iPunchKidsz
Smash Cadet
- Joined
- Oct 23, 2012
- Messages
- 30
Lol "Lucarios shield pressure is stronger than spacies"
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Two words: The ledge.Since when has Falcon lost to Charizard?
Third word: JabSince when has Falcon lost to Charizard?
honestly lucario's dashdance is pretty good. basing his neutral around DD use and splicing in uncharged AS, down b, pretty good non-grab conversions out of DD for the DD mirror, a respectable grab, and a good crouch weight are pretty much all the tools that make a good neutral. we can't all be fox.I think you/people who say he has a good neutral are the ones that don't understand the character and as a by-product don't play optimally vs him which leads to over-rating.
IPK used to John about lucario alot, socal hated it lollI really wish I knew how iPunchKids feels about it...i feel he's the only person who really exemplifies good Lucario neutral, outside of KhanYe East (who isn't the full package yet, but man is his neutral game mean).
Bad neutral to me is Ness. Bad neutral to me is maybe game n watch. Lucario doesn't even begin to embody what I would consider "bad neutral".
Does having a 1 frame move just instantly make you top tier?
Since when does Ganon have a move with a frame 1 hitbox? Even looking at his frame data thread I don't see a move with a hitbox out on frame 1.
Damn, someone told me his jab was frame 1 a while ago and I just believe them. Whoops. FixedSince when does Ganon have a move with a frame 1 hitbox? Even looking at his frame data thread I don't see a move with a hitbox out on frame 1.
Really? Are you sure it isn't the physics delay? On the zss frame data thread, it's listed as frame 2, but I thought that was just because of the 1 frame physics delay. Blaster is listed as frame 21 on the frame data for 3.0, but in 3.5 the patch notes said it was changed from frame 20 to 16. That makes me think that all moves were listed 1 frame later due to the physics delayZSS doesn't have a f1 jab anyway, all f1 jabs were pushed back to at least frame 2
huh. Then why was the blaster 1 frame off?Physics delay doesn't do anything to moves, only movement. It basically makes it so when you jump/airdodge/whatever, you are stuck for 1 frame before you start moving.
Jabs being frame 2 is intentional.
Short answer, no. 1f actives make things harder to hit with.Does having a 1 frame move just instantly make you top tier?
I think there's some confusion; we're talking about moves who have a hitbox on frame 1, not moves who only have a hitbox on one frame.Short answer, no. 1f actives make things harder to hit with.
Oh okay, but how many characters have a move with such a property, outside of the obvious animals we love?I think there's some confusion; we're talking about moves who have a hitbox on frame 1, not moves who only have a hitbox on one frame.
Jiggs, G&W, as far as I know.Oh okay, but how many characters have a move with such a property, outside of the obvious animals we love?
You seem to be contradicting yourself here.Reasons for top tier:
+Recovery is ok (better than melay so its good?)
Objections:
-Poor recovery. Like, really poor. Like "underneath the freeway scrounging for scraps of garbage to serve as insulation for his cardboard box house" poor. Possibly worse than Olimar.
Even then, I'd say falcon has gotta be in the bottom 5 recoveries in the game. Saying that its ok is an overstatement when all you do is grab ledge and use any aerial to stop it. If you want to post a reason for falcon being top tier, a good recovery is 100% not what I would sayYou seem to be contradicting yourself here.
He's the heaviest fast faller. That means he has immunity to ceiling kills, and anything that sends him at the sakurai angle wont be shooting him through the ceiling anytime soon. On top of that, the dude can spike you on the way back to the stage if you make a mistake. He can afford to get hit a few times on his way back because he's not going to be dieing off the side too easy. Once his damage scales, he unlocks his down b recovery which offers him some mixups. It's not great but it isn't terrible either. Sheik has it worse, for example.Even then, I'd say falcon has gotta be in the bottom 5 recoveries in the game. Saying that its ok is an overstatement when all you do is grab ledge and use any aerial to stop it. If you want to post a reason for falcon being top tier, a good recovery is 100% not what I would say
Characters that have to recover low as the only option, so poor olimar/ivy. I guess mario has to too, but he has 7 iframes so he doesn't countHow many characters' recoveries aren't "mostly fine" or better if they're "decently above the stage"?