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Tier List Speculation

jtm94

Smash Lord
Joined
Oct 16, 2013
Messages
1,384
Location
Pittsburgh, PA
Recovery doesn't mean that much, just get Fox or Falco offstage and gimp them, it isn't that easy. People will be the first to call spacies busted though they have bad recovery or is decent, but very gimpable angle pending, but will then feign that Yoshi or Roy are bad because they lack recovery.

Roy is pretty strong, the most annoying thing is when I'm playing a char without outs to CCing and Roy is just holding down and dtilting away...

I make a lot of exaggerations just to drive my points across. but my general stances hold true. Recovery isn't as centralizing as it's made out to be when you have very solid easy to land KO moves that don't give the opponent a chance to recover themselves. And any character can be gimped, I've seen Puff shine spiked the same just as any other character, it can be done.
 

SixSaw

Smash Journeyman
Joined
Oct 28, 2013
Messages
321
Location
Chicago, IL
What a weird thing... the arm not being used / that is behind his torso is invincible? PMBR: Buff ganon by swapping arm invincibility :p
Ganon's right arm is intangible because he sticks it forward during windup. It helps to lure people in.
 

Player -0

Smash Hero
Joined
Jun 7, 2013
Messages
5,125
Location
Helsong's Carpeted Floor
Recovery doesn't mean that much, just get Fox or Falco offstage and gimp them, it isn't that easy. People will be the first to call spacies busted though they have bad recovery or is decent, but very gimpable angle pending, but will then feign that Yoshi or Roy are bad because they lack recovery.

Roy is pretty strong, the most annoying thing is when I'm playing a char without outs to CCing and Roy is just holding down and dtilting away...

I make a lot of exaggerations just to drive my points across. but my general stances hold true. Recovery isn't as centralizing as it's made out to be when you have very solid easy to land KO moves that don't give the opponent a chance to recover themselves. And any character can be gimped, I've seen Puff shine spiked the same just as any other character, it can be done.
Roy's recovery is much more linear and worse than Marth's, chuck an Aura Sphere to cover his Side-B stall then edgehog.
 

PsionicSabreur

Smash Journeyman
Joined
Nov 6, 2013
Messages
380
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Neither here nor there
I'm pretty sure Roy can just swat the aura sphere with jump+fair. Or just fair if he's high enough, for that matter.

Roy's recovery is definitely lower-end and heavily reliant on sweetspotting to even be considered decent, but if his double jump is used well and he can maintain the option to go on-stage or to a platform in an emergency with an early up-b (possibly abusing the great horizontal range to catch the edgeguarder and avoid a punish) he should be alright. Admittedly, he doesn't have much redemption against semi spikes, or if he loses his jump, but the same applies to Marth, really.
 
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Ali Baba 177

Smash Journeyman
Joined
Jan 18, 2014
Messages
274
Location
Washington
Do you guys think mario will drop in ranking character in peoples eyes as more characters find their way to the light or does he have the ability to stay as a 'top tier' character. He seems to have great MU's and destroys me a lot.,
 

foxygrandpa

Smash Journeyman
Joined
Jul 30, 2013
Messages
414
Location
Long Island
Do you guys think mario will drop in ranking character in peoples eyes as more characters find their way to the light or does he have the ability to stay as a 'top tier' character. He seems to have great MU's and destroys me a lot.,
Mario will stay top tier. Im predicting a nerf to his fireballs in the next version, and even so he will still be top tier.
 

B.W.

Smash Champion
Joined
Apr 27, 2006
Messages
2,141
Location
Darien, IL
Mario was great before his fireball buff. I've been adapting to them better though and I'm finding the cool down to be less and less of a problem.

But I also main Olimar so I can get under them fairly easy.
 

Jarbinks9/11

Banned via Warnings
Joined
Feb 10, 2014
Messages
71
I like that marios fireballs and links boomerang work like how they did in ssb64. They shouldnt be nerfed.
 

