Yes, in Melee, the self-damage mechanic doesn't really have too much impact, because regardless of how much damage Pichu has he dies in a few hits anyway. That's why I suggested making it a risk-reward mechanic, where the more you damage yourself, the more powerful you become (in some way or other), but obviously you also get closer to being dead.Pichu's self-damaging mechanic really doesn't mean that much though. It makes you die faster, and it makes Pichu players refrain from spamming thunderbolts, but it doesn't really make Pichu play any differently on a fundamental level. As Scuba Steve said, a buffed Pichu would Basically just be Pikachu.
This would make Pichu pretty different from Pikachu.
Just like how Roy is just a worse version of Marth? They could never change Roy so he would be a distinct character oh wait.Pichu is and always will be a redundant character. He is just a smaller worse Pikachu. I really don't see how anyone likes him in earnest.
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