base. Wolf is probably about even - or at least close enough that it doesn't really matter. As for Diddy, his projectiles and command grab are tailored to combat characters significantly less mobile than Falcon - and he has a hell of a time actually finishing off kills, while Falcon certainly doesn't share the same problem. I'd certainly buy that Diddy has a slight advantage in neutral game, but Falcon shouldn't require nearly as many conversions to take stocks. IMO this matchup should favor Falcon.Mewtwo, Diddy, Wolf, and G^W
Roy doesnt beat any of the spaciesLet's see....
Spacies... I think Roy wins, or is even... marth I think is even... shiek idk?
I disagree.Roy doesnt beat any of the spacies
If hes even with any of them
Its wolf. I dont really see it doe
G&W does pretty well against spacies.Does anyone have a character that goes even/beats spacies, marth and sheik? I hate these characters as Oli and need a cp character.
Also wasn't I supposed to call you out on procrastinating on.... something? You said so in like your third to last post last night and then posted again 10 minutes later.Quick example of the kind of stuff yoshi players just don't really do (probably partially because it's near impossible with a standard control setup:
The inputs on my controller:
jump
left
jump (by hitting R)
up+left on C stick (within a few frames of jumping)
L-cancel
DJC characters are hard to play properly because they've got so many possible options with relatively difficult, precise (and similar) inputs. It'll be a long time before any of them are played anywhere near their potential.
Just jumping in to say that it's not going to take that long of a time as imagined lol. A handful of Yoshis know how to DJC efficiently, but they never travel outside their region. DJC suffers from needing extreme preciseness and (for Yoshi's case) specific situations to boast the effectiveness of using DJC. In neutral, it's not as strong unless we're able to tank moves, or someone is just a stupid aggressive player).DJC characters are hard to play properly because they've got so many possible options with relatively difficult, precise (and similar) inputs. It'll be a long time before any of them are played anywhere near their potential.
I don't like that type of reasoning. It's basically saying that we don't know how good he is therefore he can't be that bad. I think proper reasoning should include how the new tools help him in concrete, because situations like these are those where theorycrafting is needed the most.2. Dorf is also totally undeveloped right now. Nobody's really figured out how to optimally capitalize on all his new options yet.
;(Ness is hurt a lot by his slow DJ. Peach syndrome hype.
I think Roy actually might beat Fox 55-45 in a bo3/bo5 set and probably does better vs the other two.Roy doesnt beat any of the spacies
If hes even with any of them
Its wolf. I dont really see it doe
He does fine vs Falco and Wolf, but gets decimated by Fox. It's awful lolG&W does pretty well against spacies.
I'm reposting this quote because in my opinion it really sums up Yoshi's greatest weakness the best. It's not his recovery like people like to point out, it's that he can't reach far with horizontal disjoints, and you can't alleviate this with constant smash attack use. He has movement tricks, but nothing that is an "anytime burst" like a fox dash.I feel the combination of having few horizontal disjoints and not being lightning-fast could at least stop him from entering top 5. I agree about generally placing Yoshi high (especially at 20XX when he is the only one who can powershield grabs)
As in, just standing there and retreating DJC nair? Sure, not too useful. The thing is you can also do an advancing DJC and whiff punish from huge ranges, on top of still having the retreating option, and you can do either in any direction, at any time during a dash, run, or SH. You've even got the DJ armor for aerial parries.But that tech isn't extraordinarily useful. I have a lot of Yoshi experience and I cannot see that character being on the same level as Roy, Fox, Wolf, or even half of A tier. Yoshi has a lot of problems still. He has tools but not S tier tools.
Uair, maybe?The neutral-B as recovery tool is a nice tool to make edgeguards harder, but hitting Ganon away again and again can still work. Ganon has no quick aerial to cover a lot of frontal space which would be the addition to make the neutral-B more helpful.