DMG

Smash Legend
Joined
Feb 12, 2006
Messages
18,958
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Waco
Slippi.gg
DMG#931
Mario pretty good. I dunno if I would call him top tier though: you picture the top tiers with less ambiguously evenish/possible disadvantaged MU's than Mario has atm. The fireball nerfs will only matter if it's completely reverted, meaning if they pick a value that's more endlag but still less than "old" Fireball, he would still be in a buffed state and it probably would not deter him much.

Roy doesn't have a recovery problem: he has an offstage problem. You don't get time to fool around with him offstage for any reason, get back to the stage what are you doing Roy.
 

Thane of Blue Flames

Fire is catching.
Joined
Nov 23, 2013
Messages
3,135
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The other side of Sanity
Mario and Link are where they should be in terms of design, I strongly feel. They are in that Marth-Peach-Falcon Melee sweetspot, on the cusp of top-high, and probably shouldn't be messed with much more. You want to mess with their projectiles, fun, but Link's spam is no worse than Samus.

Samus I feel is sleeper mid-high, someone just really needs to crack her open and gun full steam ahead. Fingers crossed, bated breath, etc.
 

Ali Baba 177

Smash Journeyman
Joined
Jan 18, 2014
Messages
274
Location
Washington
Mario and Link are where they should be in terms of design, I strongly feel. They are in that Marth-Peach-Falcon Melee sweetspot, on the cusp of top-high, and probably shouldn't be messed with much more. You want to mess with their projectiles, fun, but Link's spam is no worse than Samus.

Samus I feel is sleeper mid-high, someone just really needs to crack her open and gun full steam ahead. Fingers crossed, bated breath, etc.
Ya I agree with you. Mario link and several others seem right where they need to be. I think Peach needs something more, she is an good character but she is missing the mario marth link high tier play
 

Thane of Blue Flames

Fire is catching.
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The other side of Sanity
I was gunna say. Peach is up there with the Tiara Prince, Hero of Time and her Plumber squeeze in being a really solid characters. I also feel like she's one of the best edgeguarders in the game and has all the tools she requires to compete with every character.
 

B.W.

Smash Champion
Joined
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Messages
2,141
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Darien, IL
Link spam is way worse than Samus, you're high. Boomerang is faster, safer, returns with a hitbox and can be thrown at angles and leads to more damage, bomb is super versatile and arrows can secure kills.

Samus fires missiles in a straight line unless you use homing missiles which travel slowly and she can only rapid fire her missiles with a platform.
 

B.W.

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Missiles are good, don't get me wrong. Double missile without platforms is less safe and slightly slower than with. Missiles also have decent killing ability. I'm in no way saying they're bad, but there's no way you can put missile spam on the same level as Link's spam.
 

jtm94

Smash Lord
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Oct 16, 2013
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Pittsburgh, PA
They do cover more area though, going entirely across the screen whereas boomerang and bomb are very limited in how far they go.

I've played against a mega campy samus and they can chuck stuff at you from across the world completely safely unless you perfect shield or have a reflector. Samus is actually quite susceptible to having her missiles or charge beam reflected, while Link really has no risk of his projectiles being reflected for any actual gain. Mario's cape can wreck a spammy Samus, while caping Link's projectiles doesn't really do much of anything.
 

didds

Smash Lord
Joined
Mar 27, 2008
Messages
1,009
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in a tree
My opinion after playing a lot of Project M.


S Tier:
:fox::falco::squirtle::diddy::ike::peach:
A Tier:
:sheik::link2::marth::jigglypuff::lucario::snake:
B Tier:
:ganondorf::wolf::mario2::falcon::dk2::zelda:
C Tier:
:pit::toonlink::luigi2::wario::lucas::ivysaur:
D Tier:
:pikachu2::rob::ness2::charizard:
E Tier:
:sonic::zerosuitsamus::dedede::bowser2::gw:
Roy? Mewtwo? Yoshi? Olimar? Kirby? Metaknight? Samus? Ice Climbers? Missin some of the cast it seems. Don't worry, they're all double S tier anyway.

