Chevy
Smash Ace
- Joined
- Mar 12, 2014
- Messages
- 736
Does anyone else think footstooling just needs to be tweaked or just removed? It's an incredibly sloppily implemented mechanic right now and with the coming polish in 3.5 they really need to be looked at. At least in Brawl it was a clean bad mechanic, in PM it's a messy kinda alright mechanic.
I find it very off-putting that there is no fail window or whiff animation. Being able to just spam the taunt button and hope for the best is a little bit silly(obviously it's not quite that simple but you get the drift). That and the inconsistent behavior of the footstool victim. If they were doing absolutely anything then nothing happens to them and you just jump off, which is more inconsistent behavior that's just kind of gross. And the general inaccessibility of the taunt buttons promoting a control change just to optimally use them is a third nail in the coffin.
I don't know how you go about changing this. The easiest way is to just get rid of it, though it does add a somewhat interesting mechanic in and I'd rather it just be fixed. Making a fail animation that you can actually be punished for missing would be ideal(not sure if this can be implemented). And maybe this would be enough of an offset to let footstooling work properly when an opponent is acting, though I kind of doubt it.
Footstooling is a black mark on an otherwise mechanically sound game.
I find it very off-putting that there is no fail window or whiff animation. Being able to just spam the taunt button and hope for the best is a little bit silly(obviously it's not quite that simple but you get the drift). That and the inconsistent behavior of the footstool victim. If they were doing absolutely anything then nothing happens to them and you just jump off, which is more inconsistent behavior that's just kind of gross. And the general inaccessibility of the taunt buttons promoting a control change just to optimally use them is a third nail in the coffin.
I don't know how you go about changing this. The easiest way is to just get rid of it, though it does add a somewhat interesting mechanic in and I'd rather it just be fixed. Making a fail animation that you can actually be punished for missing would be ideal(not sure if this can be implemented). And maybe this would be enough of an offset to let footstooling work properly when an opponent is acting, though I kind of doubt it.
Footstooling is a black mark on an otherwise mechanically sound game.
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