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Tier List Speculation

Vashimus

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@ Phan7om Phan7om

Most of the people who place Fox and Falco at the top aren't looking at just their environment (i.e. how they stack up against the rest), because in that case, Fox and Falco do have unfavorable match ups. They're also looking at the effectiveness of character's overall toolset, which is the main thing that determine's character strength. Nobody's putting Fox and Falco blindly at the top because "Uhh they're top in Melee, and P:M has a Melee engine, so A equals C, duh!". It's the sheer amount options and safety that they possess in most scenarios compared to the rest of the cast that makes them so good.
 
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The_NZA

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I think Fox probably has less 7-3 matchups than some of his compadres sitting at the top. But he also probably has the fewest matchpus below 50-50

I think that is a really really good thing. I also hard rallied against the power of usmash/uair but when you think of the flexibility so many characters have at hitting people off stage in this game and Fox's lack of ability to jump off and just hit someone, you start to realize he has to net most of his kills in PM off of usmash/uair rather than shine/bairs.

Those things could be curbed a little but they really don't need to be curbed too much.
 
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Oro?!

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Sorry I really don't like the direction this thread has taken in the past several weeks so I tend to just lurk and shake my head. I will come up with my tier list today sometime. I feel that is appropriate with the release of this uhhh, CT blasphemy.

NZA is correct except there are a few 4-6 matchups minimum that Fox has now. There might be a 3-7 but I have yet to experience feeling that helpless while having as many tools as Fox does.
 
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DMG

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Fox is probably the best. Falco though it's harder and harder to say he's 1-3 without any doubts.

I don't place much negatively into the possiblity that Fox has bad MU's finally, because it's pretty likely that other characters will still have a worse MU spread. I guess common characters people would list are Ike and MK? Maybe Mario and Mewtwo? Each one of those characters (besides Mewtwo, who is very hard to judge well) is pretty likely to have enough flaws or losing MU's against other top characters. You're not just fighting to get a good MU vs Fox or Falco, you're fighting to not lose vs Sheik Marth MK etc. If you tallied everyone up, it may not matter than Fox loses to "x" character, if he's the safest choice to pick because he doesn't lose to Sheik or someone else that "x" probably will lose to.
 
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Phan7om

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@ Vashimus Vashimus Maybe i dont see it 100% the way he sees it, its more of a mixture between the two. People put Fox and Falco at the top with either the logic that "They have the best tools" or "They have more favorable matchups" when we really dont know what every character can do. There are several brawl mechanics that a lot of people just overlook, such as dacus, aerial glide toss, RAR, footstooling, and more that could possibly make a difference in a characters toolset.

Imagine if the spacies were given these tools as of the release of PM, imagine what they could do in Melee didnt even exist and were only given these tools as of now. I can almost guarantee that they wouldnt be as high as they were now. Im not saying they'd be the worst, of course they'd still be good. They'd probably be around the same as Wolf imo.
 
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TheReflexWonder

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Those characters still get the benefit of all that, too. RAR B-Air is nuts. I would argue that AGT matters more for characters that are generally less flexible in the air, like the space animals.

I would also say that people don't really overlook these tools as a whole. They tend to get used.
 

Phan7om

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Those characters still get the benefit of all that, too. RAR B-Air is nuts. I would argue that AGT matters more for characters that are generally less flexible in the air, like the space animals.

I would also say that people don't really overlook these tools as a whole. They tend to get used.
You kinda missed my point but its okay. I understand what you're saying.
 

TheReflexWonder

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I was specifically referring to the bit about favorable matchups being up in the air as a result of new mechanics. People use them; it's not some well-kept secret or anything. People do what needs to be done in order to win.
 

DMG

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RAR is pretty underutilized though. People can do some flawless transitions of running to the edge, RAR edge cancelling something like Bair (to contest recovery choices that go onstage) and falling off with the option to edge grab/edgeguard/another wall, and it's rarely used that well
 
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MysteryRevengerson

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RAR is pretty underutilized though. People can do some flawless transitions of running to the edge, RAR edge cancelling something like Bair (to contest recovery choices that go onstage) and falling off with the option to edge grab/edgeguard/another wall, and it's rarely used that well
Wait, RAR is something that's underutilized?

But it's so gahlike.
 

foxygrandpa

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I seriously have absolutely no idea how it's even possible to think Peach is bottom tier. She's a Melee top who has received only buffs. (Correct me if I'm wrong there)

But really, how?
landing lag on fast falling from up b, horizantal movement during float worse, and down smash is brawls size. Im sure on the other two, but not sure on the last one to be honest.
 

