Ryu_Ken
Ace Adventurer and Truth Seeker
This is huge for Link. More important stuff that's been recently uncovered here:A user here created this wonderful thread: https://smashboards.com/threads/lan...ad-training-mode-tested.464174/#post-22768840
The info so far:
Nair: 6 frames
Fair: 11 frames
Bair: 6 frames
Uair: 14 frames
Dair: 19 frames
Fullhop height: 3 stage units
Shorthop height: 1.5 stage units
Bomb stats: Pull takes 39 frames. Detonation takes 11 frames. Throw takes 23 frames. Bombs have 60~ HP.
Interesting Notes: Link can infinitely recover with bombs it seems. Throw them down and blow them up, that's all it takes, you can also zdrop-detonate. Bombs can take roughly 60 damage before exploding on their own. Bombs can't be blown up in someone else's hands. Link's dtilt can't meteor anymore (dunno if it could in 4, could in melee). Link can shorthop bair and double jump, but cannot shorthop nair and double jump.
Other bits of info found about the new remote bombs (you can check the full conversation between JohnKnight416 and Bakasama in the thread i've linked above):
Infinite horizontal recovery huh? Definitetly a buff
Fsmash isn't going to be a reliable move for combos (it never was, anyway), but as I suspected, Fair and Bair are now going to be Link's go-to for hit-confirms and combo starters. Fair having "1 WHOLE FRAME" of lag reduced from Smash 4 doesn't seem like a big deal at first, but considering Link's going to be applying much more pressure on the opponent thanks to his increased attack range, this is pretty big. If you have questions or requests on Link, head over to the thread and send them that way!- Fair1 is not fixed knockback, it's just got knockback growth weak enough that it links to fair2 at most reasonable percents. Fair1 will kill someone at 999%, but it still links into fair2 at 200%, so somewhere in the middle it stops linking. Bair1 is totally fixed knockback though.
- If you are moving quickly with fair1 you can land and true combo into jab,dtilt, dsmash, upsmash and grab until about 110% on all chars. Some chars you can land true combo into upB like Jiggs. When the stars align, it can true combo into fsmash.
- Bair can combo into turnaround grab, jab, dtilt, uptilt, upB, upsmash, dsmash at any%. Basically anything that isn't fsmash. I tested this on fox and jigglypuff.