Also I think the 2 characters with the most unlocked potential are Charizard and Squirtle. If someone decent gave charizard a shot I think he would be mid-high tier, the hit boxes on his aerials are far more broken than people make use of. Also I have no doubt in my mind that Squirtle is top tier, no worse than high tier, I haven't really got a chance to mess around with him that much and he isn't even one of my secondaries but from what I have played of him he has build a bear combos that are amazing and an assured grab kill at 100% on most chars with a few pummels. His tilt game is fantastic and great for juggling mid-foaties while his upsmash and some of his tilts can juggle fast fallers like its nothing. His cancelable side b with proper practice can KO offstage chars with stationary/predictable recoveries like fox/falco while his up b can recover from incredible distance. He has a wall stick/ wall jump that also helps his recovery and allows him along with luigi and kirby to have what in my opinion is the best stage spike potential in the game. His side b can help him recover from ANYWHERE horizontally with decent DI while he can just use his wall jump and recovery move to get back if he goes too low which is rare considering most stages don't have that kind of horizontal size. His down B leads to a lazy tech chase or a free punish of your choosing. And if short hopped and timed correctly his down B is amazing for edge guarding predictable recoveries which would help the enemy "just" reach the stage as it has decent hitstun for such a small attack, disrupts recovery move and pushes the enemy down slightly without spiking them. Also his up B punishes anyone who tries to edge guard him and he kind of get back for free because if you edge guard him and are too close to the edge he can hit you with up b which usually leads to the sweet spot which pushes you pretty close to the blast line at decent percent which means that the enemy is pushed too far away to punish his landing. The super armor on his fsmash is okay, not great, it's just good as a surprise to mix it up I guess. His dsmash semispikes at the bottom hitboxes meaning it has edgeguarding potential if used on someone who wishes to sweetspot the ledge, his upsmash has great knockback and a massive hitbox, this alone makes his AntiAir game great. His downthrow against fastfallers makes for a good tech chase and against mid-floaties it is a VERY early kill move. His upthrow combos very well. His side B combos into nair, fair, or bair almost every time. He has a super armor (I think it is super armor, it may not be) crawl which is always a luxury. Crouch cancels with squirtle are very efficient because of this crawl. I think I addressed all of his attributes, besides his aerials and wavedash, his fair is a great gimp move and kill move, his bair is very valuable for stage spiking and makes stage spiking much easier, his dair is not my favorite but it has very little knockback and acts almost like foxes dair so I guess it combos well and his upair is great for juggling mid-fastfallers. He, like Luigi is a very slippery character making wavedashing not detrimental as he can slide smash and **** like that, but his wavedash, like Luigi's is great, very far, an amazing choice for mobility, I just said it is not detrimental because if newer players have trouble wavedashing but still want to play him they can although they will find themselves reach the skill cap far sooner. I think squirtle is the most underrated character in the game, when I finish school in 2-4 weeks I will try to make squirtle work and continue to explore his techs, right now I am going off of what I experienced when I tried him last week when just messing around with my friend and trying new characters as a usually just use Firef ucks and beowulf. He has so much unlocked potential that nobody has made use of. I'd like to see more high level players give him a go, I do know that TKBreezy played him for a bit but I don't remember it being very impressive to be honest. Also the amount of tech skill required to play him at a high level may be a bit extraneous meaning he requires an unreasonable amount of tech skill that no every day players can use him efficiently, although I do believe he may rely more on reaction time because everything he does has to potential to combo if the user can adjust quickly. SO.. that's my squirtle write up, feel free to correct me if I got something wrong which I am sure I did a few times. -MachineHead (Bombticker here I guess) out