MLGF

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I just came back from Smashwiki and the PM characters have tier positions based off the CT list...

Well, it's official. This is what people are going to identify PM's meta off of.
 
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mind you i feel these characters in are their correct tier sections and their exact spots can be rearranged in said section in my eyes.

Top

fox
falco

High

Wolf
Lucas
Ivy
pit
marth
metaknight
mario

Upper Mid

snake
sheik
Peach
diddy
link
ZSS
falcon

Mid

mewtwo
Roy
ike
Wario
lucario
TLink
ness
Zelda
sonic
charizard

Lower Mid

squirtle
Kirby
DDD
DK
Samus
ROB
Bowser
Pikachu
Jigglypuff

Low Tier

Ganon
G&W
Yoshi
IceClimbers
Luigi
Olimar
 

Strong Badam

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Pls inform me of Fox's disadvantaged matchups Kyle
landing lag on fast falling from up b, horizantal movement during float worse, and down smash is brawls size. Im sure on the other two, but not sure on the last one to be honest.
None of these are true. The only "nerf" Peach has received is Dsmash doing less damage to compensate for the fact that multi-hit moves don't stale instantly as they do in Melee.
 
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Kankato

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mind you i feel these characters in are their correct tier sections and their exact spots can be rearranged in said section in my eyes.

Top

fox
falco

High

Wolf
Lucas
Ivy
pit
marth
metaknight
mario

Upper Mid

snake
sheik
Peach
diddy
link
ZSS
falcon

Mid

mewtwo
Roy
ike
Wario
lucario
TLink
ness
Zelda
sonic
charizard

Lower Mid

squirtle
Kirby
DDD
DK
Samus
ROB
Bowser
Pikachu
Jigglypuff

Low Tier

Ganon
G&W
Yoshi
IceClimbers
Luigi
Olimar
Falcon over Mewtwo? Idk about that one, Mewtwo still has room to grow and develop. Besides, dat tail... It's like flying Marth.
 
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D

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Here's my newer tier list: (Please note they are not in any particular order)


S Tier
(Characters that are above average)



A Tier
(Characters that are average)





B Tier
(Characters that are below average)

 
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Phan7om

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Here's my newer tier list: (Please note they are not in any particular order)


S Tier
(Characters that are above average)



A Tier
(Characters that are average)





B Tier
(Characters that are below average)

I honestly agree with this one much much more
 

Strong Badam

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I just came back from Smashwiki and the PM characters have tier positions based off the CT list...

Well, it's official. This is what people are going to identify PM's meta off of.
Did some digging.

@Ryxis, please revert those. That tier list is in no way official and literally no high level player agrees with quite a bit of it, and will likely only harm the metagame if it remains on the SSBWiki.
 
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Falcon over Mewtwo? Idk about that one, Mewtwo still has room to grow and develop. Besides, dat tail... It's like flying Marth.

well if one spot is the only thing you noticed then overall it cant be that bad...right? lol i can see falco being removed from top tier as well.
 

Kankato

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well if one spot is the only thing you noticed then overall it cant be that bad...right? lol i can see falco being removed from top tier as well.
Yeah, but I honestly think Mewtwo should break into the upper-mid tier. His range and mobility are pretty insane, and he's only three months old (there's some melee meta, but let's be honest: This is basically a whole new character). Without a massive breakthrough, Falcon has nowhere to go but down...
 

Lil Puddin

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Here's my newer tier list: (Please note they are not in any particular order)


S Tier
(Characters that are above average)



A Tier
(Characters that are average)





B Tier
(Characters that are below average)

I really like this tier list. It implies the difference is there but isn't vast enough to instantly tilt MUs in one direction. I would probably bump Marth and Luigi up a tier though that's just me.
 

Plum

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@ Vashimus Vashimus Maybe i dont see it 100% the way he sees it, its more of a mixture between the two. People put Fox and Falco at the top with either the logic that "They have the best tools" or "They have more favorable matchups" when we really dont know what every character can do. There are several brawl mechanics that a lot of people just overlook, such as dacus, aerial glide toss, RAR, footstooling, and more that could possibly make a difference in a characters toolset.

