If you couldn't literally pick a 2001 character and do exactly the same things without adapting at all, I'd agree that neither games skillsets necessarily prepare one better for Project M. The fundamentals in both games are extremely similar. What matters more in most cases is the inclination to learn new things, not the actual knowledge of said things, as well. Haven't met a Brawl-turned-PM player who doesn't L-cancel/Wavedash/DD/CC/edgehog without a second thought.
Brawl players can adapt to pm, but It's pretty self-evident that melee skills carry over much better. All of the best melee players are the best pm players, and almost every top 3 at every tourney is someone who got good through melee. As someone who's bad at both games looking in from the outside it really looks like it's the brawl players who have the complex/insecurity here. Brawl players may not want to hear it, but it seems like some kind of weird smash bros political correctness to say otherwise. Melee has been around longer and has a bigger scene than brawl. The competition is more intense behind that game (which itself is more difficult) and thus better players came out of it. Exceptions happen - brawl players and unknowns sometimes make waves, but they are outliers to the norm and shouldn't be taken as serious evidence of anything other than that they found a gimmick or are talented players.
I don't know if some of you have a grudge or are just envious of m2k or something, but what he said makes pretty good sense to me. It doesn't matter if Links grab takes a full second to do, if the second best fox player can't punish it that's something that should be discussed. Derailing the thread for pages over it is counterproductive, especially from the Site's admin. Some even suggested that m2k and the other top players aren't even that good, and that they've been carried by their characters. Don't know if they're trolling but like come on.
The melee top tiers don't need more nerfs, it just looks that way because they've been optimized for over a decade. Those changes will throw everyone off, make the mod feel less stable, and discourage the large melee player base. They are good characters, yes, but so are a whole cast of new unexplored characters. This is actually one of the best times to just get good at the game instead of complaining, because you have half the cast to develop and optimize. Ganon, Olimar, Game and watch, Jiggly, and IC's probably do need help. There are other cases like Squirtle, Zelda or ZSS that may or may not tweaks, and that's what I think this thread should be more about.