So Fenrir's opinion of PM: an apologist's attitude for the PMBR. (tldr warning)
I was a bit late coming into PM, but as I understand it, the original goal for the project (balance-wise) was to use Melee Fox as the central character and balance everybody around him.
Now here's the central problem... Melee Fox had a nearly perfect neutral game, with both a perfect shield pressure tool, excellent edgeguarding, and nearly perfect offensive and defensive tools.
Now it's impossible to give every character fox's speed, options, and shine... So how do you make the chars as good without giving them the same advantages?
The answer imo is really the same answer that the PMBR seems to have come up with.. Increase every char's options and tools nearly to (or past the) point of stupid. I often refer to it as "the PMBR set out to make every char as dumb as Fox (note I didn't say as good)", and I honestly believe that.
So here we are at 3.02, and I really have to say bravo to the PMBR. The game that they have come up with is hilarious fun, and more balanced than any previous smash game, with most of the chars being viable. I'm actually very impressed with what the team has been able to do. Of course there are (and will always be) some balance issues, but it's pretty incredible as is. I feel that the team has very nearly nailed the original goal, and I appreciate the effort for that.
Now that said, like I said before, most chars have some really stupidly good options, because they kind of have to to meet the original goal of the project.
The problem is that people really don't like stupidly good options. In the time I've been paying attention to it, I've heard that no fewer than half the cast are OP and "need nerfs". Heck, go count how many char boards have a "this char seems OP" thread. I hope everybody sees the irony here. To me, this is an issue with the community, rather than the developers.
So where do we go from here? Imo, either nearly every char in the game (including Fox) should be nerfed, OR we as a community need to accept and embrace each char's stupid options, and honestly ask whether something is beyond the goal of the project before complaining about it.
I hate this term, but are things like Mario's fireballs, Link's rang, Zelda's priority, etc etc etc really more "toxic" for the metagame than Fox's shine, usmash, and combos were for Melee's? I'd argue vehemently that they are not. Yes there are things in the game that could use some minor tweaks (and there probably always will be), but the base we have isn't broken. It's actually pretty amazing.
The tldr version: when you set out to make everybody as good as Fox, there's going to be some really dumb/good stuff in the game. Let's either embrace that as a community and stop the endless character complaining, or do a heel turn on the original goal of the project and nerf nearly everybody, Fox included.