Imagine if the spacies were given these tools as of the release of PM, imagine what they could do in Melee didnt even exist and were only given these tools as of now. I can almost guarantee that they wouldnt be as high as they were now. Im not saying they'd be the worst, of course they'd still be good. They'd probably be around the same as Wolf imo.
@bolded part
so what?
we don't necessarily know what every character can do, but that doesn't matter because a tier list is never static
if the current state of the game suggests that spacies are the best then they will be placed as such regardless of why they seem like the best
whether they are the best in this moment because they have a head start in metagame or because other characters aren't being explored or w/e doesn't matter for any future discussion... things can change, ya dig?

just look at Brawl for example
people didn't know about the full potential of Ice Climbers or Olimar and overrated characters like G&W and DDD when the game was relatively new and we can see this in early tier lists
but given the community's knowledge of the game at the time they weren't wrong to put characters higher or lower than they are today because the first tier lists simply reflected the knowledge at the time of its creation

so maybe in the future we'll see that the spacies aren't at the top anymore, but right now given what we know about 3.02 in its infancy spacies sure do seem like they are still (mostly) all that and a bag of chips
and so what if we eventually learn more about the game that shows otherwise?
the tier list (not that it currently exists) would just change to reflect new knowledge

*****Mind you the CT tier list is a pretty poor reflection of the current pool of knowledge

I think most people are just despise the idea of a tier list being made for the game period too and would be mad at a tier list regardless at who made it
you have some people who insist that the game wouldn't need a tier list because it goes against the idea of the mod
then you have people who just genuinely hate tier lists and they give some garbage reason like "it encourages people to just pick the best character instead of putting the work into somebody like Nesseutral B" and that's flawed thinking in its own right but oh wells
 

Phan7om

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@bolded part
so what?
we don't necessarily know what every character can do, but that doesn't matter because a tier list is never static
if the current state of the game suggests that spacies are the best then they will be placed as such regardless of why they seem like the best
whether they are the best in this moment because they have a head start in metagame or because other characters aren't being explored or w/e doesn't matter for any future discussion... things can change, ya dig?

just look at Brawl for example
people didn't know about the full potential of Ice Climbers or Olimar and overrated characters like G&W and DDD when the game was relatively new and we can see this in early tier lists
but given the community's knowledge of the game at the time they weren't wrong to put characters higher or lower than they are today because the first tier lists simply reflected the knowledge at the time of its creation

so maybe in the future we'll see that the spacies aren't at the top anymore, but right now given what we know about 3.02 in its infancy spacies sure do seem like they are still (mostly) all that and a bag of chips
and so what if we eventually learn more about the game that shows otherwise?
the tier list (not that it currently exists) would just change to reflect new knowledge

*****Mind you the CT tier list is a pretty poor reflection of the current pool of knowledge

I think most people are just despise the idea of a tier list being made for the game period too and would be mad at a tier list regardless at who made it
you have some people who insist that the game wouldn't need a tier list because it goes against the idea of the mod
then you have people who just genuinely hate tier lists and they give some garbage reason like "it encourages people to just pick the best character instead of putting the work into somebody like Nesseutral B" and that's flawed thinking in its own right but oh wells
Funny thing is I actually agree with what you're saying. And the bolded part was pretty much trying to say the same thing. I guess im just really bad at explaining.
 

jtm94

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Zandro's list made me feel ill.

And here's why! Well you see, characters dubbed as S-Tier should have more advantageous MUs or lack too many disadvantageous MUs. Zelda is not top, yes she is fairly easy to use(Low ceiling/High Floor), especially against yolo I'm not going to respect your space players. Zelda loses to a fair bit of the cast on a serious note. I also don't see Wario as that good. Carry on with whatever else was going on.
 
D

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I have 3 tiers in my list: S, A, B

S: Implies these chars are better than average, and slightly outplay then those in the A tier.
A: Implies these chars are balanced very well, and have well rounded balance.
B: Implies these chars are worse than average, and are slightly outclassed by those in the A tier.

That's just how I rank them, they are all competitively viable to begin with so there isn't a super huge noticeable gap like brawl.
 

DMG

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DMG#931
Mewtwo
MK
Mario
Pit
Ike
Snake

Listed in rough order of which character/s people (other people) probably feel has the best MU against Fox right now. Not that I agree with it, and you probably won't hear Link, Lucas, Kirby, or x character as much as these few. If someone has a solid argument for Zard or Samus or something offbeat, I'd be highly interested.
 
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Oro?!

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Ike does not beat Fox dear lord wtf are you smoking in Texas. I would say the characters DMG listed could reasonably be considered strong matchups against Fox in 3.0 though. Mewtwo would likely be the best candidate for Fox slayer I have seen/played against.
 

DMG

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That posted list is nothing of my own opinion Oro. Read da disclaimer: the chatter for Fox counters seems to be centered around those characters based on what I read and hear from people. Mewtwo and MK are the most talked about vs Fox or Spacies in general, everyone else isn't usually given the "Spacie Slayer" label as often but still gets cited for decent MU's vs them.
 
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