Zoa
Smash Ace
- Joined
- Mar 18, 2009
- Messages
- 790
I'll just throw my two cents in on Ganon.
-Potential hover option? Ganon's pretty dang sluggish already as it is with a lack of pressure options. His aerial game is rather solid, and a hover would increase his pressure and movement options in general for neutral. It's also a part of his character in several Zelda games.
-Sword taunt option like Samus' beam swap? Ganon having a disjoint option to apply more pressure and make his opponent respect his spacing.
Just some ideas off the top of my head.
-Potential hover option? Ganon's pretty dang sluggish already as it is with a lack of pressure options. His aerial game is rather solid, and a hover would increase his pressure and movement options in general for neutral. It's also a part of his character in several Zelda games.
-Sword taunt option like Samus' beam swap? Ganon having a disjoint option to apply more pressure and make his opponent respect his spacing.
Just some ideas off the top of my head.