Edit: Somehow didn't realize I got put back on the first page, lol, no duh those characters were missing.. my bad
 
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Downdraft

Smash Ace
Joined
Mar 16, 2014
Messages
556
Location
Huntsville, AL
Link spam is way worse than Samus, you're high. Boomerang is faster, safer, returns with a hitbox and can be thrown at angles and leads to more damage, bomb is super versatile and arrows can secure kills.

Samus fires missiles in a straight line unless you use homing missiles which travel slowly and she can only rapid fire her missiles with a platform.
From the perspective of a Zelda main, Link's spam is much worse; though my friend gives me trouble with both characters. Link's edge-guarding seems pretty strong too. Once, I'm offstage, I'm in big trouble. His spin attack is beastly.
They do cover more area though, going entirely across the screen whereas boomerang and bomb are very limited in how far they go.

I've played against a mega campy samus and they can chuck stuff at you from across the world completely safely unless you perfect shield or have a reflector. Samus is actually quite susceptible to having her missiles or charge beam reflected, while Link really has no risk of his projectiles being reflected for any actual gain. Mario's cape can wreck a spammy Samus, while caping Link's projectiles doesn't really do much of anything.
As a Zelda main, the limited area of Link's projectiles doesn't help me since I'm forced to approach.
I agree that reflectors are more beneficial against Samus than Link, especially in close range.
If Link is spamming projectiles up close, I'd be a fool to use Nayru's Love, but I don't know how to hit him either. :ohwell:
 

Ali Baba 177

Smash Journeyman
Joined
Jan 18, 2014
Messages
274
Location
Washington
I understand Peach has tools, every character was given tools and can be argued that they are capable. But I havent seen much Peach play in tournaments at all so I don't fully understand her capabilities with those tools. She is definitely not low tier, but I havent seen her play at mario lucas marth level.
 

B.W.

Smash Champion
Joined
Apr 27, 2006
Messages
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Darien, IL
If you mean to say missiles "travel farther" then you'd be correct. Link's projectiles in combination cover a lot more area than Samus' missiles do except for Arrows which travel farther even faster than missiles, though are slightly slower to come out if you want them to travel far. Not usually a problem though if you're charging from a distance.
 

Paradoxium

Smash Master
Joined
Sep 7, 2012
Messages
3,019
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New Sand Fall
I used to think links boomerangs were op, but now i dont have problems with them.

I think Pikachu is solid mid tier, maybe even high mid tier.
 
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Soft Serve

softie
Premium
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Dec 7, 2011
Messages
4,164
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AZ
I used to think Link's boomerangs were op, but then I took an arrow to the knee oh god I'm so sorry

I don't even care about tiers anymore tbh. I'm certain Diddy doesn't have mad matchups outside of maybe a select few (sheik, lucas, maybe falco or kirby/olimar) so If I'm losing I know its just because I'm not playing optimally. If we were ever to make a matchup spread I swear Diddy's would be almost comparable to spacies, If its a matchup he doesn't straight win I'm sure its nothing much worse than 50-50. Even the rougher matchups are more like 45-55, 40-60 at absolute worst (sheik on smashville or FD).

Is there a matchup-chart being compiled by a few people? I saw a link to a servery somewhere but I was on my phone, and I know there is one person going around in all the character threads asking for a general consensus on matchups systematically, asking for 1-2 matchups at a time.
 

MLGF

Smash Lord
Joined
Jun 19, 2013
Messages
1,922
I'm not sure if it's safe to say his boomerang is OP yet, but when you compare it to Samus' projectile artillery, it seems to be far more dominant.
I don't wish to cry OP or nerf, I just feel like Link does what Samus does but better.
 
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