It may not have been this thread's intention, but respect vs disrespect is hugely important in competitive matches and is a big fighting game concept in general. Respect would generally mean treating your opponent as a very skilled and competent opponent while playing disrespectfully is playing to take advantage of mistakes you expect them to make. Examples of playing disrespectfully would be doing things like throwing out unsafe moves on shield on purpose, using gimmicky combos that don't work at all if your opponent knows how to DI, charging smashes and counting on your opponent to run into them, challenging what should be tight pressure or spatial control with your own attacks that should in theory lose, charging at them with moves like Rollout to see if they can actually time the counterhit, or trying to punish with moves that are too slow to be proper punishes just assuming your opponent won't block or airdodge anyway. It's an important dynamic since if you're too respectful you'll let your opponent get away with stuff as you just assume they do it right and will also leave a lot of damage on the table (when playing very strong players, it's actually common for weaker players to lose even more badly than they should just because they're hyper-respectful of everything the strong player does), but disrespectful plays are across the board bad plays if your opponent does respond correctly so you have to find a good balance. As a player I definitely err on the side of disrespect, but I'm always trying to make reads and figure data on my opponent as I go to understand how this particular foe plays suboptimally and how I can make them regret it.