Thor
Smash Champion
If he had his Brawl dair, with its trajectory and damage and such, he would be (as a guess) almost indisputably the best, because the gimping power of that thing is absurd - it's like a shine one wings and with a trajectory that knocks them farther out (Which is livable in Brawl thanks to slower fall speeds and somewhat longer recoveries for most characters).Paradoxium said:All of his moves are just perfect (Except for that super janky dair).
Well it works just fine in Brawl Minus. [Note that this previous sentence was entirely sarcastic because it doesn't fit into the balancing scheme of Project M]. I think it'd be cool to seem the experiment with jump-cancelled QD in the air and/or being able to Aether out of a QD (or else being helpless after a QD), but I get the feeling this would make Ike's recovery stupid good [even if one QD per airtime] (like MK b-button options added to Jiggs mobility or something).Lordling said:You do realize if QD didn't make him helpless he could just do it again? Which would make his horizontal recovery completely psychotic.
I'd support barrels going random for 1.5 seconds before targeting Diddy, only for the laughs in Diddy getting a free (mostly uncharged) up+B out of it if your opponent doesn't try to jump out and KO you. Or I'd support three barrels spawning, two of which track Diddy fervently while one tracks the opponent loosely.Soft Serve said:Barrels seeking the oppponent when didy gets hit is BS though, I think everyone agrees on that.
Or I'd be fine with it being removed, but that's less amusing, and I'm not quite sure the above suggestions hurt balance that much...
...NO. That's a long-range air grab? For real? Forget tomahawking, just zair them... you couldn't even sit in shield versus a shorthop to do OoS stuff at that point, which would be silly. Sheik also doesn't need tether to be top tier (that's just silly) [unless of course it has about the range of Link's zair, then that might actually be the right-sized buff, since Link zair seems to have less range than just using his up+b].Let's make tethers grab in the air!
Note that the first person said "Magical/medieval", and that grenades are not magical or medieval, while teleporting and transformation are magical and therefore fit. (Admittedly, I think this standard is somewhat arbitrary - couldn't they be hollow rocks with magic inside, labeled grenades?) At least, that's the point they were making.Canon said:so teleporting is alright, being able to transform your very body (and hair color) at will makes sense, but something actually based in the real world is a bit far-fetched?
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