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No, several members of the PMBR are actually really bothered by Fox and Falco. The standard (from what the fans can tell) is meant to be below the current Fox and Falco since it's been proven that making every character as ridiculous as Fox or Falco is a bad idea. There's a lot of talk about nerfing the two, so we'll see what happens.Okay. I get that. I just had paranoia that there was some sort of agenda to make this game like Melee in the sense that those two characters would be built to be the top above everybody else, just because they were like that in Melee and people liked them for it.
That's not fair of me to think though, since the game is still in development and there are clearly other characters that can have developed tools. However, what I want to know is what is the standard for balancing/buffing/nerfing these characters? Are they being built to Fox/Falco's level? Or are they being built to a slightly lower level that Fox/Falco will recieve minor nerfs in order to match? Or is there a standard at all?
Unless their neutral game is nerfed I don't see them really going anywhere.Here's a question... are Fox and Falco destined to remain the top of the top of this game? I mean, it's cool that they made them more like their Melee versions, but the fact that people credit them as being on top of the top tier... Are future edits to characters going to be to make said characters at the space animal level? I know it would be incredibly difficult to bring every character to the same level, but what is the standard of balancing the characters for PM?
Any player that doesn't use Fox or Falco as mains generally have problems with the spacies lolNo, several members of the PMBR are actually really bothered by Fox and Falco.
flacco is an elite qbI use Fox and Flaco, and I still want nerfs. lol
The stage variety in PM in particular goes a long way in alleviating Falco, and if anything bolstering Fox. IMO at least.flacco is an elite qb
fox hasn't even been to the playoffs
so flacco>fox
Actually I feel like falco is better just because of lasers, but maybe that's just the DDD matchup, as DDD can be immobilized by lasers while he can just run through the puny light beams fox fires.
That's right. Noone cares. All your hardwork = NOTHINGI guess nobody cares about my tier list then...
Any player that doesn't use Fox or Falco as mains generally have problems with the spacies lol
I care about what you have to say because you have Scraggy as your avatar.I guess nobody cares about my tier list then...
Two of the proposed reasons that Fox is overall better than Falco in PM are that more stages support Fox's methods of killing and Falco's lasers at least have counters... sort of.Actually I feel like falco is better just because of lasers, but maybe that's just the DDD matchup, as DDD can be immobilized by lasers while he can just run through the puny light beams fox fires.
For what it's worth, a little-utilized attribute that Falco retained from Brawl is his ability to DACUS and gatling combo.I understand. But then, I was hoping that somebody else would get the kick reflector. As a move, I feel like it could have potential in this game if tweaked the right way. Hell, I would have given it to Wolf, since a lot of the new characters got revamps. They could have given it to the fresh slate and allowed him to apply it in his game. But since he doesn't have it... it'll probably be lost in vBrawl. Too bad. I feel like it could have been incorporated somewhere, if not on Falco. But at the end of the day, it's not a huge deal.
From what I've seen, most of the people who play Falco in PM were those who played him in Melee, and those who played Melee typically have little to no knowledge of Brawl ATs.Wait wait wait, Falco still has the gatling combo? Why haven't I seen anyone using this? Being able to turbo mode from dash attack to up smash is a pretty big deal...