Metazoa
Smash Cadet
- Joined
- Dec 25, 2013
- Messages
- 48
I'm gonna disagree with your assessment of PM Olimar as a [net]player of Olimar. I've found his combo game to be pretty damn good and he has quite a few tricks with chaingrabs.However, in PM, pretty much all characters are either drastically more mobile or have more armor, and once you get in, you can do significantly more damage thanks to combos being available. Of all the characters, Olimar actually doesn't benefit much from these changes (he never wants to go in and his combos aren't great), so I feel like the switch to PM physics was basically all that was needed to fix him.
PM Olimar, in my mind, is all about keeping the damage counter going up constantly, and he can do that pretty well. (until he gets, like, gimped or something)