Thane of Blue Flames
Fire is catching.
That's one of Ike's only fast options. It's punishable on block and it combos into a lot of things mostly because of Ike's coverage. Even then his ability to convert hits into death is somewhat limited by his power; QD is as much combo glue as it is neutral tool and without that filler Ike's options and ability to chain hits together are surprisingly limited. Basically for every quick tech and ounce of power he has large coverage and lots of start-up, long distance recovery without the ability to mix it up too much or recover from angles slightly below horizontally away from the stage [without walls, anyway] and cracks under pressure due to having nothing quick out of shield. He's very kill or be killed, with a defined downside and drawback for every advantage almost to a 1-1 ratio of pros and cons.well, if you changed marth at all then everyone would go ape**** (But yes, I do agree marth is fine)
I don't really agree with a few of ikes things, side b is questionable to me. The actual attack you can do out of side b is REALLY safe, it has little cool down and combos into a lot. Maybe I just don't know ike at all? But his side b is a bit... awkward.
So without meaning offense I'd say if you're complaining about QD attack you probably don't know Ike too well.
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